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abriael

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  1. I'm having a bit of a problem: Since I started my new playthrough as soon as I start sneaking any follower starts walking away (maybe they can't see me? lol) towards his or her home location. If i walk to the follower and talk to him or her, he or she rejoins without needing orders, but it's massively annoying and I couldn't find what might cause it. Did anyone ever have the issue and know how to fix it? I use UFO and My Home is your Home (but the problem manifested before I installed MHIYH). Thanks in advance.
  2. I have a question: do mods uploaded on steam works package all their assets in an .esp/bsa combo of files that includes textures, meshes and all that, without actually installing anything by itself in the data/textures meshes and so forth folders? I'm of the impression that that's exactly what it does, and if it did, there wouldn't be big problems of incompatibility with the NMM (besides the fact that mods loaded with an ESP would have automatic priority over those uploaded by the NMM with unpacked files in the folders). Anyone knows for sure before I start downloading stuff and mess my NMM settings?
  3. I'm doing the Wolf Queen Awakened quest, and I'm pretty much at it's end. after the battle in her sanctum (the one with all the draugr) the final door will open, and as soon as it starts opening the game will crash. No way around it. Did anyone else experience it? And if yes, how did you solve? is there any way to access an error log or something to see what is wrong?
  4. Actually two, the regular first and the GOTY later. And how convenient that you can't recall the interview. Probably because it doesn't exist. Between boxed and digital sales the PC market for RPGs is easily as strong as the 360 one, if not stronger. Ever heard of steam? One thing is pretty damn sure, if you think that the 360 version will outsell both the PC and the PS3 versions summed up, you live in lala land. Bethesda is easily screwing up way more than half their playerbase.
  5. Have anything to back that up? I mean hard data. Xbox 360 owners will forget about skyrim a few months in (exactly like they did with Oblivion), PC owners will still be buying the game years from now.
  6. http://www.dualshockers.com/2011/08/26/first-two-skyrim-dlcs-will-be-a-xbox-360-timed-exclusive/ Seriously, I wonder when Bethesda will understand that without their PC community they'd be nothing now. I honestly didn't think that they were so starved for money...
  7. One of the worst (for me) flaws of oblivion is that with basically every single head model (even vanilla ones) an high disposition makes any NPC smile so much that they look absolutely stupid and warped. No matter how great looking you made your companion. As soon as she smiles, she'll become ugly. I was wondering if it was possible to create a mod that prevents NPC from smiling too much. IE, if at the moment a disposition of 100 makes people sport a grade 5 smile, i'd like a mod that makes them smile only to "grade 2" when their disposition is maxxed, and to "grade 1" when disposition is like halfway to the top, to avoid getting to the "I'm so happy that my smile reaches my ears" smiles, that ruin everyone's looks. is there a way to do this?
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