Jump to content

horrorgun

Members
  • Posts

    23
  • Joined

  • Last visited

Nexus Mods Profile

About horrorgun

Profile Fields

  • Country
    United Kingdom
  • Currently Playing
    Skyrim, Fallout 3

horrorgun's Achievements

Explorer

Explorer (4/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Hi guys For my mod I'm trying to make a quest which is like the Fort Strong quest. The player boards a Vertibird which takes him to a location, and then orbits for a while until the player kills off all the enemy NPC's, after which the Vertibird drops off the player. Does anyone know how I would do this? I've looked though the quests in the CK and they are pretty vague.
  2. I might be interested, send me a message over PM.
  3. Hello For some reason CK won't let me change the day or night settings. If I change the time of day in the properties menu then it won't change in the ender window, the lighting will just stay the same and won't change. Also I can't see the sky while editing in the CK as It no longer shows. I used to be able to but now instead the sky is just grey.
  4. Hello I've recently noticed a problem with the creation kit recently where some static landscape models appear invisible. At the moment it seems like It's just a problem with snow Nordic buildings or statics. For some reason they seem fine in game but when I try looking at them in the creation kit they are invisible. I tried pressing F5 to see if that solves the problem but nothing happens. Below is a picture of the problem. Does anyone know why this is? Here's a picture of what Bleak Falls barrow looks like in the creation kit preview window: http://i.imgur.com/3ipXdrT.png
  5. Sent you an email about making trailers and levels.
  6. Haha, I was more looking for the certain types of sounds you can hear in the music.
  7. Thank you, some of these composers I recognise but I'll look into the people I haven't seen yet. This is the same mod with the Wizard, I'm not quite ready to show it off yet to get interest (There's a few things i need to Iron out.) However If you check your PM's I'll show you what I've made so far.
  8. Hey everyone I'm currently working on a Skyrim mod that is heavily reliant on narration and an Immersive atmosphere. Because of this I'm looking for someone to compose a soundtrack for the mod. I'm open to any type of music at the moment, but I am thinking of experimenting with music that sounds like these tracks that I have linked below http://youtu.be/h5K2aVKc0eo?t=39s (At 0:39 seconds onwards) http://youtu.be/yc2dOqr9zN0?t=47s (From 0:47 onwards) https://www.youtube.com/watch?v=bdPgwPiaGe4 (Whole song sorta) https://www.youtube.com/watch?v=7gaZKsmnk9c (Whole song too, mostly the sound that starts at 0:11) Although I am also interested in playing around with piano music too. If you do know how to music then please pm me, however if you are unable to please email me at [email protected]
  9. Hey guys I'm trying to make a quest where the player is asked to find an item for the quest giver. When the player picks up the item it shows that the quest objective is completed, and the player has to return to the quest giver. Also how would I go about getting the player to find multiple items to bring back? Any ideas how I can do this? I tried copying just the amulet part of the official creation kit tutorial but It won't seem to work?
  10. Hey guys I'm in the middle of making a Skyrim mod and I have ran into a problem. Sometimes when I press shift enter to create a paragraph the Enb menu comes up. This time however I think I accentually ticked an option in the ENB menu which has caused my lighting to change. Here's a before and after image. Before: http://i.imgur.com/1MU1Bdn.jpg After: http://i.imgur.com/xUHKmVT.jpg Any ideas what is causing this?
  11. Looking for a voice actor who can fill the role of an old wizard for a narration mod I am working on. The wizard will possibly be a Dark Elf or a Nord. Here's a small sample of what I want the character to say. https://docs.google.com/document/d/1OHcSHeQzzDiGur2SShvdk82mppo6L17BPuPzv6J0KDI/edit?usp=sharing Pm me if you are interested.
  12. Hey guys I have run into another problem while making my mod with the creation kit. At the end of my dungeon I want the player to open a door by using puzzle pillars. I followed this tutorial exactly down to the letter and yet I have ran into a problem. When I try out the pillars in-game they won't move at all, even when I turn on the leaver. Any ideas why this is happening? Here's the tutorial I followed:
  13. Hey guys I have run into another problem while making my mod with the creation kit. At the end of my dungeon I want the player to open a door by using puzzle pillars. I followed this tutorial exactly down to the letter and yet I have ran into a problem. When I try out the pillars in-game they won't move at all, even when I turn on the leaver. Any ideas why this is happening? Here's the tutorial I followed:
  14. Hey guys Yesterday I saw this tutorial on how to add videos or credits to your mods using the creation kit. Following the tutorial I tried to enter the code in the Papyrus Fragments section of the quest stage, which is shown below. However whenever I try to compile the code I keep getting this error. I'm not quite sure why this error shows up but whenever I attempt to add a property to it using the properties tab I keep getting this error: Does anyone know what is causing this or how to fix it? Here's the Papyrus Fragment I used which was shown in the video.
  15. Thank you, this will be handy for the future. I found out the problem though, it appears I had an old data file still installed from when I was learning how to use the creation kit. Once I removed it the problem went away. Which explains why I couldn't find the quest name in my active file.
×
×
  • Create New...