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LE How do set the world dimension larger than 32 X 32?
HailHell replied to HailHell's topic in Skyrim's Creation Kit and Modders
How do actually i set the world dimension larger than 32 X 32? For the highmap editor... -
why would it not be safe?
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Possible to make Fire & Forget spells last forever?
HailHell replied to Bluarchon's topic in Skyrim's Skyrim LE
no it wont be, just make the spell a disease or an ability -
Sofia
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if you want an actual scripted scene look on the creationkitwiki.com
- 3 replies
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- skyrim
- creation kit
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having difficulties with what exacly? You need to be specific or i wont be able to help you.
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Help with making conditions for modded follower
HailHell replied to GrumpyOldNord's topic in Skyrim's Skyrim LE
i would create a faction that is hostile towards imperials thalmor etc. this way if the player is any of these factions he will attack the player on sight. If you want him to only join the player if he is a storm cloak then set up a conditioned response in the dialogue, this is done through quests, i would tell you how but this site does it better. http://www.creationkit.com/Bethesda_Tutorial_Planning_the_Quest -
Square Shadows when using Torch/Candlelight
HailHell replied to Keveff's topic in Skyrim's Skyrim LE
I don't not know what that mod does but the square shadow problem is a result of having too many lights in one place, it does not matter what type of light it is, if too many lights overlap in a particular area this will be the result. -
FalloutNv script problem
HailHell replied to HailHell's topic in Fallout New Vegas's GECK and Modders
nvm solved -
small Script problem
HailHell replied to HailHell's topic in Fallout New Vegas's Mod Troubleshooting
nvm solved it, did not realise i have to use 'set to' to change variables -
if you are using a pirated copy ofm skyrim then that is probably the cause of the problem and you wont get any help from this website.
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ok so i want the script to only show the message once so i given it a condition but the message is beign shown regardless what is wrong with my code, why is the if varg < 1 being ignored????????????? int varg begin gamemode int varg = 5 if varg < 1 int varg += 1 showmessage a00ndebug player.moveto A00NxmhRef02 endif end
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ok so i want the script to only show the message once so i given it a condition but the message is beign shown regardless what is wrong with my code, why is the if varg < 1 being ignored????????????? int varg begin gamemode int varg = 5 if varg < 1 int varg += 1 showmessage a00ndebug player.moveto A00NxmhRef02 endif end
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i am working on a mod to solve this, i cannot believe a multimillion game developing company has made such a retard game mechanic, its like they don't even try...