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TrueChaoS

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About TrueChaoS

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  • Country
    New Zealand (Aotearoa)
  • Currently Playing
    Anno 2070, Dark Souls (PC), FFXII (PS2)
  • Favourite Game
    Dead Space (1 and 2), STALKER: Call of Pripyat, Anno 2070, Dark Souls, and others

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  1. Since you sent me a message, I may as well post. Looking at your list, I say I could easily do a full collection of Elven retextures to suit your needs. However, I'd probably finish in mid January at the earliest, since I'm extremely busy for the rest of the year and plan to put a lot of my spare time towards learning the Unity engine. Get back to me via PM (easier to contact me that way) and let me know if mid Jan is fine by you, and we can discuss the details there.
  2. When you open the data file selection window, there should be a "details..." button beside the "Set as active file" button. When you click on that, it will bring up a list of every single thing your mod.. well... modifies. To put it simply: just click on what you want to delete, then hit the "delete" key. Load up the mod again and save it to complete the process. I haven't tried this myself yet, but I will in a moment. Edit! Confirmed. This works perfectly.
  3. I didn't make these retextures, but here you go: Male Armor: http://www.skyrimnexus.com/downloads/file.php?id=549 Female Armor: http://www.skyrimnexus.com/downloads/file.php?id=493 All Weapons: http://www.skyrimnexus.com/downloads/file.php?id=573 "Ebony Mail" Armor: http://www.skyrimnexus.com/downloads/file.php?id=587
  4. http://www.skyrimnexus.com/downloads/file.php?id=638 Here you go
  5. http://www.skyrimnexus.com/downloads/file.php?id=638 There you go.
  6. To do that and not break any laws, the person would have to recreate the armor from scratch, so I don't see this happening any time soon. Someone might do it in the future, like, in over a year... lol.. But for now, I don't see it happening.
  7. With the "weight" option, it may be possible to add different builds and cup sizes all in the same game, by extending how many points there are on the weight scale and adding each body type along the scale, with the original points being something "standard" that would fit in game, so the people already in the game don't suddenly change drastically, and all of the extra body types on the extended section on the line. It may even be possible to keep the vanilla body types and simply add the custom ones on the extended section, so no one in the game changes but the player. This is assuming such a thing is possible. If that didn't make sense, oh well. Try reading it again over and over until it does.
  8. I never noticed that clipping, so it may be related to your character's weight setting. On full weight, with an Orc at least, the back of the right arm clips with the shoulder plate. No screenshots of it right now, though.
  9. I have a mod of silver/white Ebony armor already made and ready to upload. It's already on another site, and I will upload it here either today or tomorrow I plan to upload it here as well. The site has been banned from mentioning here sadly due to spambots =/
  10. Increasing the perk point count to two per level was actually the first official mod I had planned, so expect a mod for this in the first day the CK is released,
  11. Just thought I'd throw in my bit. New Zealand, and the connection has been like a yoyo. At times, the server works as well as it does on a good day on any other nexus sub-sites. At other times however.. To say the least, I want to throw a brick at the internet ^-^; and I've tested it at two different houses on two different internet providers, by the way. Same results. Good at times, horrid at others.
  12. Fix the subtitles... ugh. There are many, MANY errors around the place, such as typos and incorrect subtitling.
  13. To do this, someone would have to reverse the blocking animation, as the game doesn't (to my knowledge) have a blocking animation with the left hand.
  14. I'm actually considering further buffing dragons when the CK is released, or nerfing other creatures, so there is a much more noticable difficulty gap between dragons and, for example, bears or trolls. As they are, dragons are merely tedious to kill due to the fact that they take a long time to kill on higher difficulties, and if you are skilled at using cover, they aren't really dangerous.
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