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harbinger86

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  1. I did try seeing if I could use the giant foot stomp spell on the PC but it didn't work. I think the actions and animations used in that ability are tied specifically to the giant's skeleton, and when the game can't see those same reference points on the player it refuses to fire the spell.
  2. Hi. I'm trying to make an addon to my mod that will cause an NPC which crosses a scale (size) threshold to be able to do a stomp killmove (e.g. like you can do to Chaurus) on enemies. I've got a vague idea of what I need to do script-wise but no clue how to find things, especially the Chaurus kill move. I've learned from peaking inside Dance of Death that killmoves are stored with Idle animations, and I've managed to find in Skyrim.esm where they all live (Animations: Actors\Character\Behaviors\0_Master.hkx > LOOSE), but I can't penetrate the nomenclature which they use nor find anything that would seem to indicate being used on Chaurus. So what I need to find is that exact killmove animation's name. From there, I figure I can do good old scripting trial, error, and elbow grease to get it working, but without that killmove's name I have nothing.
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