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Fimbulvitir

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  1. So I've been trying to install this http://www.nexusmods.com/skyrim/mods/57854/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D57854%26preview%3D&pUp=1 I've installed the mods in the ''required'' section in that order (using NMM of course) but I get a CTD when I load a game. I tried to allocate RAM using the skse.ini as described in the troubleshooting section on here just in case the number of animations caused trouble but that didn't help. One thing I noticed with these mods is that there are a lot of diffent files with possible compatibility issues. For example sometimes a mod says dual sheat redux is required but another mod that is required is incompatible with this and so on... Could someone please post a step by step guide as to not just the mods but specifically which files to install and in what order, starting from nothing, in order to get these mods to work? This would be much appreciated.
  2. Well, it's not so much the source texture size that's the problem, I found some all right ones stock texture sites like BrownPastel said. it's more about UV mapping the faces in a way that looks professional, blender for instance is hard to use I feel as pressing the wrong button makes the user interface disappear and all that.
  3. Hi I made these swords to keep all the basic swords in the game from looking identical. They're based on the Oakshott typology of medieval swords, and work in-game.I was hoping to make this the first installment in a series of weapon packs adding far more diversity to the weapons in Skyrim. The problem is the textures, I'm not happy with the way they look, especially in the 1st person view. I was hoping someone could help me with higher quality textures and UV mapping that would make the mod more releasable.
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