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zebra0

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  1. Here's the situation my mod was recently converted for the special edition by a member of the community and he converted the mod like it says on arthmoor's guide but after uploading the mod three users complained about a weird bug with the map. here's some in-game screenshots of the problem: http://i.imgur.com/xlt87yv.jpg http://i.imgur.com/fo3uxwI.jpg http://i.imgur.com/QTLMqRZ.jpg http://i.imgur.com/hkA3sdE.jpg Now my mod only enhances the dock areas of the game by adding new boats and objects like crates etc, it also adds a few npcs named "dock workers" that have normal routines and work on the docks, the mod doesn't touch the map nor it adds any new map markers so all this is really weird but the mod was tested without any other mods and it really caused this bug so i now know its not a mod conflict but still not sure if its entirely my mod's fault because i have over 4,000 downloads and only those three reported the issue. I never experienced this on the original version of Skyrim neither got any complaints about this of all the users that downloaded my mod. So im at a loss here cuz i dont own the special edition and cant look for the problem myself... so im asking if anyone can help or has had this problem before with theyre own mods i would really appreciate it. Edit: Its been Solved.
  2. In response to post #43862710. #43868195 is also a reply to the same post. Thank you very much but its done now i just finished uploading a few minutes ago.
  3. I dont have skyrim special edition but i would like to update my mods to upload them in the nexus for pc and maybe beth.net for the ps4 users to tho i still dont know how. So what im asking is if someone with the special edition and new creation kit would be able to update them for me so i can upload it? your name will be mentioned in the credits for converting/updating the mods ofcourse. Its only two mods. Anyone willing to help please pm me, thanks.
  4. Ive always hated bethesda, they always make the worst decisions and show very little creativity and imagination in theyre games not to say that they dont seem to care about theyre fans, if it werent for mods i wouldnt even play theyre dull games... and now they do this, goodbye bethesda.
  5. I made this mod called shadow creatures http://www.skyrimnexus.com/downloads/file.php?id=5080 and nice people asked me if i could make a standalone version by making a faction for them so they dont replace vanilla creatures/animals... but i really dont know how to do that, if anyone could help me with this i would be grateful.
  6. sedeslav. - I know that ahaha :D, but its not the way i want to do it :)
  7. Kairo29. - Exactly it would kinda give more adrenaline to the game when a bigger animal or creature appeared and having giant dragons would be even better :D I'll see what i can do when the CK comes out :) but i can't promise anything because i know very little about modding... hehe :D Budz42. - That would be amazing! :D
  8. this is very nice really, i read some of your topics you have very good ideas. :D
  9. Kairo29. - Thanks for posting those videos :D i wouldnt want them that big but i guess there could be optional files :) zyntherxy. - only some creatures would be bigger but nothing to over sized to avoid weird things, and thats a good idea making the acient dragons bigger than others :D if only there was a modder who would be interested in making this or posting some suggestions on how to make it... it would be very nice :)
  10. ZenMonkey47. - thats what i was trying to do but couldn't make it :/ so i posted the idea here maybe someone will be interested i dont know... im still trying to learn how to do it though :D
  11. WolfScribe. - Thanks for pointing that out :), has for the dragons i think the modder could make optional files if he wanted to, the idea is to make some creatures a little bigger and the dragons giant :D
  12. Imagine Skyrim has the land of the beasts Imagine giant unique stronger dragons spreading terror everywhere, fighting a dragon would be something memorable, you would start a battle in whiterun and end it in solitude. Wolfs and sabertooths would be something to avoid just by looking at theyre size Bears would be something to fear, to hunt a bear it would take 3 or 4 hunters Giants would be bigger and mammoths to Horkers and chaurus would also be bigger some creatures couldn't be very big so they can fit in dungeons, caves etc... This is just an idea for modder's to pick up if they're interested. I tried making this idea into a mod but couldn't do it... if you are not a modder and like this idea leave a coment telling what you think about it (if you want :D). Thanks for reading this post/topic :)
  13. This is a very good idea i like it!
  14. This is just an idea for modders who are interested to pick up. The idea is a front crawl swimming animation. But if your a non-modder like me, leave a coment telling what you think about it (if you want). Thanks for viewing and reading this post/topic :)
  15. Fighting giant (really giant) unique dragons with a different killing animation for each type (and making them more stronger). A front crawl swimming animation. Wander's clothes from shadow of the colossus. those would be my "dream" mods :) thanks for creating this topic there's very good ideas in here.
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