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Skyrim State Of Art (a Blog about Skyrim Special Edition PC Modding)
Corvo80 replied to Corvo80's topic in Skyrim's Skyrim LE
That is a great tweak, thank you! I'll be sure to feature it on one of the future articles.- 9 replies
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Skyrim State Of Art (a Blog about Skyrim Special Edition PC Modding)
Corvo80 replied to Corvo80's topic in Skyrim's Skyrim LE
I published a new article about the first ENB release for Skyrim SE and SkyUI. https://skyrimsoa.wordpress.com/- 9 replies
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Skyrim State Of Art (a Blog about Skyrim Special Edition PC Modding)
Corvo80 replied to Corvo80's topic in Skyrim's Skyrim LE
You're free to have your own opinion, but many users agree that Skyrim SE is nothing close to Skyrim ENB. Maybe you don't need an ENB for Skyrim SE, but we do.- 9 replies
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Skyrim State Of Art (a Blog about Skyrim Special Edition PC Modding)
Corvo80 replied to Corvo80's topic in Skyrim's Skyrim LE
I assume you haven't read my last article, because Boris is working on it: https://skyrimsoa.wordpress.com/2016/11/01/enb-for-skyrim-special-edition/ Also, that is not the reason. The reason is that FO4 and Skyrim SE have a much more complicated engine to work with. And Skyrim ENB has still way better graphics than Vanilla Skyrim Special Edition.- 9 replies
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Skyrim State Of Art (a Blog about Skyrim Special Edition PC Modding)
Corvo80 replied to Corvo80's topic in Skyrim's Skyrim LE
Thank you zeement, any news you can provide is well apreciated!- 9 replies
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Good day, everyone. My name is Corvo, and I’ve been an active The Elder Scrolls gamer since Morrowind came out on PC. I’ve also been a modder for Oblivion (some may remember my Half Devil Race). I consider myself a perfectionist, when talking about the perfect gaming experience, always looking out for ways to get my game better, mods to enhance the experience, tweaks to get more performance, etc… I thought of starting this blog one day after Skyrim Special Edition came out. If you, like me, are a Skyrim PC gamer, you’d probably understand that my first thoughts about the game were: will all the great mods I used to play on Skyrim be ported? Will I be able to use Mod Organizer, or similars? Will there be some good INI Tweaks to boost graphics and/or performance? Are they planning a new S.T.E.P. guide? Will LOOT work for this new version? And, probably most of all, will there be a new Skyrim SE version of ENB? I was a little overwhelmed at start, trying to keep up with all the news, and I thought that probably I was not the only one. So, I said to myself: let’s stop for a moment to order things up. Let’s see if I can help players to keep up about the Skyrim State of Art. Skyrim State of Art (Skyrim SAO, for short), is a news blog dedicated to Skyrim SE Modding, with particular attention to the PC version. It mainly focuses on big, game-changing modifications of the game (like ENB, SKSE, SkyUI, etc…), guides, and software to improve any aspect of the game. I'm planning to update it weekly (hopefully daily) with every news I find. Please, feel free to visit it and comment whenever you like.
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There are performance issues if you have a g-sync monitor. If that is the case, you just have to edit SkyrimPrefs.ini and set iVsyncpresentinterval to 0.
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Hi! In Skyrim, each time you restart the game, every merchant restocks gold and items. Is there a mod (or would it be possible to develop one) to stop this behavior? It is immersion-breaking, in my opinioni.
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Hi everyone. I'm looking for a mod which immersively turns off fires in ruins & caves which have supposely not been used by civilized races in a long time. It really ruins my immersion to use the golden claw to open the deepest section of a dungeon, only to discover that there are lit torches and fires inside...