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Sader325

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  1. Umm... So your problem is there's too much to do... and my problem is after 300+ hours... I've run out of things to do. Yea...
  2. I'm in China, and I'm assuming that image was posted on Imageshack, which is banned here That being said, I bet I know what you're talking about. You have to change your bone weights and set them to 4 rather then the default of 20. You can find it (in 3DS max) in skin >advanced properties> bone affect limit: change from the default 20 to 4. Took quite a bit of experimenting to figure this out.
  3. Luckily we have the ability to mod things to make the game more enjoyable then it would otherwise be. For instance, I found the last boss fight to be really... sad. So after some considerable modding I recreated the last boss fight in they way it should have been done. A fight that involved skill, mobility, tactics and timing to win. I don't play Skyrim much anymore, because there's not a single thing left for me to do, and not really much that I can do to top my own personal final boss battle. http://www.youtube.com/watch?v=ORs52KcP0wA
  4. I did this fight on master with shitty gear on my spellcaster. First off, to win this fight at low level on master its imperative that you use the whiterun guards to your advantage. Theres about 10 of them there, and they are there for good reason. You are not meant to 1v1 this dragon and win at low levels, stop playing like you're a god among men, you're not YET. At this moment you are a lowly warrior just like all the other gaurds, so ACT like it and work with them and not alone. Enjoy these moments, because later the fights become so ridiculously easy that you'll look back fondly on these fights and remember the only time the game was ACTUALLY challenging. By turning on god mode you're just cheating yourself out of a well fought victory.
  5. So... you complain the games to easy and you aren't even playing on master? 1) You're playing on expert, your whole arguments invalid. 2) That being said, the games still easy even on master.
  6. You people need to make a distinction between graphics and art style. I have zero problem going back and playing old SNES RPG games and 2D RPG's because their art style still holds up over the years. However games like Oblivion (even when it was relatively new) still bore me to tears because their animations are so wooden. I don't care how amazing morrowinds gameplay is, watching a stick hitting a slightly different colored stick isn't going to hold my interest after a while. What it comes down to is simply this, some games age better than others, games that age badly will always be difficult to go back to and play. If I had the choice to play Morrowind or TMNT: Turtles in Time I'de choose turtles in time every day of the week. If I had a choice between Oblivion and Super Mario RPG, I'de totally pick Super Mario RPG.
  7. Looks a bit transgender. Might be the nose, I dunno. That being said, I'm not sure why you think this is a big deal.
  8. On a related note, I also feel that the last boss fight was absoloutly anticlimactic as well. Which is why I made my OWN last boss fight with appropriate difficulty! INITIATE SHAMELESS PLUG MODE: http://www.youtube.com/watch?v=ORs52KcP0wA
  9. I actually figured this exact solution out a couple hours after I posted. Meant to come back to post a solution but was so happy I forgot lol.
  10. I'm having problems similar to this in the case of an armor. While zoomed in everything fine and dandy but as soon as you start zooming out I start getting weird transparencies. I know it has something to do with BSDismembermant but I can't figure out exactly what causes it.
  11. Thanks for the reply and info Ghogiel, I just stumbled upon another problem you might be know something about. I'm working on a new armor for my next project and I ran in to an issue I'm not sure I understand. So far I've managed to import the armor into the game, its wearable and functions mostly correctly. However I'm having a strange graphic issue. Basically after I add bones to the armor when viewed in nifskope (and ingame) if I zoom out the camera, small parts of the mesh disappear. Can rigging an armor with bones cause a graphic issue? I mean the armor moves perfectly fine ingame, but like I said before. Zooming out causes some parts to disappear slightly while if you zoom in to about the normal distance everything looks perfect. *EDIT* Err I figured it out. Apparently I didn't totally complete the BSDismembermant block correctly.
  12. Pretty simple suggestions. Some mods receive a good amount of endorsements, but sometimes its not enough (or fast enough) to reach hot files within the two weeks that its been posted. My suggestion is pretty simple, randomly select files that receive more than 400 endorsements and have them advertised on the main page in a "Featured Mod" section for 2 or 3 days. Any mod that meets the criteria and is chosen can only show up in the "Featured mods" area maybe once a year and any file that has made hot files is excluded from the Featured Mods list for at least a year.
  13. Alright so I'm very new to modelling, over the weekend I managed to create my first actual model (a custom sword) and get it into the game. http://i46.photobucket.com/albums/f122/Sader325/TESV2012-03-1821-11-09-48-1.jpg http://i46.photobucket.com/albums/f122/Sader325/TESV2012-03-1821-11-24-88-1.jpg Now on one hand it worked perfectly fine, but I do know that the model itself is very unoptimized, and in many cases uses a considerable amount of resources compared to the vanilla models of the same size. The polgyon count (I'm pretty sure its the polygon count anyway) is about 10x larger. Now while I don't want to go as low poly as the vanilla models, I do need to figure out how to keep the count low. After trying (and mostly failing) to optimize my model after I had already made it, I've decided that perhaps the way to optimize is during the creation of the model, rather than after the fact. Is this the way to do it? Or is there some other method I'm missing. I'm using 3DSMax, if that makes a difference.
  14. Made by Nasa? WTF lol Asus G60JX-RBBX05 I got this laptop nearly 2 years ago for $1200 which included a 3 year warranty among other things. You can currently get this laptop for as low as $700, probably even less. This thing shat all over skyrim and the HD mods I throw at it, and I even play the game above the laptops native resolution (external monitor). Made by Nasa... pfft.
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