Jump to content

Al99

Members
  • Posts

    55
  • Joined

  • Last visited

Nexus Mods Profile

About Al99

Profile Fields

  • Country
    Poland

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Al99's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Try out this one (Version 2) ;) http://www.nexusmods.com/skyrim/mods/78828/?
  2. It turned out, after three years, that YES is is possible. Yesterday I have resolved all the visual bugs associated with Grimoas Vampire Lord models :)
  3. Hello everyone, I encountered a major problem with my game today. I cannot seem to run my last saves although they were fine until I exited the game and tried to then load them :sad: Getting a CTD after a couple of seconds in the loading screen :sad: I did not uninstall any mods, installed all of them before playing and did not update any of them (no available updates). I enclose my log (created upon trying to load the save) below:
  4. Hey rickred12, I have gathered some of the most useful methods and applications for improving your Skyrim FPS. Check out my original Steam post here: http://forums.steampowered.com/forums/showthread.php?t=3097857 Good luck :wink:
  5. Hello everyone, The above question has been haunting me for ages. There are so many great Vampire Lord mods out there, including numerous upgrades, overhauls, as well as new models for the wings, all of which make the Vampire Lord an even more intimidating character: http://i.imgur.com/O1i4S.jpg Unfortunately, using remodelling mods like Grimoas Vampire Lord (Nexus) or Akavir's Vampire Lord Wings (Steam) share the same set of annoying disadvantages. Using either of mods prevents the Vampire Lord from dematerialising when using the Bats power (the creature just leaps forward and turns black for the duration of the spell) and Mist Form (Vampire Lord is still fully visible). Note: Retextures and mods that only increase the size of vanilla wings are free from those bugs. There are some mods that attempt to fix the problem but not without making the bats from the Night Cloak completely invisible when using the powers. Is there any way to completely fix or avoid the above mentioned bugs while still being able to enjoy new wings mods? Cheers and Thanks, Al99
  6. The reasons for which I like Belua Sanguinare Revisited over Better Vampires are as follows: - number of customization console options - the sheer number of gameplay strategies it creates (different vampiric spells for different occasions) - being very faithful to the general vampire lore (not necessarily Skyrim lore) - harvesting hearts from the recently killed foes, crafting preservation jars to keep the hearts for later - compatibility with mods like Heart Breaker, allowing the hearts to be ripped out from the still living enemies as in the below video: - not to mention the cool sun burning animations:
  7. Hi there, Try using this Fix. It may lower the amount of crashes that you experience. Also, posting your Papyrus Log would also be helpful ;)
  8. It would be nice to see an alternate post-transformation animation :) Most of the available Vampire Lord animations can be seen here: http://www.youtube.com/watch?v=OC92SMaiagI
  9. Funny thing but, after I installed this fix I didn't have a single CTD so far. So thanks Steve ;)
  10. @Bizzquik I also had to put both files into the new "scripts" folder to install thef fix with the manager, so that the correct path would be: Data\scripts\source LvlPredatorScript.pex goes into the "scripts" folder and "LvlPredatorScript.psc" into the "source" folder. In this way, lvlpredator script errors vanished from my Papyrus Logs. I SO hope this fix for this annoying vanilla script will also deal with my CTDs...
  11. I had similar crashes but also didn't know the cause... Do you thing the lvlpredatorscript error could be harmful?
  12. Hi guys and gals, I have recently began a new playthrough (around level 20 now) with a clean-installed Skyrim (v.1.8). Since I know that there no such thing as a truly "clean save" in Skyrim I decided to add only mods that I am going to stick to till the rest of my gameplay, trying to limit uninstalling to minimum, keeping my saves as clean as possible. The game runs great on Ultra. I had a couple of CTDs but usually only after long hours of gameplay. Just in case, I run Papyrus Log and, to my surprise there were some referenced there to non-existing mods. Now, let me get this straight; I am not talking about mods that were uninstalled but ones that have never been installed in this playthrough. All the mods from my previous session were uninstalled via NMM; my old saves and the game folder itself was also deleted. However, Pegasus log still refers to mods like Belua Sanguinare Revisited and Immersive Armors (hothtrooper .esp file). What could be the cause of the references still showing up in the log? Can these references be harmful to my game? Below I include my Load Order and the Log itself (not too much reading). Thanks in advance, Al99
×
×
  • Create New...