Jump to content

darkelfguy

Premium Member
  • Posts

    58
  • Joined

  • Last visited

Nexus Mods Profile

About darkelfguy

Profile Fields

  • Website URL
    http://www.darkelfmodding.com
  • Country
    United States
  • Currently Playing
    Morrowind, Various Indie Games, Minecraft, and Civ V
  • Favourite Game
    Morrowind

Recent Profile Visitors

20593 profile views

darkelfguy's Achievements

Enthusiast

Enthusiast (6/14)

  • Conversation Starter
  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Announcing the Winners of the 2022 Morrowind May Modathon Competition: Its taken us a while, but we're finally ready to announce the winners of the 2022 May Modathon Competition! With 299 mods submitted by an estimated 115 individual modders, the 2022 Modathon has been, by far, the most competitive event in Morrowind's modding history, both in terms of the sheer quantity of mods submitted and in terms of the quality of those mods. Out of those 299 mods, we've narrowed down the results to 12 winning mods in 11 categories, with 11 mods in the runner up position. As a quick reminder, we have 11 grand-prize categories for the competition, one for each type of mod, with the most endorsed mod in each category (as of July 1st) winning that category's grand prize. In any event, here's the winners of the 2022 Morrowind May Modathon! First, the winners of the general achievement masteries: The People's Choice - Most Endorsed Mod - Stripes the Cat By Stripes Numbers Matter - Most Downloaded Mod - Westly's Faces Refurbished By Merch_Lis Emperor, King, and Justice - Most Cumulative Endorsements - Spammer Army of One - Most Mod Releases - The Wanderer Champion of Legends - Release the most popular Quest or Guilds & Factions Mod 1st Place - Astrologian's Guild By Billyfighter Runner Up - OAAB Brother Junipers Twin Lamps By Brother Juniper with updates by Lucevar Champion of the World - Release the most popular Landscape or Landmass Mod 1st Place - Bal'laku - The Lonely Towers By Kalinter Runner Up - Ugarte By Aitrus Champion of Life - Release the most popular Companion, Creature, or NPC Mod 1st Place - Stripes the Cat By Stripes Runner Up - Repopulated Morrowind By GrumblingVomit Champion of Artistry - Release the most popular Graphics, Animations, or Audio Mod 1st Place - Westly's Faces Refurbished By Merch_Lis Runner Up - Melchior's Excellent Grazelands Acacia By Melchior Dahrk Champion of Comfort - Release the most popular Player Home Mod 1st Place - Slof's Daedric Mansion By Trylobit and AlienSlof Runner Up - Honey I shrank the Nerevarine - Carryable Tiny Player Home - OpenMW Only By Wiz1 Champion of Clutter - Release the most popular Items Mod 1st Place - Aspect of Azura By Melchior Dahrk Runner Up - DRIP - Dynamic Randomised Item Properties By Merlord Champion of Enhancement - Release the most popular Gameplay, Bug Fix, Patch, or UI Mod 1st Place (2-Way Tie) - Necrocraft - A Comprehensive Necromancy Gameplay And Quests Mod. By VitruvianGuar 1s Place - Attribute Effect Tweaks By Necrolesian Runner Up - MWSE Compare Tooltips By rfuzzo Champion of Culture - Release the most popular Towns and Cities Mod1st Place - Balmora Waterworks By MwGekRunner Up - Imperium - Castle Ebonheart By Endoran Champion of Dungeoneering - Release the most popular Dungeon Mod1st Place - Of Eggs and Dwarves - Gnisis Eggmine and Bethamez Overhaul By SeelofRunner Up - Tales from the Ashlands - The Great Hive Baan Binif By The Hive Mind Champion of Immersion - Release the most popular Immersion Mod1st Place - OAAB Shipwrecks By Corsair83Runner Up - Get Wrecked - Shipwreck Overhaul By Cerebulon Champion of the Community - Release the most popular Modder's Resource or Utility1st Place - Item Browser By MerlordRunner Up - Selection Details by NullCascade Congrats to all the winners! Without question this was the best Modathon on record, both in terms of quantity and quality, and you should all be proud of what you accomplished, regardless of whether or not you won!
  2. The 2022 Morrowind May Modathon Month Modding Competition, celebrating Morrowind's 20th anniversary, is officially over! And wow, it was an absolute record-breaking year with hundreds of new mod releases! Overall, just under 300 new mods were released for the 2022 Modathon by 115 individual modders, covering everything from massive new dungeons to new gameplay mechanics, entire new factions with dozens of quests to play through, beautiful new landscape additions, scenic new graphical replacers and just about everything else that you can think of! The amount of new content released in May dwarfs anything we've seen before for Morrowind, with so many notable highlights, like Astrologian's Guild, a massive new faction and quest mod with over a dozen hours of content, or NecroCraft, a gameplay mod that adds a fully functional necromancy system to Morrowind, or the massive dungeon mods of Of Eggs and Dwarves and The Hive of Baan Binif, adding some truly scenic dungeons for you to explore and fight through, and who can forget Dwemer Cycle, the first fully-functional motorcycle mod for Morrowind? Not to mention the countless other equally impressive and high-quality mods released for this year's Modathon! Even after 20 years, the Morrowind Modding Community continues to thrive, reaching new heights and making more and more content for this amazing game! Truly, we are living through a golden age of Morrowind, and with so many fantastic mods released, there can only be more bright things ahead! The grand prize winners of the competition will be announced on July 1st! In the meantime, we're still sending out achievements and prizes for our random-drawing winners, so please be patient as we gradually get to everyone! But anyway, as always, we have a full breakdown of all the mods submitted for the Modathon, all 299 of them, down below, organized by mod category! Armor, Artifacts, Weapons, and New Item Mods: Mehrunes' Razor Extended By Revacholiere MWSE Satchels and Bags By FrummYonda Safebox Dark Ordinator Armour By UnderSunAndSky Muck Shovel Mode By Billyfighter Bethesda Official Plugins Naturalized By PikachunoTM Replica Crafting MWSE By Revacholiere Immersive Compass By Lucevar - Safebox - Remiros Vampire Blade - Poludipsios By GrumblingVomit Hein's Morag Tong Armors By Heinrich Ruffin Vangarr and Caeris Xerxes By Volundur Vanilla Hairs as Wigs By AlandroSul Cast on Hit Bows Lua By Krimson Dapper Dan By Ignatious Fashionwind - MWSE Horns and Antlers By Ruffin Vangarr Halberds Chop By Boggalog Wigs and Things By The Wanderer Zeddy's Void Spear By FishermanZeddy Helm of Cursed Beauty By GrumblingVomit Secret Recipes By Taiyaka Rational Names Lite By Necrolesian DRIP - Dynamic Randomised Item Properties By Merlord Automatic Weapon Readied - MWSE By Spammer Weaponry of Resdayn Rebalanced By Rosynant Boots of Daedric Speed By GayXenomorph Jawohl Onehanded Spears and Variety 1.0 By Jawohlca Barber Shop By The Wanderer Knuckles - A weapon for Hand to Hand combat By The Wanderer Useful Maps and Guides By Lucevar Arcanum's Goggled Helm By FrummYonda Chitice Dagger and Short Sword By The Wanderer Doughnuts By The Wanderer Chitice Long Sword and Claymore By The Wanderer Cold Chit By dietbob196045 Less Annoying Wigs - MWSE By Spammer Cannon's Loot Redistributor By ArchcanonCannon Tools of the Secret Master By Necrolesian Weird Science By VvardenfellStormSage Ludwig's Holy Blade in Morrowind By FrummYonda Dwemer Cycle By Safebox Imperium - Imperial Armour Expanded By EndoranAudio and Music Mods: MUSE Music Expansion - Sixth House By Scipio MUSE Music Expansion - Dwemer By Scipio Smarter Strike Sounds By NullCascade PR Voice Overhaul By Phoenix Rime MUSE Music Expansion - Ashlander By Scipio MUSE - Morrowind Music Overdose By Cerebulon MUSE - The Northerner Diaries in Morrowind - SHOTN version (Music by Jeremy Soule) By k0d and MacBone MUSE Music Expansion - Tomb By ScipioCompanion, Creature and NPC Mods: Stripes the Cat By Stripes Immortal Essentials By Krimson Bone Racers By Hoju Special Occasions By RedConversation Haunted Skies - the Wraiths By Aphiteth Repopulated Morrowind By GrumblingVomit Harder to Kill Hard-Heart By Ogachi Ahnassi REEinvisioned By Juidius Xentao Attend Me By Urm Relentless Dark Brotherhood By Stripes Vampire Hunters but They Want to Reintroduce You to Death By Ketsugo Summon Creature Followers By Krimson Sixth House Cultists By dietbob196045 Morbowind By Cookiewithicecream The Old Barbarians By The Wanderer Foster By dietbob196045 Ice Scrib By dietbob196045 Atronach Rebalance By Phoenix Rime Icebreaker Shipwreck - Solstheim By The Wanderer The Worm Lord - Encounter Expansion By Aphiteth Anna-Sera By Juidius Xentao Peke-utchoo Race (cursed content) and other things By Scheeel Li'Tel the Lizard Wizard - Argonian Housecarl By Aysa Creatures Silt Striders - MWSE By Spammer Za-neet The Argonian By The WandererDungeon Mods: Aspect of Azura By Melchior Dahrk Assarnud Overhaul By Jsp25 Duskmoth Ruins By Billyfighter The Flooded Grotto By Ketsugo Spire of Scars By The Bean Team Of Eggs and Dwarves - Gnisis Eggmine and Bethamez Overhaul By Seelof and Greatness7 Better Caves and Caverns By PikachunoTM Get Wrecked - Shipwreck Overhaul By Cerebulon Haunted Mausoleum By The Wanderer Disturbing Dreams By ShadowMimicry and VitruvianGuar Gray North - Andavel-Assumanu By Anumaril21 OAAB Shipwrecks By Corsair83 Lost Rooms By The Wanderer Only One Way Out By dietbob196045 ImpJawohl Postgame Dungeons and Boss mod v2.2 By Jawohlca and Impervious Tales from the Ashlands - The Great Hive Baan Binif By The Hive MindGameplay Mods (Vanilla Morrowind - No Requirements): On the Cusp - A Birthsign Mod By Juidius Xentao Gateway to Skyrim By Agiletek FPM - First Person Messages By Endify Reputation Fixes By ModManSam Polearms RESPECted By Discontinuous Qualia Hero or Villain By AliceL93 Races Reimagined By Trancemaster_1988 Animal Tamer By TheDrunkenMudcrab Heaven and Hell Difficulty By TheDrunkenMudcrab Hell and Hell Difficulty By TheDrunkenMudcrab Flying Ghosts - Ghosts Fly not Walk By Aphiteth Magic Diversity Patch for BtB's Game Improvements By micros24 Ghost in the Machine By dietbob196045 Branded as a Criminal By AliceL93 Only daedric weapons for summoned Dremora By Phoenix Rime Short Trip Short Trip -- You Decide By Hemaris ImpJW Regional Economy - Master 1.0 By Jawohlca and Impervious Graphic Herbalism - MWSE and OpenMW Edition (Traduzione ITALIANA) By Varil More Lethal Sun Damage By Ketsugo Skooma for Mystics By sparfoGameplay Mods (Cloud Storage MWSE Addons): Ald-ruhn Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Ald-ruhn Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Balmora Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Balmora Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Wolverine Hall Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Wolverine Hall Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Vivec Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Vivec Mages Guild - Cloud Storage Upgrade Addon By The Wanderer The Banshee - Cloud Storage Compatibility Addon By The Wanderer Cloud Storage for Silt Strider Ports By The Wanderer Cloud Storage for Boat Travel Ports By The Wanderer Balmora Player Home - Cloud Storage Compatibility addon By The Wanderer Vivec Goran Manor - Cloud Storage Compatibility addon By The Wanderer Player Home in Seyda Neen - Cloud Storage Addon By The Wanderer Ashlander Camps - Cloud Storage Addon By The Wanderer Balmora Player Home by jaye - Cloud Storage Addon By The WandererGameplay Mods (MWSE): MultiEnchant By Archimag AntiBunny By Archimag Parkour By Archimag Pacifist By Archimag ShieldsUp By Archimag PvP By Archimag Less Lame Leveled Spawns By NullCascade Training Menu and Training Manual By Krimson The Gray Fox By Krimson The Iron Fist - A Hand-to-hand Overhaul (MWSE) By Spammer MWSE Loading Splash Screens By Rfuzzo MWSE Compare Tooltips By rfuzzo Enchant Drain - MWSE By Spammer Morag Tong Secret Identity By VitruvianGuar Animal Extinction - MWSE By Spammer CCCP Magicka Regen By Necrolesian Auto Harvest By Krimson Attribute Effect Tweaks By Necrolesian Critical Lockpicking and Trap Disarming - MWSE By Spammer Simple Renamer MWSE By Revacholiere Indoor - Outdoor Camera Switching By Corsair83 and Safebox Signpost Fast Travel (MWSE) By Kindi Weight of the World By Necrolesian Necrocraft - A Comprehensive Necromancy Gameplay And Quests Mod. By VitruvianGuar Training Rebalance - MWSE By Spammer Poisoner By Revacholiere Deja Vu By Safebox Enchantment Services Redone - ESR By Virnetch mtrCultures - Role-Playing Mod allowing to choose your cultural background during character creation By MTR L.A.M.P. ---- Leftover Attribute Modifiers Persist By Krimson Fence it - MWSE By Spammer Auto Attack By Merlord High Ground By Stripes Barter Gold Adjuster By Necrolesian Falling Down - MWSE By Spammer Combat Enhanced - MWSE Edition By Spammer Factional Bounties By robocroque Security Expertise By VitruvianGuarGameplay Mods (OpenMW): Marksman's Eye By johnnyhostile Smart Ammo for OpenMW-Lua By johnnyhostileGameplay Mods (TES3MP): (TES3MP) Riders for Players By Vidi_Aquam (TES3MP) Regional Bounties By Vidi_AquamGraphics Replacers and Graphics Mods: Melchior's Excellent Grazelands Acacia By Melchior Dahrk HD Loading Screens By Insanity Glowing Khajiit Eyes By GrumblingVomit Saint's Black Sword Replacer By Trancemaster_1988 Modern Clean Reshade By Mike Burns Manmeri Physique - A Breton Body Mod By Discontinuous Qualia Vampiric Bloodline Visages By Stripes DB Female Heads By dietbob196045 Westly's Faces Refurbished By Merch_Lis Textured Vanilla Experiments By Cyreb Dynamic Distant Details (OpenMW only) By Hemaris Restyled Helmet Replacer By Ruffin Vangarr EKM Vanilla-Based Ashlander Lanterns By Erikaimar Farhrenheit 451 - MWSE By Spammer Morrowind Splash 2022 By dietbob196045 Darknut's Lighted Dwemer Towers By Darknut Red Parasol Mushrooms By The Wanderer Animated Staff of Magnus By PikachunoTMHouse Mods: The Banshee - Player home - New dock and Boat travel from Gnisis By The Wanderer The Banshee - Dockside Clutter addon By The Wanderer Seyda Neen Tradehouse Basement By Tizzo Blades Hideout Player Home By jacobp561 Slof's Daedric Mansion By Trylobit and AlienSlof St. Meris' Rest By Markond Ma'Kaari's Concern Pelagiad Player Home By Cjs378 Caldera South Estate 1.1 By Jawohlca Unique Home By The Wanderer Indarys Manor Expanded By GretaForge Vertical Balmora - Player Home By The Wanderer The Maniac's Mansion (OAAB required) By Nerevec Balmora Base of Operations By Denina Honey I shrank the Neravarine - Carryable Tiny Player Home - OpenMW Only By Wiz1 Rundown Home By Juidius Xentao Cozy Sailen Home (Tamriel Rebuilt) By Sundelius Old Ebonheart Alchemist's Tower By IstreddifyImmersion Mods: Decomposition of a Taxman By Discontinuous Qualia Infectious Sewers - MWSE By Spammer Pickpocketers of Vvardenfell - MWSE By Spammer Immersive Bosmer Corpse Disposal By rfuzzo Matching Manuscripts By NullCascade Elemental Projectile Hits - MWSE By Spammer Vanish From Sight By inpv Bleeding Injuries - MWSE By Spammer Physical Journal - MWSE By Spammer Perfect Scum By Phoenix Rime Enslaved - MWSE By Spammer Time Consumer By Kleidium MWSE Name Randomizer for MWSE NPC Randomizer based on MWSE Character Creation Name Randomizer - MWSE By Spammer Real Disposition By Phoenix RimeJoke Mods: Mr. Smiley Face Rock By MwGek Femgoth By Tizzo Mug By Cookiewithicecream Big Head Mode By Safebox No Head By axelgustavlevi123Modder's Resources: The Achievement Framework By Safebox Selection Details By NullCascade Rundown House By dietbob196045 Old Barn By The Wanderer Unruiend Ruins By dietbob196045 Wingback Chairs and Curtains By The Wanderer GV's Armor Expansion By GrumblingVomit Ingredient Boxes By The Wanderer Travel Cases By The Wanderer Washday Blues By The Wanderer Bas-Reliefs - modders resource only By The Wanderer Alternative Shacks By The Wanderer External Commands By NullCascade Vertical Balmora - Two Storey By The Wanderer Waresifier By Aurel Danae MWSE Logger By SpammerNew Locations and Landscape Additions: Bal'laku - The Lonely Towers By Kalinter Nchurdamz Falls By GrumblingVomit Sixth House Pirates By AliceL93 Astrology Shrines By Billyfighter Ugarte By Aitrus Mirador Castle By The Wanderer and DietbobQuest Mods: A Conjurer's Calling By Mark Choice and Consequence - Fargoth By Drockman64 The Marksman Challenge By Spammer Erengard Mine Redux By Graphite and Denina BDC-Seyda Neen By Enclavekiller Boethiah's Bloodhound By Revacholiere The Witchhunter of Balmora By AlandroSul A Merchant's Whim By PikachunoTM Test of Faith By Kindi mtrQuests - Blood and Faith By MTR Quest for Tarhiel By crdgdr Choice and Consequence - Rogues of Pelagiad By Drockman64 Main Quest for Divayth Fyr By AliceL93 and Caeris Astrologian's Guild By Billyfighter Sorcerer of Alteration By Kindi Faustenix Manor By Ketsugo mtrQuests - Vanity and Alteration By MTR The Honor of Being - Hircine's Prey By Aphiteth Your Own Ashlander Tribe By AliceL93 Haunted House By dietbob196045 The Stolen Sweetrolls ( OAAB required ) By Nerevec Generosity Betrayed By The Wanderer Morag Tong Whodunit By crdgdr Saint Heist By thevampman242 Disgruntling Affairs By Kindi Love and Crime - A Fargoth Story By Discontinuous Qualia and Tizzo mtrPermanentQuestCorpsesRandomizer OpenMW omwaddon - Randomizer for Location of Permanent Corpses of Imperial Taxman Processus Vitellius and Skooma Dealer Ernil Omoran Associated with Quests By MTR Master of Puppets By ProfArmitage Fighters Guild Improved By FlinSunset Tiber Boxing League By Vigawatt mtrQuasiRadiantQuests - Mod adding repeatable radiant quests By MTR OAAB Brother Junipers Twin Lamps By Brother Juniper with updates by Lucevar Hand of Almalexia By AliceL93UI Mods and HUD Extensions: QuickKeys Hotbar - MWSE By Spammer OpenHud - MWSE Port By Spammer Accurate Thrown Weapon Tooltips By Necrolesian Accurate Tooltip Stats By Necrolesian Item Browser By Merlord Level Up Indicator - MWSE By SpammerTown Mods: Imperium - Castle Ebonheart By Endoran Tel Branora - Domain of the Mad Mistress By Kalinter Caldera Mages Guild Basement By Billyfighter Dallara Suran By Dallara1000 Sheogorath's Abandonment By Tel Shadow The Rat in the Pot Expansion By Endify MT's Festive Balmora By MozartTheory Old Walled Free Port Town of Easthaven By The Wanderer Balmora Waterworks By MwGek Argonian Island Village By The Wanderer Neon Vivec By Billyfighter and Jawohlca Vertical Balmora - Vori's House By Dietbob and The Wanderer Amazing Balmora Expansion By Eluwil Vivec Silt Strider Port By The Wanderer Bal Molhe'ath Temple By kappabird Mournhold Style Canton By WulfShaman Vivec Foreign Quarter Bridge By WulfShamanA massive thanks goes out to all of the modders that participated this year, you've all managed to make Morrowind's 20th anniversary a truly special event, and these modding competitions are only made possible by our wonderful modding community! As always, the best games never die, and we've proven once again just how true that statement is! Thanks for making Morrowind great, and I'll see you all next year for the 2023 Morrowind Modathon!
  3. Morrowind May Modathon Month 2022 - A Modding Competition for the Community! May 1st - June 2nd! Looking to participate? Use the Modathon Logo in your mod description! Also, use the Achievement Banner! Stop by the Discord for regular updates! Participating Mods: Mehrunes' Razor Extended By Revacholiere MultiEnchant By Archimag AntiBunny By Archimag Parkour By Archimag Pacifist By Archimag ShieldsUp By Archimag PvP By Archimag Melchior's Excellent Grazelands Acacia By Melchior Dahrk Less Lame Leveled Spawns By NullCascade On the Cusp - A Birthsign Mod By Juidius Xentao Decomposition of a Taxman By Discontinuous Qualia Bal'laku - The Lonely Towers By Kalinter Training Menu and Training Manual By Krimson MWSE Satchels and Bags By FrummYonda Safebox (TES3MP) Riders for Players By Vidi_Aquam Infectious Sewers - MWSE By Spammer Mr. Smiley Face Rock By MwGek Dark Ordinator Armour By UnderSunAndSky The Gray Fox By Krimson A Conjurer's Calling By Mark The Iron Fist - A Hand-to-hand Overhaul (MWSE) By Spammer HD Loading Screens By Insanity MWSE Loading Splash Screens By Rfuzzo Choice and Consequence - Fargoth By Drockman64 Gateway to Skyrim By Agiletek FPM - First Person Messages By Endify Aspect of Azura By Melchior Dahrk Muck Shovel Mode By Billyfighter The Achievement Framework By Safebox Assarnud Overhaul By Jsp25 MUSE Music Expansion - Sixth House By Scipio Smarter Strike Sounds By NullCascade Glowing Khajiit Eyes By GrumblingVomit Stripes the Cat By Stripes MWSE Compare Tooltips By rfuzzo Pickpocketers of Vvardenfell - MWSE By Spammer Ald-ruhn Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Ald-ruhn Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Balmora Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Balmora Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Selection Details By NullCascade (TES3MP) Regional Bounties By Vidi_Aquam Reputation Fixes By ModManSam Bethesda Official Plugins Naturalized By PikachunoTM Wolverine Hall Mages Guild - Cloud Storage Upgrade Addon By The Wanderer Wolverine Hall Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Vivec Fighters Guild - Cloud Storage Upgrade Addon By The Wanderer Vivec Mages Guild - Cloud Storage Upgrade Addon By The Wanderer The Marksman Challenge By Spammer Nchurdamz Falls By GrumblingVomit Rundown House By dietbob196045 Replica Crafting MWSE By Revacholiere Old Barn By The Wanderer The Banshee - Player home - New dock and Boat travel from Gnisis By The Wanderer The Banshee - Dockside Clutter addon By The Wanderer The Banshee - Cloud Storage Compatibility Addon By The Wanderer Erengard Mine Redux By Graphite and Denina Imperium - Castle Ebonheart By Endoran Immortal Essentials By Krimson Immersive Bosmer Corpse Disposal By rfuzzo Enchant Drain - MWSE By Spammer Immersive Compass By Lucevar - Safebox - Remiros Morag Tong Secret Identity By VitruvianGuar Polearms RESPECted By Discontinuous Qualia Vampire Blade - Poludipsios By GrumblingVomit BDC-Seyda Neen By Enclavekiller Matching Manuscripts By NullCascade Seyda Neen Tradehouse Basement By Tizzo Boethiah's Bloodhound By Revacholiere Animal Extinction - MWSE By Spammer Unruiend Ruins By dietbob196045 Saint's Black Sword Replacer By Trancemaster_1988 Marksman's Eye By johnnyhostile Bone Racers By Hoju CCCP Magicka Regen By Necrolesian Cloud Storage for Silt Strider Ports By The Wanderer Cloud Storage for Boat Travel Ports By The Wanderer Hein's Morag Tong Armors By Heinrich Ruffin Vangarr and Caeris Balmora Player Home - Cloud Storage Compatibility addon By The Wanderer Vivec Goran Manor - Cloud Storage Compatibility addon By The Wanderer Elemental Projectile Hits - MWSE By Spammer The Witchhunter of Balmora By AlandroSul Hero or Villain By AliceL93 Tel Branora - Domain of the Mad Mistress By Kalinter Races Reimagined By Trancemaster_1988 Blades Hideout Player Home By jacobp561 Slof's Daedric Mansion By Trylobit and AlienSlof Special Occasions By RedConversation Animal Tamer By TheDrunkenMudcrab Auto Harvest By Krimson Haunted Skies - the Wraiths By Aphiteth Attribute Effect Tweaks By Necrolesian Duskmoth Ruins By Billyfighter Wingback Chairs and Curtains By The Wanderer Critical Lockpicking and Trap Disarming - MWSE By Spammer The Flooded Grotto By Ketsugo Modern Clean Reshade By Mike Burns MUSE Music Expansion - Dwemer By Scipio A Merchant's Whim By PikachunoTM Test of Faith By Kindi mtrQuests - Blood and Faith By MTR Repopulated Morrowind By GrumblingVomit St. Meris' Rest By Markond Simple Renamer MWSE By Revacholiere Spire of Scars By The Bean Team Ma'Kaari's Concern Pelagiad Player Home By Cjs378 Xerxes By Volundur Of Eggs and Dwarves - Gnisis Eggmine and Bethamez Overhaul By Seelof and Greatness7 Vanilla Hairs as Wigs By AlandroSul Choice and Consequence - Rogues of Pelagiad By Drockman64 Indoor - Outdoor Camera Switching By Corsair83 and Safebox Harder to Kill Hard-Heart By Ogachi Heaven and Hell Difficulty By TheDrunkenMudcrab Hell and Hell Difficulty By TheDrunkenMudcrab Main Quest for Divayth Fyr By AliceL93 and Caeris QuickKeys Hotbar - MWSE By Spammer Quest for Tarhiel By crdgdr Weight of the World By Necrolesian Cast on Hit Bows Lua By Krimson Signpost Fast Travel (MWSE) By Kindi Flying Ghosts - Ghosts Fly not Walk By Aphiteth Manmeri Physique - A Breton Body Mod By Discontinuous Qualia Ahnassi REEinvisioned By Juidius Xentao Caldera Mages Guild Basement By Billyfighter Femgoth By Tizzo Vampiric Bloodline Visages By Stripes DB Female Heads By dietbob196045 Dapper Dan By Ignatious Fashionwind - MWSE Horns and Antlers By Ruffin Vangarr Magic Diversity Patch for BtB's Game Improvements By micros24 Necrocraft - A Comprehensive Necromancy Gameplay And Quests Mod. By VitruvianGuar Halberds Chop By Boggalog Training Rebalance - MWSE By Spammer Westly's Faces Refurbished By Merch_Lis Astrologian's Guild By Billyfighter Better Caves and Caverns By PikachunoTM Wigs and Things By The Wanderer Secret Recipes By Taiyaka Sixth House Pirates By AliceL93 OpenHud - MWSE Port By Spammer Zeddy's Void Spear By FishermanZeddy GV's Armor Expansion By GrumblingVomit PR Voice Overhaul By Phoenix Rime Sorcerer of Alteration By Kindi Dallara Suran By Dallara1000 Textured Vanilla Experiments By Cyreb Faustenix Manor By Ketsugo mtrQuests - Vanity and Alteration By MTR Ingredient Boxes By The Wanderer Helm of Cursed Beauty By GrumblingVomit Dynamic Distant Details (OpenMW only) By Hemaris Get Wrecked - Shipwreck Overhaul By Cerebulon Poisoner By Revacholiere Ration Names Lite By Necrolesian Attend Me By Urm Ghost in the Machine By dietbob196045 DRIP - Dynamic Randomised Item Properties By Merlord Automatic Weapon Readied - MWSE By Spammer Relentless Dark Brotherhood By Stripes Vampire Hunters but They Want to Reintroduce You to Death By Ketsugo Summon Creature Followers By Krimson Weaponry of Resdayn Rebalanced By Rosynant Boots of Daedric Speed By GayXenomorph Deja Vu By Safebox Enchantment Services Redone - ESR By Virnetch The Honor of Being - Hircine's Prey By Aphiteth Restyled Helmet Replacer By Ruffin Vangarr MUSE Music Expansion - Ashlander By Scipio Your Own Ashlander Tribe By AliceL93 Knuckles - A weapon for Hand to Hand combat By The Wanderer Haunted Mausoleum By The Wanderer Haunted House By dietbob196045 Branded as a Criminal By AliceL93 Jawohl Onehanded Spears and Variety 1.0 By Jawohlca Caldera South Estate 1.1 By Jawohlca Vanish From Sight By inpv EKM Vanilla-Based Ashlander Lanterns By Erikaimar Barber Shop By The Wanderer Only daedric weapons for summoned Dremora By Phoenix Rime Smart Ammo for OpenMW-Lua By johnnyhostile Sixth House Cultists By dietbob196045 Useful Maps and Guides By Lucevar Sheogorath's Abandonment By Tel Shadow mtrCultures - Role-Playing Mod allowing to choose your cultural background during character creation By MTR Morbowind By Cookiewithicecream Disturbing Dreams By ShadowMimicry and VitruvianGuar Unique Home By The wanderer The Rat in the Pot Expansion By Endify The Stolen Sweetrolls ( OAAB required ) By Nerevec Short Trip Short Trip -- You Decide By Hemaris Generosity Betrayed By The Wanderer Arcanum's Goggled Helm By FrummYonda Chitice Dagger and Short Sword By The Wanderer Farhrenheit 451 - MWSE By Spammer Astrology Shrines By Billyfighter MT's Festive Balmora By MozartTheory Ashlander Camps - Cloud Storage Addon By The Wanderer MUSE - Morrowind Music Overdose By Cerebulon Player Home in Seyda Neen - Cloud Storage Addon By The Wanderer Bleeding Injuries - MWSE By Spammer L.A.M.P. ---- Leftover Attribute Modifiers Persist By Krimson Balmora Player Home by jaye - Cloud Storage Addon By The Wanderer Old Walled Free Port Town of Easthaven By The Wanderer Mug By Cookiewithicecream Morag Tong Whodunit By crdgdr Saint Heist By thevampman242 Doughnuts By The Wanderer Chitice Long Sword and Claymore By The Wanderer The Old Barbarians By The Wanderer Travel Cases By The Wanderer Fence it - MWSE By Spammer Cold Chit By dietbob196045 Atronach Rebalance By Phoenix Rime Washday Blues By The Wanderer Indarys Manor Expanded By GretaForge Gray North - Andavel-Assumanu By Anumaril21 Accurate Thrown Weapon Tooltips By Necrolesian Vertical Balmora - Player Home By The Wanderer Foster By dietbob196045 Ice Scrib By dietbob196045 Bas-Reliefs - modders resource only By The Wanderer Anna-Sera By Juidius Xentao Alternative Shacks By The Wanderer Argonian Island Village By The Wanderer Physical Journal - MWSE By Spammer Auto Attack By Merlord Balmora Waterworks By MwGek Icebreaker Shipwreck - Solstheim By The Wanderer The Worm Lord - Encounter Expansion By Aphiteth Accurate Tooltip Stats By Necrolesian Perfect Scum By Phoenix Rime Big Head Mode By Safebox Morrowind Splash 2022 By dietbob196045 Darknut's Lighted Dwemer Towers By Darknut External Commands By NullCascade High Ground By Stripes MUSE - The Northerner Diaries in Morrowind - SHOTN version (Music by Jeremy Soule) By k0d and MacBone ImpJW Regional Economy - Master 1.0 By Jawohlca and Impervious No Head By axelgustavlevi123 OAAB Shipwrecks By Corsair83 Item Browser By Merlord Enslaved - MWSE By Spammer Graphic Herbalism - MWSE and OpenMW Edition (Traduzione ITALIANA) By Varil Disgruntling Affairs By Kindi Neon Vivec By Billyfighter and Jawohlca Love and Crime - A Fargoth Story By Discontinuous Qualia and Tizzo The Maniac's Mansion (OAAB required) By Nerevec mtrPermanentQuestCorpsesRandomizer OpenMW omwaddon - Randomizer for Location of Permanent Corpses of Imperial Taxman Processus Vitellius and Skooma Dealer Ernil Omoran Associated with Quests By MTR Lost Rooms By The Wanderer Level Up Indicator - MWSE By Spammer Vertical Balmora - Two Storey By The Wanderer Balmora Base of Operations By Denina Peke-utchoo Race (cursed content) and other things By Scheeel Only One Way Out By dietbob196045 Vertical Balmora - Vori's House By Dietbob and The Wanderer Amazing Balmora Expansion By Eluwil ImpJawohl Postgame Dungeons and Boss mod v2.2 By Jawohlca and Impervious Waresifier By Aurel Danae Less Annoying Wigs - MWSE By Spammer Master of Puppets By ProfArmitage Li'Tel the Lizard Wizard - Argonian Housecarl By Aysa Time Consumer By Kleidium Ugarte By Aitrus Honey I shrank the Neravarine - Carryable Tiny Player Home - OpenMW Only By Wiz1 Red Parasol Mushrooms By The Wanderer Vivec Silt Strider Port By The Wanderer MWSE Name Randomizer for MWSE NPC Randomizer based on MWSE Character Creation Name Randomizer - MWSE By Spammer Cozy Sailen Home (Tamriel Rebuilt) By Sundelius Factional Bounties By robocroque MUSE Music Expansion - Tomb By Scipio Dwemer Cycle By Safebox Cannon's Loot Redistributor By ArchcanonCannon Za-neet The Argonian By The Wanderer Skooma for Mystics By sparfo Security Expertise By VitruvianGuar Animated Staff of Magnus By PikachunoTM Mirador Castle By The Wanderer and Dietbob Tools of the Secret Master By Necrolesian Weird Science By VvardenfellStormSage Mournhold Style Canton By WulfShaman Vivec Foreign Quarter Bridge By WulfShaman Old Ebonheart Alchemist's Tower By Istreddify Hand of Almalexia By AliceL93 Fighters Guild Improved By FlinSunset Rundown Home By Juidius Xentao OAAB Brother Junipers Twin Lamps By Brother Juniper with updates by Lucevar Combat Enhanced - MWSE Edition By Spammer Tales from the Ashlands - The Great Hive Baan Binif By The Hive Mind MWSE Logger By Spammer Real Disposition By Phoenix Rime Bal Molhe'ath Temple By kappabird Tiber Boxing League By Vigawatt mtrQuasiRadiantQuests - Mod adding repeatable radiant quests By MTR Creatures Silt Striders - MWSE By Spammer Barter Gold Adjuster By Necrolesian Falling Down - MWSE By Spammer Ludwig's Holy Blade in Morrowind By FrummYonda More Lethal Sun Damage By Ketsugo Imperium - Imperial Armour Expanded By EndoranDescription: "The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say." - J.R.R. Tolkien Twenty years, a generation ago, a lifetime ago, The Elder Scrolls III: Morrowind was released in the early days of May 2002, bringing with it a strange new alien world, full of mystery and wonder, a world quite unlike anything we had seen before. Morrowind was a foreign shore, home to countless strange and unusual sights, from the very first silt strider, to the very last beat of a cliff racer's wings. It was full of danger but also beauty, giving us the freedom to explore and to build our own path in this wondrous alien land. Now, twenty years later, the alien is far more familiar, and far from being foreign, Morrowind is home, a home that we come back to, again and again, each time discovering something new, or adding something that was missing before. For Morrowind was one of the first games to truly fully embrace modding, giving us, the players, the ability to craft whole new adventures, build whole new worlds, and to improve upon every aspect of what was there before. After 20 years, Morrowind is home to a growing, bustling modding community that not only continues to thrive, but which has grown remarkably over the past few years, with over a thousand new mods released each year! So today, in order to celebrate the 20th Anniversary of this truly remarkable and one-of-a-kind game that we all know and love, we're once again hosting a May Modathon Month, the 8th Annual Modding Competition for the community, which has become the largest annual modding competition in the entire TES modding scene! Throughout the entire month of May, participating modders on the Nexus who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win one of the Masteries, by becoming the most popular mod in a particular category! Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winners of the category Masteries will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month. Not only that, but this year we're once again handing out achievements, little badges that you can unlock and plug into your mod download pages! The 2021 Modathon was one of the biggest modding competitions held for an Elder Scrolls game, with about 230 new mods getting submitted by dozens of different modders, and with your help, we can make this year an even bigger success! The best games never die, so let's make Morrowind better than ever before with tons of new mods! Achievements: Once again this year, we're including achievements that you can earn and unlock by releasing mods! These are little badges that you can plug into your mod download pages, and we have over 70 achievements that you can unlock! Release a quest mod? Achievement Unlocked! Get over 100 downloads? Achievement Unlocked! See the full list of achievements down below. Some of these achievements are rare or unique, others are common, and still more are hidden and can only be unlocked by accident or chance. Try and collect as many as you can and become a Modding Master of Madness! Full Achievement List: Gold Achievements: Champion of Legends - Release the most popular Quest or Guilds & Factions Mod Champion of the World - Release the most popular Landscape or Landmass Mod Champion of Life - Release the most popular Companion, Creature, or NPC Mod Champion of Artistry - Release the most popular Graphics, Animations, or Audio Mod Champion of Comfort - Release the most popular Player Home Mod Champion of Clutter - Release the most popular Items Mod Champion of Enhancement - Release the most popular Gameplay, Bug Fix, Patch, or UI Mod Champion of Culture - Release the most popular Towns and Cities Mod Champion of Dungeoneering - Release the most popular Dungeon Mod Champion of Immersion - Release the most popular Immersion Mod Champion of the Community - Release the most popular Modder's Resource or Utility The People's Choice - Most Endorsed Mod Numbers Matter - Most Downloaded Mod Army of One - Most Prolific Modder Emperor, King, and Justice, Citizen - Achieve the highest cumulative number of endorsements for all mods released for the Modathon A Warrior's Legacy - Unlock all Silver and Copper Achievements Master of Madness - Earn the highest number of unique achievements Challenge Accepted - Unlock All Challenge-Based AchievementsRare (Silver) Achievements: A Show Of Power - Achieve at least 25 endorsements and 250 downloads with a Modathon Mod You Are A Credit To Your House - Achieve at least 25 endorsements on a Modathon Mod Cliff Racer Fly So High - Release at least 5 mods for the Modathon The Nine Divines - Release at least 9 mods for the Modathon Lesh Make A Deal - Achieve over 250 downloads on a Modathon Mod Destined for Great Things - Achieve 500 combined downloads for all mods released for the Modathon Cult of Personality - Achieve 50 combined endorsements for all mods released for the ModathonUncommon (Bronze) Achievements: Let Me Tell You A Story - Achieve at least 10 endorsements on a Modathon Mod Triple Threat - Release at least 3 mods for the Modathon I'm Creeping! - Achieve over 100 downloads on a Modathon Mod Jack-Of-All-Trades - Release a separate mod in at least 4 categories Improve My Effectiveness - Release a mod which qualifies for at least 5 achievements upon initial release Available For Hire - Cooperate with at least two different modders on two different modsChallenge Achievements Blood & Faith - Release a mod for the optional "Blood & Faith" modding challenge in Week 1. Vanity & Alteration - Release a mod for the optional "Vanity & Alteration" modding challenge in Week 2. Hunted & Chaos - Release a mod for the optional "Hunted & Chaos" modding challenge in Week 3. Love & Crime - Release a mod for the optional "Love & Crime" modding challenge in Week 4. Secret & Escape - Release a mod for the optional "Secret & Escape" modding challenge in Week 5.Common Achievements: Double Trouble - Release at least 2 mods for the Modathon Back for Another Round - Release Two Mods in the Same Category Backup Plan - Release two or more mods within 48 hours of each other. No N'Wah Allowed - Release a mod using only vanilla assets Tamriel Imports - Release a mod that requires either OAAB Data or Tamriel Data Adventures Await - Release a Quest or Guild/Faction Mod for the Modathon New Horizons - Release a Landscape or Landmass Mod for the Modathon Im-Leet and Rolf the Uber - Release a Companion, Creature or NPC Mod for the Modathon I Like the Way You Look - Release a Graphics, Animation or Audio Mod for the Modathon Morrowind is Home - Release a House Mod for the Modathon Cluttermonkey - Release an Items Mod for the Modathon Let Me Tweak That - Release a Gameplay, Bug Fix, Patch or UI Mod for the Modathon The Only Game In Town - Release a Town Mod for the Modathon Better Take A Torch - Release a Dungeon Mod for the Modathon Let Me Immerse You - Release an Immersion Mod for the Modathon You and I Are About to Become Very Close - Cooperate with at least one other modder to release a Modathon Mod Novice of Madness - Release a mod in your first Modathon Veteran of Madness - Release a mod in two or more Modathons CHIMming It - Release a mod in three or more Modathons The Lusty Argonian Maid - Release a Resource for the Community Ahh Yes, We've Been Expecting You - Release a Mod on May 1st May The Fourth Be With You - Release a Mod on May 4th May The Ides Be Ever In Your Favor - Release a Mod on May 15th Cutting It Close - Release a Mod between June 1st and June 2nd.Hidden Achievements: The Hope of the Redoran Ice And Chitin Dreams And Visions A Friend In Deed AIIEEE What's Mine is Mine Exterminator Dunmer Cooking Secrets Nothing Left Fundamental Attributes The Good Daedra The Stranger Barbarian's Sad Tale Meow Strange Devices Friend or Traitor Blood TiesChallenges: New this year are weekly, optional, theme-based modding challenges that will be running throughout this month's competition, with new achievements to unlock and new prizes to win! I must emphasize that these are OPTIONAL challenges, the Morrowind May Modathon has always been and will continue to be a free-for-all modding competition where all are welcome, regardless of themes, but if you'd like to unlock some additional cheevos and get a chance to win some additional prizes, you can try your hand at making a mod to fit one of the weekly themed challenges below. Week 1: May 1st-7th, Make a mod that fits the theme of "Blood & Faith" (Use the header image here to participate) Week 2: May 8th-14th, Make a mod that fits the theme of "Vanity & Alteration" (Use the header image here to participate) Week 3: May 15th-21st, Make a mod that fits the theme of "Hunted & Chaos" (Use the header image here to participate) Week 4: May 22nd-28th, Make a mod that fits the theme of "Love & Crime" (Use the header image here to participate) Week 5: May 29th-June 2nd, Make a mod that fits the theme of "Secret & Escape" (Use the header image here to participate)Can you make a mod to match each theme? Each of these challenges are deliberately designed to be fairly broad and open to interpretation, potentially fitting any of a wide variety of mods, allowing you to let your creativity go wild! Participation and How it Works: You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus that includes "Part of the May Modathon Month" somewhere near the top of the description or use the "Modathon 2022" tag to mark your mod as a competition entry. Every week, at least five different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the first five results we get back will be the winners for that week. If you win in one of these weekly drawings, I'll send you a message on the Nexus or Discord notifying you that you've won and providing a list of games you can choose from as your prize. We have over 500 games to give away, so hopefully you'll find something you want on there! Unlike in past years, we'll be deterring the \winners of the Modathon by category, so the mods with the highest endorsements in each of our competition categories by June 30th will be declared the winners. We'll be going by whichever categories you upload your mods on the Nexus to, and obviously, some categories (like Weapons and Armor) will be counted under broader categories like "Items". If you have any questions regarding how this will all work, exactly, feel free to post them below! In total, there's 11 categories with Masteries (and other categories of mods will be included under one of the existing categories, if you're posting a mod to Miscellaneous for example, we'll include it under the category that makes sense, depending on the mod, or you can include what category you want it to be included under in the mod description): Companions/Creatures/NPCs Dungeons Gameplay Mods/Bug Fixes/Patches/UI (Depends on UI mod, some may be categorized as Graphics) Graphics Mods/Animations/Audio/Shaders Immersion Mods Items/Weapons/Armor/Books/Etc... Landscapes/Landmasses Modder's Resources/Utilities Player Homes Quests/Guilds&Factions Towns and CitiesRules: Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case. First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a Daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition. Also, we accept both tes3mp and OpenMW mods, as well as MWSE Lua mods! Regardless of which platform your mod is designed to work with, all will be accepted! Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel! Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered. In addition, we ask that all participating modders please only release a maximum of 5 mods per day, there were some issues in past years with mods immediately getting buried, and we want everyone to have a chance to have their mods get seen! Also, we won't be counting very quick CS edit mods as counting towards achievements, in order to encourage less spam. Remember, this only applies to mods released in May, so let's all get to modding and make this the big 20th Anniversary that Morrowind truly deserves! If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design. If you have any questions about this event, please leave a comment or send me a message! Want to check out our past Modathons? You can find playlists of the 2015, 2016, 2017, 2018, 2019, 2020 and 2021 Modathon competitions down below! Modathon 2015 - The First Annual Modathon - 15 Mods Released Modathon 2016 - The Second Annual Modathon - 29 Mods Released Modathon 2017 - The Third Annual Modathon - 29 Mods Released Modathon 2018 - The Fourth Annual Modathon - 89 Mods Released Modathon 2019 - The Fifth Annual Modathon - 240 Mods Released Modathon 2020 - The Sixth Annual Modathon - 231 Mods Released Modathon 2021 - The Seventh Annual Modathon - 236 Mods Released
  4. Morrowind May Modathon Month 2021 - A Modding Competition for the Community! May 1st - June 1st! Looking to participate? Use the Modathon Logo in your mod description! Also, use the Achievement Banner! Participating Mods: I Lava Good Mesh Replacer By Melchior Dahrk Griefers By Stripes HUD Encumbrance Bar By OperatorJack Thrown Projectiles Revamped By Discontinuous Qualia Dynamic Book Size Adjuster By Merlord Jay's Fletching for Go Fletch By bigJayB Olafs Best Cloaks in Town By MorrowGoblins Secret Master apparatus restored By Zaria Stealth By Mort Mass Cure By Danae Weapon Sheathing Additions By Remiros CCM Lead the Way By CCM Quieter Doors By LeahTheUnknown More Exclusive Factions By Lucevar and AliceL93 Jobasha's Spell Tomes By Trancemaster_1988 Daedric Estoc By insicht Legion Field Gear By Endoran Eltonbrand Replacer By Johanrosen aka Trancemaster_1988 Dirty Muriel's Expansion By Endify Immersive Drulene Falen's Hut By RandomPal Thongar Tradehouse Expanded By RandomPal Unnecessary Censorship By Safebox Prerelease Prisonmoon By Leyawynn Grip of Death By Archimag Stats By JaceyS Altar of the High Fane By FyreAlchemage mtrTribunalEraser By MTR Mostly-Mini Claymore By Tizzo Imperial Round Shield By Trancemaster_1988 Frenzy n'wahs By Archimag Dash By Archimag King's Oath Replacer By Trancemaster_1988 Netch Adamantium Armour Integrated By RandomPal and Cythus KickMaster By Archimag The Arcane Philosophies By Glittergear and Aravar Enchanted Item Cost Rebalance By JackBNimble Akulakhan's Best Chamber By Duo Dinamico Picks Are Pretty Awesome By HMCascade Time Shift By Archimag Try Before You Buy By Virnetch Daedric Telvanni Robe By Ruffinvangarr Dirtier Cozier Muriel's Cornerclub By MachoHamRandySandwich Daedricwind By Hrnchamd and Hardek and Necrolesian Guar Ranch By Danteson N'wah Shooter - Marksman Overhaul By Archimag Guarno Coffee By Merlord Control By Archimag The Cottage By Melchior Dahrk Big Icons By JaceyS Relevant Rumors By Elanhant Ash Holes By Stripes Bomberman By Archimag Killing Spree Helluva ways to kill By Sandman Danae Cognatogen Denina Dallara Balmora By Dallara1000 Moon-and-Star OST By Morrodict Ultra AI By Archimag Same Low Price Fix By ClockworkAngels Sload Floater - Giant Bull Netch Replacer By Melchior Dahrk Properly Fitted Female Pants By Discontinuous Qualia Remiros' Uniques By Remiros Coffee Tables (Modder's Resource) By Istreddify Even More Mysterious Killings in Vivec By Endoran mtrBalancedBirthsigns By MTR Know Thy Ancestors By Xero Foxx Health Perfectionist By Skyline777123123123 No Thank You By Necrolesian Distraction By Mort BattleMage By Archimag Indoril Armor By CemKey and Zobator Oblivion-Style Enchanted Items By Matrix Prime Adjustable Landscape Texture Scale By Greatness7 Properly balanced Creeper and Mudcrab By RandomPal Escort Caius By Zaria Dunmer's Strongholds By Dallara1000 Vaernis' New Armour and Shields By Vaernis DonnerGott Danae Runes and Totems By Archimag mtrDaedricOfferings By MTR Fast Cast By Archimag Dungeons Rest By Stripes The Flash By Tel Shadow Almalexia's Glow By Tel Shadow The Balmora Manor By Tel Shadow Basic Island Of Seyda Neen By Tel Shadow Cluttered Chargen Ship By Tel Shadow Auramancer By Archimag ManaShield By Archimag Wares for Mods By Danae Best Spell Readied Animation Replacer By Dagoth Ur (Stripes) Dzragvin Ruins By Tel Shadow Mimuard Ruins By Tel Shadow Rebuilding RavenRock By Tel Shadow VampChair By Tel Shadow and BigBoss Armor Rating By Archimag Bonecave By Tel Shadow Tamrielic Tomahawks By Stripes Jacey's Miscellaneous Vectors By JaceyS Rev's Ashfall Patches By Revacholiere Consequences for Looting the Andrano Tomb By AliceL93 Elegant Verick Gemain's shop By RandomPal Silaria's Clothes for Wares By Silaria Danae Fort Winter By Tel Shadow Aleanne's Mods for Wares By Aleanne Pekka Danae Bonecave Dungeons By Tel Shadow CCM Secrets of Vos By CCM The Corprusarium Experience By Duo Dinamico MagicStorm By Archimag Tel Yana - The Aura Construct By Tel Shadow Level 1 Challenge (Lord of the Engraved Ring) By Billyfighter Uesp the Imprisoned By Hequm Better Imperial Forts By Dallara1000 The Assassin's Arsenal By Adul Helios Daduke Danae Throw It By Archimag The Orsinium Project By The Orsinium Team Jay's Themed Journals By bigJayB Westly's Mods for Wares By Danae Tel's Resource Pack By Tel Shadow Fast Attack By Archimag Shadowfel By Tel Shadow Korana's Mods for Wares By Korana Danae Spawner By Archimag Old Mournhold Expansion By millerMill Aoimevelho's Mods for Wares By Danae Hilgya the Seamstress for Wares By Plangkye Danae Morrowind Animated Hammocks (MAH) By Vegetto Kolka the Wolf By Tizzo Kingdom of Clutter By Endoran Oghma Infinium By ConceredCitizien The Vertices of Practicality (a.k.a. Read Mountain Reborn) By Akavirichixluvme Graht Morrowind Swamp Trees By Melchior Dahrk and XeroFoxx Welcome to Morrowind MWSE By Stripes Character Sound Overhaul By Anumaril21 The Weary Vampire By OperatorJack Combo Master By Archimag Joinable Sixth House - So to Speak By AliceL93 Clear Sight By tewlwolow Ancestral Tomb Amulets By Kindi Rethan Redivivus By Istreddify mtrDwemerPuzzleBoxRandomizer By MTR Auriel's Bow Revamped By Safebox Surfracers By XeroFoxx Danae Simply Walking (Remastered) By Dirane and PurplePrankster101 Calendar By JaceyS Bretons Stand Taller By PhDinSorcery Moody Magas Volar By Endify TealPanda's Mods for Ware By TealPanda Danae The Kammerling (The Rage Hammer) By Matrix Prime COVER YOURSELF IN OIL By ConceredCitizien I think you're a thief because you've stolen my heart. By ConceredCitizien Ingredients Galore By Denina Daedric Crescent of Icarian Flight By AliceL93 Elemental Effects By Anumaril21 Final Strike By Archimag Supply Chain By Denina Daedric Cursors By ConceredCitizien Enhanced Economics for Wares By Crankgorilla Danae Stuporstar's Books for Wares By Stuporstar Danae Bitter Coast Smugglers By SamboJ Epilogue - Sail to Akavir By AliceL93 Cozy Balmora Home By MCarbiter18 The Lost Snow Caves By Tel Shadow Rimhull Well Overhauled By Tel Shadow More Crossbows By Tel Shadow The Lost Tomb By Tel Shadow The Dungeoneering Journey By Tel Shadow Bob's Armories for Wares By MrDave Danae The Shadow Lands By Tel Shadow Fortify MAX By Necrolesian Blank Morrowind By Tel Shadow Subtle Crosshairs By Maimen Halowind By Tel Shadow Useful Bound Armor By Necrolesian Circumstances By JaceyS The Daedric Croissant By JaceyS Justice for Khartag By Duo Dinamico The Great Wizard Fantasco By DasOmega Harvest's End Festival By AliceL93 Sunder Revamped By Safebox Immersive Neloth Reward By AliceL93 Fort Moonmoth Fundraiser Dinner By AliceL93 Lucky Loot By Hrnchamd NullCascade Danae Lively Black Shalk Cornerclub By Endify The Stone Halls of Solstheim - Reforged By Corsair Cozy Pelagiad Home By CaptainArbiter Galleo Races Redone Pluginless - OpenMW Patch Better Century Gothic font By ConceredCitizien Smart Companions By Abot Realistic Ivy community resource pack By Vegetto Vivec Fargoth Replacer (Pluginless) By ConceredCitizien Potion Renamer By Necrolesian Imperial Factions By Danae Wazzzup Daedric Helm By Ignatious Advanced Text Formatting By Safebox The Disco Man By Ignatious and 6thDagoth Soulgem Renamer By Necrolesian Hunger Replacer By PeterBitt and Bahamut Vibrant Ivy By RandomPal and Vegetto Potion of Potion Renamer By A Raven of Many Hats Mantle of Ascension - A Climbing Mod By Vtastek MorrowStream By Xero Foxx Endoran's Misc Patches By Endoran Boundless Summons By Stripes Better Slave Bracers and Happier Freed Slaves By friendofscribs Lord's Mail and Morningstars By AliceL93 Cure all the Kwama Queens By AliceL93 Undead Nightmares By Ezze Left-Handed By Rot Dual Faction Membership for NPCs By AliceL93 Cozier Karthwasten Mages Guild By Glittergear Walkers of Morrowind By Danae Urbanized Firewatch By Glittergear and the Tamriel Rebuilt Team Black Eyes for Bosmers - Hrisskar's Heaven (black eyes for Westly's Wood Elves) By A Raven of Many Hats Morrodiem - The Wastelands By Yommumoi QMS-Fallacy of Justice By EnclaveKiller CCM Guard Patrols and Quests By CCM Get Paid in Drams By AliceL93 Cozy Homes of Vvardenfell By CaptainArbiter Gray North - Ruined Redaynia By Anumaril21 Halfway Rebuilt By Rookie from Rendor Arrow Catch By Stripes Can't Say Wips (OpenMW) By Kindi Liar Yes - Idiot No By Danae and AliceL93 Anarchist Nerevarine By AliceL93 Strength and Weakness - Resistances and Weaknesses Scaling with Health By A Raven of Many Hats Vanilla-flavoured hair By tewlwolow Mandas Manor By Endoran Redoran Council Overhall By Leyawynn - Lucevar - Vidi_Aquam The Vampire Hunter's Legacy By VvardenfellStormSage Safebox and Rubberman Jacey's Vector Icons By JaceyS mtrBalancedRaces By MTR ReadMe - Library of Vivec Overhaul By Seelof Class Abilities - Glittergear's Edits of Danae's Edits By Balathustrius and Danae and Glittergear Gregarious Orcs By Rot Deadly Diseases By A Raven of Many Hats Primitive Barter By De Kweeper Skoomaesthesia By Merlord and XeroFoxx Wall Darius Name Replacer for Fort Darius By ThatDwemerGuy Description: "The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say." - J.R.R. Tolkien In the early days of May 2002, a little game was released called The Elder Scrolls III: Morrowind, the third entry in a relatively obscure series, filled with ambitious concepts and ideas that would ultimately pay off, saving Bethesda from bankruptcy, selling millions of copies, and becoming one of the most popular games for modding at the turn of the century. Now for most games, that would be where the story ends, but the greatest games never die, and Morrowind continues to live on, not just surviving, but thriving, and 19 years later is home to a growing modding community that has more than doubled in size in the last few years, building new worlds, crafting new adventures, and creating new experiences for this amazing game, with over a thousand new mods released each year, including over 1300 new mods released last year alone! Now today, in order to celebrate the 19th Anniversary of this truly remarkable and one-of-a-kind game that we all know and love, we're once again hosting a May Modathon Month, the 7th Annual Modding Competition for the community, which has become the largest annual modding competition in the entire TES modding scene! Throughout the entire month of May, participating modders on the Nexus and Morrowind Modding Hall who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win one of the Masteries, by becoming the most popular mod in a particular category! Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winners of the category Masteries will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month. Not only that, but this year we're once again handing out achievements, little badges that you can unlock and plug into your mod download pages! The 2020 Modathon was one of the biggest modding competitions held for an Elder Scrolls game, with about 230 new mods getting submitted by dozens of different modders, and with your help, we can make this year an even bigger success! The best games never die, so let's make Morrowind better than ever before with tons of new mods! Achievements: Once again this year, we're including achievements that you can earn and unlock by releasing mods! These are little badges that you can plug into your mod download pages, and we have over 70 achievements that you can unlock! Release a quest mod? Achievement Unlocked! Get over 100 downloads? Achievement Unlocked! See the full list of achievements down below. Some of these achievements are rare or unique, others are common, and still more are hidden and can only be unlocked by accident or chance. Try and collect as many as you can and become a Modding Master of Madness! Full Achievement List: Gold Achievements: Champion of Legends - Release the most popular Quest or Guilds & Factions Mod Champion of the World - Release the most popular Landscape or Landmass Mod Champion of Life - Release the most popular Companion, Creature, or NPC Mod Champion of Artistry - Release the most popular Graphics, Animations, or Audio Mod Champion of Comfort - Release the most popular Player Home Mod Champion of Clutter - Release the most popular Items Mod Champion of Enhancement - Release the most popular Gameplay, Bug Fix, Patch, or UI Mod Champion of Culture - Release the most popular Towns and Cities Mod Champion of Dungeoneering - Release the most popular Dungeon Mod Champion of Immersion - Release the most popular Immersion Mod Champion of the Community - Release the most popular Modder's Resource or Utility The People's Choice - Most Endorsed Mod Numbers Matter - Most Downloaded Mod Army of One - Most Prolific Modder Emperor, King, and Justice, Citizen - Achieve the highest cumulative number of endorsements for all mods released for the Modathon A Warrior's Legacy - Unlock all Silver and Copper Achievements Master of Madness - Earn the highest number of unique achievementsRare (Silver) Achievements: A Show Of Power - Achieve at least 25 endorsements and 1000 downloads with a Modathon Mod You Are A Credit To Your House - Achieve at least 25 endorsements on a Modathon Mod Cliff Racer Fly So High - Release at least 5 mods for the Modathon The Nine Divines - Release at least 9 mods for the Modathon Lesh Make A Deal - Achieve over 1000 downloads on a Modathon Mod Destined for Great Things - Achieve 1000 combined downloads for all mods released for the Modathon Cult of Personality - Achieve 50 combined endorsements for all mods released for the ModathonUncommon (Bronze) Achievements: Let Me Tell You A Story - Achieve at least 10 endorsements on a Modathon Mod Triple Threat - Release at least 3 mods for the Modathon I'm Creeping! - Achieve over 100 downloads on a Modathon Mod Jack-Of-All-Trades - Release a separate mod in at least 4 categoriesCommon Achievements: Double Trouble - Release at least 2 mods for the Modathon Back for Another Round - Release Two Mods in the Same Category No N'Wah Allowed - Release a mod using only vanilla assets Adventures Await - Release a Quest or Guild/Faction Mod for the Modathon New Horizons - Release a Landscape or Landmass Mod for the Modathon Im-Leet and Rolf the Uber - Release a Companion, Creature or NPC Mod for the Modathon I Like the Way You Look - Release a Graphics, Animation or Audio Mod for the Modathon Morrowind is Home - Release a House Mod for the Modathon Cluttermonkey - Release an Items Mod for the Modathon Let Me Tweak That - Release a Gameplay, Bug Fix, Patch or UI Mod for the Modathon The Only Game In Town - Release a Town Mod for the Modathon Better Take A Torch - Release a Dungeon Mod for the Modathon Let Me Immerse You - Release an Immersion Mod for the Modathon You and I Are About to Become Very Close - Cooperate with at least one other modder to release a Modathon Mod Seen Any Elves? - Release a mod on Solstheim City of Light, City of Magic - Release a mod in Mournhold Novice of Madness - Release a mod in your first Modathon Veteran of Madness - Release a mod in two or more Modathons CHIMming It - Release a mod in three or more Modathons The Lusty Argonian Maid - Release a Resource for the Community Ahh Yes, We've Been Expecting You - Release a Mod on May 1st May The Fourth Be With You - Release a Mod on May 4th May The Ides Be Ever In Your Favor - Release a Mod on May 15th Cutting It Close - Release a Mod on June 1stHidden Achievements: The Hope of the Redoran - ??? Ice And Chitin - ??? Odd Rumor - ??? Breathing Water - ??? We're Watching You, Scum! - Release a mod affecting the Vaults of Vivec and/or the Ministry of Truth What's Mine is Mine - ??? Exterminator - ??? Literacy Campaign - ??? Gotta Join Them All - ??? Disappearance of the Dwarves - ??? Cloudcleaver - ??? Dreams and Visions - ??? Fundamental Attributes - ??? The Good Daedra - ??? Lifeless Ones - ??? Material Gains - ??? Meow - ??? Moving Corpses - ??? Oneness - ??? Practice Your Skills - ??? Who's There? - Release a mod which utilizes or modifies the stealth system Frontier, Conquest - ??? Dunmer Cooking Secrets - ??? The Stranger - ??? Alms For The Poor - ??? Argonian Mission - ??? Available for Hire - ??? Backup Plan - Release two or more mods within 48 hours Barbarian's Sad Tale - ??? Dark Business - ??? Excavation Report - ??? Nothing Left - ??? Protector of Morrowind - ??? Provide Comfort - ??? Strange Devices - ??? Participation and How it Works: You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus or Morrowind Modding Hall that includes "Part of the May Modathon Month" somewhere near the top of the description or use the "Modathon 2021" tag to mark your mod as a competition entry. Every week five different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the first five results we get back will be the winners for that week. If you win in one of these weekly drawings, I'll send you a message on the Nexus or Discord notifying you that you've won and providing a list of games you can choose from as your prize. We have about 300 games to give away, so hopefully you'll find something you want on there! Now, we're doing something a little differently this year for the grand prizes, instead of having a judged competition where there's one grand winner at the end of the month, this year we're having multiple winners and we're letting the people decide! The mods with the most endorsements (or reviews, in the case of mods uploaded to Morrowind Modding Hall) in each category (Gameplay, Immersion, Dungeons, Quests, Landscapes/Landmasses, Player Homes, Graphics and Audio, Towns and Cities, Items, etc....) by June 30th will be declared the masters of those categories, and win additional prizes as a result, including achievements and 2-3 game prizes for each grand winner in each category! We'll be going by whichever categories you upload your mods on the Nexus to, and obviously, some categories (like Weapons and Armor) will be counted under broader categories like "Items". If you have any questions regarding how this will all work, exactly, feel free to post them below! In total, there's 11 categories with Masteries (and other categories of mods will be included under one of the existing categories, if you're posting a mod to Miscellaneous for example, we'll include it under the category that makes sense, depending on the mod, or you can include what category you want it to be included under in the mod description): Companions/Creatures/NPCsDungeonsGameplay Mods/Bug Fixes/Patches/UI (Depends on UI mod, some may be categorized as Graphics)Graphics Mods/Animations/Audio/ShadersImmersion ModsItems/Weapons/Armor/Books/Etc...Landscapes/LandmassesModder's Resources/UtilitiesPlayer HomesQuests/Guilds&FactionsTowns and Cities Rules: Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case. First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a Daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition. Also, we accept both tes3mp and OpenMW mods, as well as MWSE Lua mods! Regardless of which platform your mod is designed to work with, all will be accepted! Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel! Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered. In addition, we ask that all participating modders please only release a maximum of 5 mods per day, there were some issues last year with mods getting buried, and we want everyone to have a chance to have their mods get seen! Also, we won't be counting very quick CS edit mods as counting towards achievements, in order to encourage less spam. Remember, this only applies to mods released in May, so let's all get to modding and make this the 19th Anniversary that Morrowind deserves! If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design. If you have any questions about this event, please leave a comment or send me a message! Want to check out our past Modathons? You can find playlists of the 2015, 2016, 2017, 2018, 2019 and 2020 Modathon competitions down below! Modathon 2015 - The First Annual Modathon - 15 Mods Released Modathon 2016 - The Second Annual Modathon - 29 Mods Released Modathon 2017 - The Third Annual Modathon - 29 Mods Released Modathon 2018 - The Fourth Annual Modathon - 89 Mods Released Modathon 2019 - The Fifth Annual Modathon - 240 Mods Released Modathon 2020 - The Sixth Annual Modathon - 231 Mods Released
  5. The 2021 Morrowind Spring Modjam - A 48-Hour Modding Competition - April 3rd-4th Organized by Danae, Hosted by Morrowind Modding Showcases This coming April 3rd, we'll be hosting a new Morrowind modding competition, the third of our Morrowind Modjams, and the first ever Spring Modjam! In the traditional style of the gamejams of the past, modders will have a single weekend, 48 hours, to come up with, make, and release a mod on the Nexus before time runs out! Of course, it isn't as simple as all that, all submitted mods will have to match a theme, as voted on by the public and revealed just before the competition begins! Over 60 themes have been submitted so far, and you can go ahead and start voting for which themes you'd like to see right now! On Friday, April 2nd at 23.00 GMT (or 6pm EST), you can join in on the official Modjam livestream, hosted by DanaePlays, to vote on the final round of themes, win prizes, and chat with modders before the competition officially kicks off! Not a modder yourself? You can still participate by playing and endorsing the mods that get submitted for the Modjam, the most endorsed mod by April 10th will win the Player's Choice Award! And of course, there's plenty of time to learn how to mod, so you can always check out Danae's Tutorial series or the Let's Mod Morrowind series from Morrowind Modding Showcases. After the competition is over, Danae will be hosting a second livestream on April 10th where a number of the mods from the Modjam will be showcased, along with chats with the mod authors, and the official Modjam winner announcements! For more information, make sure to stop by the Discord server! I hope you'll join us for our third Modjam, and of course, more importantly, have fun with the competition! Best of luck to the modders, and as always, long live Morrowind!
  6. Morrowind Modding Madness Season 5: The Modders Strike Back A Team-Based Modding Competition Starting December 1st ~ December 31st Register Your Modding Teams Below! Need help finding a team? Stop by the Morrowind Modding Community Discord or the Morrowind Modding Madness Discord and let people know you want to join a team! Registered Teams (Links go to Nexus Profiles): Team Ancient Androids - EnclaveKiller, Tel Shadow, RubberMan, Safebox and Stripes Team Scuttling Scribs - Danae, Merlord, Melchior Dahrk, ProfArmitage and Xerofoxx Team Sassy Sharmats - Vidi_Aquam, Tiefling, Orion, Overwatch, and Alkalimetal Team Voluptuous Velks - OperatorJack, Wolli, RedFurryDemon, Greatness7, and Selengor Team Lazy Lame Corprus Stalkers - Autoclock, Brujoloco, Lucevar, RandomPal, and Vegetto Team Tenacious .T(emplars) - Ruffin Vangarr, Caeris, Sataniel, Endoran and Draconik Morrowind Modding Madness is back for a special 2020 pandemic round of juicy Sheogorath-filled insanity to take your mind off this already mad year! After all, the patron saint of all modders, Lord Sheogorath, still hungers for new creations to feast upon, and he won't be sated until a new set of tributes brings forth a plethora of new modding goodies! As such, Morrowind Modding Madness has once again been proclaimed, and will begin December 1st and end on December 31st! Modders will have to form teams, compete in modding challenges, and rise through the ranks to make the absolute best mods they can and claim the throne of Madness as the ultimate modding champions of 2020! Given that this is our fifth season, doubtless many of you are already familiar with our competition, but for those who aren't, Morrowind Modding Madness is a team-based competition in the vein of our annual Modathons (which are held in May), but with a twist where modders have to form teams and face specific modding challenges by coming up with, designing, and releasing an entire mod in a limited time frame. I've included a breakdown of how this competition works, how you can register and signup for the competition, as well as some of our potential prizes down below. But first, for those familiar with Morrowind Modding Madness, this year will represent a few notable changes over past competitions. One of the constant themes of Madness has been the principal of multiple challenges over short periods of time, but we're doing away with that this year. Instead, there will be only one challenge for the entire month, and teams will have all four weeks to build the best mod they can using a randomly generated theme, to be announced on December 1st. There's a few other changes with this year's setup, but you'll find more about that down below. Don't know how to make mods? Check out our Let's Mod Morrowind tutorial videos! You can still signup by December 1st! How It Works: 1. Form and Register Your Modding Teams This a team-based modding competition, that means you need to form a modding team and register it in order to enter the competition, and given the timeframe of this competition and the number of veteran modders involved, you're going to want at least one partner to share the load with! Modding teams can be composed of a minimum of two modders and a maximum of five modders, and ideally, you'll want to gather a team of modders from different fields in order to make the most creative mod possible. Making a quest is always a good way to boost your mod, but what if one of the opposing teams has a talented modeler? Certainly you can outmatch their innovation by just using vanilla assets, but do you really want to take that chance? Likewise, a professional scripter will make your mods come alive, and that might well give you the edge in this creative battle of wits and madness. Whoever you pick to be on your team, you'll need to work together, collaborate, plan out your mods, and successfully release them on time in order to win and claim the top prize. In order to register your modding team for the competition, you need to first make sure you've got a list of your fellow modders who you want to team up with and who have agreed to work with you, then you need to come up with a team name (nothing offensive, I will rename your team if you submit something inappropriate!) and submit that team name along with your list of modders in a post either here or on [r/Morrowind](https://www.reddit.com/r/Morrowind/comments/jsc36g/morrowind_modding_madness_2020_a_teambased/?) by NO LATER than the end of the day December 1st. New teams CANNOT apply for the competition after December 1st, that's when the competition starts and we need to have a firm list of participating teams by then! Once you've got your modding team assembled, be ready to start on December 1st with the first and only challenge for this year's Madness! 2. Meet the Challenges and Rise Through the Ranks Normally, Morrowind Modding Madness has two or more challenges for teams to compete in, but this year, we're reducing that down to just one challenge, and each team will have to make a mod that fits the challenge criteria in a single four-week timeframe. This year's challenge will be a randomly generated set of themes and criteria that each mod will have to meet in some possible way, and this could mean that we'll see some truly bizarre theme combinations that will hopefully lead to some really creative results. Now, alternatively to releasing just one mod, teams could also choose to release a series of smaller mods designed to work together, keeping in mind that, collectively, they'll still need to match the randomly generated criteria. In addition, this year we're introducing randomly generated optional objectives, which teams can pursue in order to secure extra prizes (though these optional objectives will not affect the end score judging). These optional objectives could be things like; adding a quest with multiple branching outcomes, building a telvanni tower player stronghold, adding a new tavern or shop to the game, or any of a number just random objectives, which may or may not fit in with the core themes and criteria that each mod must meet. In any event, in order for your mods to count towards the competition, when you release a mod for one of the challenges, remember to include a line at the top that says 'Part of the Morrowind Modding Madness Competition' and a line right below that with your team name like "Team Cliffracer" or something like that. Your mod will automatically be entered into the competition and be sent to our judging panel for scoring. You must upload your mods to Morrowind Nexus in order for them to be counted for the competition (we'll alternatively accept other uploading sites, assuming you send us a link to where we can find the mod). At the end of the competition, all mods submitted by each team will be featured in one big finale showcase video, so all mods will receive roughly equal attention on Morrowind Modding Showcases, regardless of when you submitted your mods. Keep in mind, you MUST release your mods by the end of December! There's a 24 hour grace period to account for timezones and uploading issues, but no mods released after January 1st will be accepted! Special Note: Just to be clear, you can submit both MWSE and OpenMW mods for the competition! There are no restrictions with regards to MWSE, Lua, or OpenMW development! 3. Earn Points from the Judges Once again this year, we'll be using a completely judge-based scoring system, with scores tilted in favor of creativity. At the end of the competition, judges will go through and play each mod for the next 7 to 10 days, and the results of their scoring will be posted publicly. And to go detail regarding the scoring, each mod (or collection of mods) can receive a max of 100 points for the competition, broken down into three categories. Here's the criteria that each judge will be looking at for each mod: 20 Points for Mod Functionality (Mod does what it's supposed to and is also clean of GMSTs/Dirty Refs) 50 Points for Mod Innovation (Is the mod original and creative?) 30 Points for Judge Preference (Did the judge enjoy/like the mod?)4. Prizes As always with these competitions, we have a fairly large set of prizes set aside for modders to win, both for the overall competition, and for any bonus objectives that modders might try and meet. Besides the fame and glory of coming out ahead of your fellow modding teams in gladiatorial creativity, the top three teams will get a set of Steam and indie game prizes that they can choose from, not to mention the overall competition winners will of course be declared the Ultimate Modding Champions of 2020 with all the bragging rights that entails! Without question, 2020 has been one of the greatest years of Morrowind modding in recent memory, with over 1200 new mods released for Morrowind so far this year, more than all of 2019 combined, and more than at any point since 2005/2006! While a pandemic may rage outside our doors, inside this community, we're in the midst of a golden age for Morrowind modding, and I certainly hope we'll be able to keep that momentum going through the dark months ahead with yet another exciting modding competition! Best of luck to all of the contestants, I hope this competition can be a fun, distracting, and exciting event for all of you, and may the best modding team win! Happy Modding and May The Best Games Never Die!
  7. The Morrowind 2020 Summer Modjam - A 48-Hour Long Modding Competition! Starts August 15th-16th! The Summer Modjam Theme is "Ashlanders"! You have until August 17th at 5am EDT/10am GMT to release your mods for the Summer Modjam on the Nexus! Today we're announcing the Morrowind Summer Modjam Modding Competition, the second of our bi-annual modjams hosted in the proud tradition of the gamejams of the past! Much like our Winter Modjam from back in February, the Summer Modjam will be another 48 hour modding extravaganza, where modders will have just one weekend to come up with, design, and release a mod that matches a theme chosen by the community! The Summer Modjam begins August 15th and goes through to the 16th, participating modders will have their skills and endurance tested as never before, with limited time to make their ideas a reality and release their completed mods on the Nexus before the 48 hour window is up! But before we can even get to the Modjam itself, we need the community to suggest and pick a theme that our modders will have to use for their Modjam submissions! Got an idea for a theme you'd like to see used in the Modjam? Use our Google Submission form to submit your theme suggestion, and we'll be taking new theme suggestions up until August 5th. After that, we'll hold a poll with all of themes submitted where you guys can vote and pick what will ultimately be our modding theme for the Summer Modjam! On August 14th, or rather a few hours before the Modjam begins, we'll announce the winning theme for the Summer Modjam, and any and all participating modders will have to try and come up with ideas to match the chosen theme before the Modjam begins. All mods submitted for the Modjam must involve the winning theme to some degree. The only other requirement for releasing mods as part of the Modjam is a tag or line in the mod description reading "Part of the Summer 2020 Modjam". But with that out of the way, let's talk prizes and judging! The Summer Modjam will be a judged event, with a panel of three judges that'll go through and play all of the submitted mods for the Modjam and pick their favorites. The top three by common consensus will be declared the winners of the Modjam! But we also have a player component involved, with the Player's Choice Award, where the mod with the highest endorsement to unique download ratio by August 31st will win the Player's Choice badge! As for prizes, we'll once again be giving away a ton of games, as well as video features for submitted mods on Morrowind Modding Showcases, and giving out png badges/achievements to all participating modders! Just one other thing to note, you can submit mods for the Modjam as part of a collaboration effort with another modder (or modders), or utilize modder's resources, or do a solo-mod. The only rule is no cheat mods! The competition begins on Saturday, August 15th at 12AM EDT/5AM GMT and ends on August 17th at 5AM EDT/10AM GMT (there's a short grace period in case of uploading issues). Anyway, I hope you'll join us for our second Modjam, and of course, more importantly, have fun with the competition! Stay tuned for more information as we gather theme suggestions! Best of luck to the modders, and long live Morrowind!
  8. Morrowind May Modathon Month 2020 - A Modding Competition for the Community! May 1st - June 1st! Looking to participate? Use the Modathon Logo in your mod description! Participating Mods: Feed the Animals By RedFurryDemon and OperatorJack Speed Boost By OperatorJack OperatorJack's Deleveler By OperatorJack and RedFurryDemon Living with Caius By OperatorJack Circinates By OperatorJack Druscashti Overhaul By Jsp25 Galerion's Tools By OperatorJack inom - Main menu replacers - HD and 4k By isNaN Francisco Goya's Tapestry Cartoons for Morrowind By WangtorioJackson Keg Drip By Melchior Dahrk and Greatness7 Creeping Blight By Necrolesian Resdayn Revival - Bitter Coast By Resdayn Revival Team - Zobator More splash screens - people of Vvardenfell By Endify R-Zero's TES Construction Tools By R-Zero Naked and Alone By Petethegoat and Lucevar Let There Be Darkness - Lua Lighting Overhaul By RedFurryDemon, OperatorJack, Merlord, Greatness7 and PetetheGoat Security Success Info By KindiEquiNox Random Enchantment Encounters Expanded Enhanced By Stripes Hostages By Gavrilo93 Vivec Docks By Hraefngar inom - Splash screen replacers - HD and 4k By isNaN and Alexey Rudikov Legion at the Siege of Firemoth By Endoran OpenMW Load Order Converter By SilentNightxxx SM_Replace_Wickwheat By ShadowMimicry A Simple Bag of Holding By Stripes Assetless No Glow By NullCascade Esroniet By GrumblingVomit Interior Door for Telvanni Bump Maps By Hraefngar Chitin Weapons Retexture By Anroha Rather Nice Factor's Estate By Atrayonis Ald Velothi Fast Travel By Dagoth Slayer Ashes Of The Skilled By TheDapperGuar Icarian Power By TheDapperGuar The Grand Pharos By Dagoth Slayer Shrines of Vvardenfell By Vingamer Scampified Ghorak Manor By TheDapperGuar NOM MC Integration By Abot Ominous Akulakhan By OttoMatic TESV Health and Magicka Regen By JosephBas No More Ok By TheDapperGuar The Last of the Redas Family By Gavrilo93 Consistent Keys By Necrolesian SpyMastersLegacy By TheDapperGuar F.A.S.T. By Stripes F.A.T. By Stripes Peaceful Pets By Danae and NullCascade 6th House Robe By Hraefngar Pianobadger's Class Mod By Pianobadger Miscast Enhanced By OperatorJack Pacifist Options - When it Makes Sense By Gavrilo93 Todd Howard main menu replacer By Endify HUD Weapon Charge By Virnetch Less Cancerous Bonewalkers By TheDapperGuar It's A Deal By Petethegoat and Von Djangos Portable Homes OpenMW script override By Atrayonis Actually Unlimited Skeleton Key By Remiros Soulful Sleepers By TheDapperGuar Ladder and Climbing for OpenMW By KindiEquiNox Dartboards Expanded By Usteeva, Lucevar, Danae Stendarr's Hammer Redux By Cylur Heart of the Velothi - Gnisis By The Heart of the Velothi Team Camonna Tong But Angrier By TheDapperGuar Velothi Tower Player Home - Mababi Overhaul By Revenorror Ghastly Glowyfence By Wazabear Khajiit Ingredients Merchants Sell Moon Sugar By Veemon3449 Early Transport to Mournhold By Necrolesian Douse the Lights By OperatorJack Calmer Slaughter Fish By TheDapperGuar Quest Rank Requirements By Pianobadger Chameleon By Danae and NullCascade Calmer Cliff Racer By TheDapperGuar Physical Wellness By Stripes FMI - Gavrilo's Package By Gavrilo93 Nerfed Arrile By TheDapperGuar A House in Saint Delyn By TaiyakaJade Balmora Rooftop Apartments By WulfShaman Named Mudcrab Merchant By TheDapperGuar Timely Escape By JaceyS Skill Progress Record ( OpenMW ) By KindiEquiNox Cover Yourself By Merzasphor Fligg's Slave Mod - Loyalty By Deylendor No More Free Daedric Weapon By TheDapperGuar Morvayn Manor in Maar Gan By Gavrilo93 Infected Wounds By RamblingMonk Skill Increase GMST Fix By Merzasphor Balmora Thieves Guild By KindiEquiNox Wondering Caves By Tel Shadow Hallowed Ends By Tel Shadow The Secret Cave By Tel Shadow Unspoken Ancestral Tomb By Tel Shadow The Cursed Tomb By Tel Shadow The Enchanted Delves By Tel Shadow Cursed Crypt By Tel Shadow The Ghost Pits By Tel Shadow Hopeless Tomb By Tel Shadow Double Trouble By Tel Shadow Balmora Outpost By Tel Shadow Better Endgame Rings By TheDapperGuar Transporter Lights By KindiEquiNox Ownership Overhaul By Necrolesian Immersive Fatigue By Stripes The Redemption of Vodunius Nuccius By Dagoth Slayer Lore-Friendly Bal Molagmer Gloves By Gavrilo93 MWSE Blood Diversity By Anumaril21 Galom Daeus Overhaul By Jsp25 Hotkeys Extended By Virnetch Character Rebalance and Standardization Revisited By Trackah Sarandas Family Hearth By Endoran 3E 427 A Space Odyssey By OperatorJack and Gavrilo93 Light of Fyr By TheDapperGuar Passing Time While Reading - MWSE Lua version By Abot Fargoth the Mini Merchant By TheDapperGuar Local Lore - Silt Striders and Caravaners By Kilcunda Astronomia Death Replacer By TheDapperGuar Improved Vanilla Leveling By Merzasphor Worth its Weight -- Gold Weight via MWSE-Lua By JaceyS Pristine Dwemer Crossbow By TheDapperGuar Better ReShade - OpenMW and TES3MP By WalksOnWater Essential NPC Modifiers By Anumaril21 More character backgrounds for Merlord's character backgrounds By isNaN The Rack and Ruin By Stripes Vivec Cantons Reconnected By Dagoth Slayer Tomb of the Dead By Tel Shadow Buried Tomb By Tel Shadow Blades Informant By Gavrilo93 Wind Tombs By Tel Shadow Scrib Merchant By TheDapperGuar Hollowed Ancestral Tomb By Tel Shadow The Desolated Tomb By Tel Shadow The Shrine Defenders By Tel Shadow Tomb of the Fallen By Tel Shadow Well Replaced By Tel Shadow Tranquility By Tel Shadow Oof By Endify Oblivion Level Up Sound By TheDapperGuar Fixed Journal Next Button By Krobotnik Boots of Blinding Speed 2020 By Tel Shadow Refined Daedric Crescent By Tel Shadow More Companions (OpenMW) By KindiEquiNox Dwarven Specter Drop Dwarven Goods By TheDapperGuar Class-Conscious Character Progression By Necrolesian Mistify By Melchior Dahrk Morrowind Native Overhaul By ThatGuar TheDapperGuar By TheDapperGuar Dwemer Teleportation Box By OperatorJack Neo Combat By OEA More Realistic Mineral Weights And Prices By TheDapperGuar Misc Mates By Merlord The Law is Sacred By JaceyS Gan Darom Ruins By Tel Shadow Better Starter Dagger By TheDapperGuar MWSE Magicka Regen By Anumaril21 MWSE State-Based Health By Necrolesian Khurduhn By Tel Shadow Van Buldohr By Tel Shadow Concept Art Palace By NobuRed Races Retweaked for OpenMW By Cybernyde Cursed Item Random Summon By KindiEquiNox Stronger Summoned Atronachs By Tel Shadow Wild Goblins By Stripes Fargoth Intervention By OperatorJack and Gavrilo93 Home in Ebonheart Chargen by Caeris and Gavrilo93 Hidden Imperial Armor By Tel Shadow Vivec Temple Exterior Overhaul By Dmettler Azura's Jar By APSS SPECTRUM Circumstances of their Birth By Drackolus Take a Hike By Necrolesian Bal Molagmer Add-on By Gavrilo93 Daedric Intervention Spell By OperatorJack and Danae Mechanical Manor Complete By Tenner One of a Kind Weapons - Morrowind By GuineFort1 Top Me Up By ThatGuar Practice Makes Perfect By Necrolesian Pass the Time By Necrolesian Heart of Lorkhan Merchant plus Corprus Meat Rebalance By Gavrilo93 Harder Start By TheDapperGuar Morrowind Battle Royale By Testman Rise of House Telvanni - 2.0 By Mort Shadow of Colossus By Tel Shadow Integrated Scrapped Weapons By TheDapperGuar Value Rebalance By TheDapperGuar Creature Aggro Adjustments By TheDapperGuar An Abandoned Shack Expansion By Discontinuous Qualia Clean Hlaalo Manor Bedroom By Endify Duke's Throne Room Overhaul By Gavrilo93 Berandas Overhaul By Seelof Hot For NPCs By Stripes Backalley House By Endify Sheogorad - Groves of the North By Tapetenklaus Glowing Ghosts By Sataniel Brujoloco's Common Robe Texture Replacer By Brujoloco Daggerfall Style Sorcerers By ThatGuar Hiring Guards for the Redoran Stronghold - Honorable Solution By Gavrilo93 Misc Changes and Addons By TheDapperGuar The Ruins of Mzak By Vingamer The Guar Whisperer By Merlord Arantamo's room By Endify Nimble Armor By VitruvianGuar Morrowind Mouse Control By Cpassuel AURA By Tewlwolow Rethinking Vivec By Atrayonis (Slightly Less) Dramatic Vivec - Temple By Dagoth Slayer Aleft Overhaul By Jsp25 Velothi Towers Overhaul By Tel Shadow Silt Strider Courier By Lucevar and Gavrilo93 Call Incarnate By OperatorJack and Gavrilo93 Accidental Theft Protection By Merlord Tetra the Pack Guar By Tizzo Black-Heart Blight Gimp By Necrolesian Grandfather Frost By Necrolesian Essential Indicators By Anumaril21 Sunken Tower By Pianobadger Quest Skill Reward Fix By Merzasphor Better Questlist By Virnetch LDM - Context Matters By Lucevar The Lifeless Lair By TheDapperGuar and Tel Shadow Shrine Tooltips By Virnetch Solstheim Mage Tower Lite for VSW By Stripes Shrine of Azura By Endoran Synthesis Series - Creatures and Diseases By Half11 The Plumed Mountain By ProfArmitage Mesh Snatcher By PeteTheGoat Daggerfall Style Backgrounds By ThatGuar Immortal Divayth Fyr By TheDapperGuar Lonely Retreat By KindiEquiNox Temreki Replacer By KindiEquiNox Dynamic Timescale By Necrolesian mtrPermanentQuestCorpsesRandomizer By MTR mtrByTheDivines By MTR Description: "The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say." - J.R.R. Tolkien In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind, a little known series, but it would go on to save Bethesda from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. For most games, that would be where the story ends, but the greatest games never die, and Morrowind continues to live on, not just surviving, but thriving, and 18 years later is home to a growing modding community that continues to build new worlds, craft new adventures, and create new experiences for this amazing game, with over 1000 new mods released last year alone! Now today, in order to celebrate the 18th Anniversary of this truly remarkable and one-of-a-kind game that we all know and love, we're once again hosting a May Modathon Month, the 6th Annual Modding Competition for the community, which has become the largest annual modding competition in the entire TES modding scene! Throughout the entire month of May, participating modders on the Nexus , The Assimilation Lab and GHF who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize! Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month. Not only that, but this year we're once again handing out achievements, little badges that you can unlock and plug into your mod download pages! Last year's Modathon surpassed the 2018 Modathon to become the biggest modding competition ever held for an Elder Scrolls game, with 240 mods submitted by 81 different modders, and with your help, we can make this year an even bigger success! The best games never die, so let's make Morrowind better than ever before with tons of new mods! Achievements: Achievements Flyer Once again this year, we're including achievements that you can earn and unlock by releasing mods! These are little badges that you can plug into your mod download pages, and we have over 70 achievements that you can unlock! Release a quest mod? Achievement Unlocked! Get over 100 downloads? Achievement Unlocked! See the full list of achievements down below. Some of these achievements are rare or unique, others are common, and still more are hidden and can only be unlocked by accident or chance. Try and collect as many as you can and become a Modding Master of Madness! Full Achievement List: Ruby and Gold Achievements: Champion of Madness - Sheogorath Mastery - Have a Mod named Modathon Mod of the Month Chance's Folly - Get second place in the Mod of the Month. So close, yet so far. The People's Choice - Vivec Mastery - Most Endorsed Mod Numbers Matter - Jim Stacey Mastery - Most Downloaded Mod Army of One - Divayth Mastery - Most Prolific Modder Panel Pleaser - Crassius Curio Mastery - Highest Overall Judge Preference Score Of Course I'm An Expert - Neloth Mastery - Highest Overall Creativity Score The Prophecy Foretold - Azura Mastery - Win the Mod of the Month and achieve the most endorsements out of any mod Emperor, King, and Justice, Citizen - The Imperial Legion Mastery - Achieve the highest cumulative number of endorsements for all mods released for the Modathon A Warrior's Legacy - Umbra Mastery - Unlock all Silver and Copper Achievements Master of Madness - Earn the highest number of unique achievementsRare (Silver) Achievements: A Show Of Power - Almalexia Mastery - Achieve at least 25 endorsements and 1000 downloads with a Modathon Mod You Are A Credit To Your House - Aryon Mastery - Achieve at least 25 endorsements on a Modathon Mod Cliff Racer Fly So High - Cliff Racer Mastery - Release at least 5 mods for the Modathon The Nine Divines - Akatosh Mastery - Release at least 9 mods for the Modathon Lesh Make A Deal - Mudcrab Merchant Mastery - Achieve over 1000 downloads on a Modathon Mod Destined for Great Things - Barenziah Mastery - Achieve 1000 combined downloads for all mods released for the Modathon Cult of Personality - Sanguine Mastery - Achieve 50 combined endorsements for all mods released for the ModathonUncommon (Copper) Achievements: Let Me Tell You A Story - Larrius Varro Mastery - Achieve at least 10 endorsements on a Modathon Mod Triple Threat - Naked Nords Mastery - Release at least 3 mods for the Modathon I'm Creeping! - Creeper Mastery - Achieve over 100 downloads on a Modathon Mod Jack-Of-All-Trades - Caius Cosades Mastery - Release a mod for Modathon that covers at least four categories (e.g. landmass, quests, player homes, etc...)Common Achievements: Double Trouble - Release at least 2 mods for the Modathon No N'Wah Allowed - Release a mod using only vanilla assets Adventures Await - Release a Quest Mod for the Modathon New Horizons - Release a Landmass Mod for the Modathon Im-Leet and Rolf the Uber - Release a Companion Mod for the Modathon I Like the Way You Look - Release a Graphics Mod for the Modathon Morrowind is Home - Release a House Mod for the Modathon Cluttermonkey - Release an Items Mod for the Modathon Let Me Tweak That - Release a Gameplay Mod for the Modathon The Only Game In Town - Release a Town Mod for the Modathon Better Take A Torch - Release a Dungeon Mod for the Modathon These Boots Are Ruined! - Release a Creature Mod for the Modathon Let Me Immerse You - Release an Immersion Mod for the Modathon The Energies That Animate - Release an Animation Mod for the Modathon Test of Loyalty - Update or Finish an Incomplete Mod for the Modathon (Previously Uploaded Mods Only) Papers, Please - Release a CharGen Mod for the Modathon The Choice Is Yours - Release a quest mod with more than one outcome option Apprentice Of The Clockwork God - Release a mod which uses MWSE for the Modathon You and I Are About to Become Very Close - Cooperate with at least one other modder to release a Modathon Mod Novice of Madness - Release a mod in your first Modathon Veteran of Madness - Release a mod in two or more Modathons CHIMming It - Release a mod in three or more Modathons It's Always Better Together - Release a TES3MP Mod for the Modathon Open Possibilities - Release an OpenMW Mod for the Modathon The Lusty Argonian Maid - Release a Resource for the Community Ahh Yes, We've Been Expecting You - Release a Mod on May 1st May The Fourth Be With You - Release a Mod on May 4th May The Ides Be Ever In Your Favor - Release a Mod on May 15th Cutting It Close - Release a Mod on June 1stHidden Achievements: The Hope of the Redoran - ??? Ice And Chitin - ??? Odd Rumor - ??? Breathing Water - ??? We're Watching You, Scum! - ??? What's Mine is Mine - ??? Exterminator - ??? Fetcher! - Release a quest mod which requires the player to fetch something Literacy Campaign - ??? Gotta Join Them All - ??? Fargoth's Hiding Place - Release a quest mod in Seyda Neen Disappearance of the Dwarves - Release a mod dealing with the Dwemer Back For Another Round - Release two mods in the same category Bitter Recriminations - ??? Blinding Speed - Release a mod which increases the player's speed Cloudcleaver - ??? Dreams and Visions - ??? Fundamental Attributes - ??? The Good Daedra - ??? Improve My Effectiveness - Release a mod which qualifies for at least 5 achievements upon initial release Initiation Rite - Release your first mod in any category across all your public mod releases Lifeless Ones - ??? Material Gains - ??? Meow - ??? Moving Corpses - ??? Oneness - ??? Practice Your Skills - ??? Prepare for Battle - Release a mod which adds new types of weapons and/or armor Preserve the Peace - Release a mod which allows the player to choose a pacifist pathParticipation and How it Works: You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus, The Assimilation Lab and GHF that includes "Part of the May Modathon Month" somewhere near the top of the description or use the "Modathon 2020" tag to mark your mod as a competition entry. Every week two to three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week. If you win in one of these weekly drawings, I'll send you a message on the Nexus, GHF, TAL, or some other forum board notifying you that you've won and providing a list of games you can choose from as your prize. We have about 200 games to give away, so hopefully you'll find something you want on there! The second way you can win is through the grand prize, the mod of the month award with 5~8 games as prizes. This award is determined by our judges who'll be going through and rating each mod in the entire event on a simple numerical scale. The scale they'll be using can be found below: 4 Points for Mod Creativity or Innovation (Does the mod demonstrate ingenuity; creative use of mod tools, game assets, scripted events, resources, etc; new solution(s) to challenge(s) and/or subject(s)?) 4 Points for Judge Preference (How well the judges liked the mod) 2 Points for Mod Functionality (Cleaning, Works, Are there bugs?)The total points possible for any mod is 30, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all. Indeed, we have over 200 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts. Rules: Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case. First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a Daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition. Also, we accept both tes3mp and OpenMW mods, as well as MWSE Lua mods! Regardless of which platform your mod is designed to work with, all will be accepted! Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel! Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered. Remember, this only applies to mods released in May, so let's all get to modding and make this the 18th Anniversary that Morrowind deserves! If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design. If you have any questions about this event, please leave a comment or send me a message! Want to check out our past Modathons? You can find playlists of the 2015, 2016, 2017, 2018 & 2019 Modathon competitions down below! Modathon 2015 - The First Annual Modathon - 15 Mods Released Modathon 2016 - The Second Annual Modathon - 29 Mods Released Modathon 2017 - The Third Annual Modathon - 29 Mods Released Modathon 2018 - The Fourth Annual Modathon - 89 Mods Released Modathon 2019 - The Fifth Annual Modathon - 240 Mods Released
  9. The 2020 Morrowind Winter Modjam - February 29th-March 1st 48 Hours - Three Themes - One Mod From the creators of Morrowind Modding Madness and the Morrowind May Modathon Month, the biggest annual modding competition in the gaming community, comes a new series of bi-annual events, the Morrowind Modjams! Twice a year, once in Summer and once in Winter, we'll be hosting these modjams in the proud tradition of the gamejams of the past, where modders will have one weekend, just 48 hours, to come up with, design, and release a mod that matches one of three different themes! Starting on February 29th and going through to March 1st, participating modders will have their skills and endurance tested as never before, with limited time to make their ideas a reality and release their completed mods on the Nexus before the 48 hour window is up! Unlike past competitions, this is a judge-free event, but we'll still be giving out png badges/achievements to all participating modders, and everyone will be entered to win randomly drawn prizes from our pool of indie and AAA games (with some 220+ games to choose from)! In addition, the top 10 mods from the Modjam, in terms of endorsements and downloads (by March 15th), will get their own video features on Morrowind Modding Showcases! As for how it works, on February 28th at 6pm (-6 UTC Time aka American Central Time) we'll be revealing our three Modjam themes, so modders will have a bit of time to try and come up with ideas to match one of the themes before the Modjam begins. All mods released for the Modjam must involve one of the three themes to some degree. Otherwise, the only other requirement is to release a mod on the Nexus within the 48-hour window with a tagline at the top of the mod description reading "Part of the Winter 2020 Modjam". You can submit a mod as part of a collaboration effort with another modder (or modders), or utilize modder's resources, or do a solo-mod. The only rule is no cheat mods! The Winter Modjam 2020 Themes have been revealed! 1. The Merchants - Mods overhauling shops, adding mercantile gameplay mechanics, adding new items for sale, etc...2. The Wastelands - Mods overhauling the Ashlands, Molag Amur, or Red Mountain regions, either by overhauling landscapes, or otherwise adding new content to these areas, or adding in new gameplay effects (potentially related to Blight and Ash storms), etc...3. The Daedra - Mods adding in new Daedra, touching upon Daedric artifacts, overhauling Daedric shrines, or adding new Daedric-related content, etc... The competition begins on Saturday, February 29th at 12:00AM -6 UTC time (10pm American West Coast, 1am American East Coast, 6am for the UK, 7am for central Europe) and ends on 6:00am -6 UTC time on March 2nd (4am American West Coast, 7am American East Coast, 12pm for the UK, 1pm for central Europe). I hope you'll join in for our first Modjam, and more importantly, have fun with the competition! We'll be revealing the themes tomorrow so best of luck to the modders, and long live Morrowind!
  10. Morrowind Modding Madness Season 4: A New Hope A Team-Based Modding Competition Starting October 1st ~ October 31st Register Your Modding Teams in the Comments! Need help finding a team? Stop by the Morrowind Modding Community Discord or the Morrowind Modding Madness Discord and let people know you want to join a team! Four weeks, two themes, two mods, only one team of modders will rise up to claim the throne as the ultimate modding champions of 2019! Madness has returned for a fourth year, our Lord Sheogorath still craves to be sated, and only an entire month dedicated to intense insanity driven challenges can possibly quench his unending thirst! To satisfy our Lord Sheogorath, Morrowind Modding Madness has been proclaimed anew, starting October 1st and going through to October 31st where modders form teams, compete and vanquish challenges, and rise through the ranks to become the ultimate modding champions of 2019 with all the sweet prizes that entails! Once again modders will be called upon to face their fellow modders in mod on mod, gladiatorial creativity, the likes of which can only be driven by that Lord of Madness himself! With that out of the way, let's introduce the 2019 Morrowind Modding Madness competition, a team-based competition in the vein of our annual Morrowind Modathons, but with a twist where modders have to form teams and face bi-weekly modding challenges by coming up with, designing, and releasing an entire mod in only two week's time to make it to the top by Halloween (October 31st). I've included a breakdown of how this competition works, how you can register and signup for the competition, as well as potential prizes down below. But first, this year represents one major twist! Each of our challenges this year will revolve around overhauling or expanding something from the vanilla game! That means factions, towns, landscapes, quests, dungeons, or locations from around Vvardenfell could be the target of one of this year's randomly selected themes! But you can find out more about that by checking out the Challenges section down below! Don't know how to make mods? Check out our Let's Mod Morrowind tutorial videos! You can still signup by October 1st! How It Works: 1. Form and Register Your Modding Teams This a team-based modding competition, that means you need to form a modding team and register it in order to enter the competition, and trust me, with the way this competition is setup, you're going to want to have at least one teammate to work with. Now modding teams can be composed of a minimum of two modders and a maximum of four modders, and ideally, you'll want to gather a team of modders from different fields in order to make the most creative mod possible. Making a quest is always a good way to boost your mod, but what if one of the opposing teams has a talented modeler? Certainly you can outmatch their innovation by just using vanilla assets, but do you really want to take that chance? Likewise, a professional scripter will make your mods come alive, and that might well give you the edge in this creative battle of wits and madness. Whoever you pick to be on your team, you'll need to work together, collaborate, plan out your mods, and successfully release them on time in order to win and claim the top prize. In order to register your modding team for the competition, you need to first make sure you've got a list of your fellow modders who you want to team up with and who have agreed to work with you, then you need to come up with a team name (nothing offensive, I will rename your team if you submit something inappropriate!) and submit that team name along with your list of modders in a post either here or on one of our forum threads at Great House Fliggerty, or r/tes3mods by NO LATER than the end of the day October 1st. New teams CANNOT apply for the competition after October 1st, that's when the competition starts and we need to have a firm list of participating teams by then! Once you've got your modding team assembled, be ready to start on October 1st with the first wave of modding challenges! 2. Meet the Challenges and Rise Through the Ranks As always, in order to make it to the top and win the competition, each team must survive two modding challenges, and once again this year, you'll get two weeks to meet each challenge. That means you'll have an entire 14 days from the time a challenge theme is announced to build and release a mod that fits that theme. The theme will only be revealed the day before the challenge starts, so each modding team only has two weeks to prepare, build and release a mod of their own making. With such a short window of mod development, teams will need to strategize, either join together and collaborate on one mod to get it done faster, or divide off and build individual mods to try and guess the upcoming themes ahead of time and get more mods finished. Unlike in past years, our themes this year are focused around overhauling and expanding vanilla content. In total, we have five different potential categories, including dungeons, factions, landscapes, quests, and towns. This is a by far smaller pool of categories than in past years, and the goal of each of these categories will be to enhance, overhaul, or expand some part of the vanilla game. This is a bit more of a narrow focus than our typical modding competitions, but there's still plenty of room for creativity and madness with each of these categories! In any event, in order for your mods to count towards the competition, when you release a mod for one of the challenges, remember to include a line at the top that says 'Part of the Morrowind Modding Madness Competition' and a line right below that with your team name like "Team Cliffracer" or something like that. Your mod will automatically be entered into the competition and be sent to our judging panel for scoring. And you can upload your mods to both Morrowind Nexus or Great House Fliggerty, both sites will work fine for mod releases. At the end of each challenge, all mods submitted by each team will be featured in one big weekly wrap-up video on the channel, so all mods will receive equal attention on the channel, regardless of where you post your mods for the competition. Keep in mind, you MUST release your mods by the end of each challenge's 14 day period to be counted towards the competition, we will not accept late entries! There are definite deadlines here! Special Note: Just to be clear, you can submit both MWSE and OpenMW mods for the competition! There are no restrictions with regards to MWSE, Lua, or OpenMW development! 3. Earn Points from the Judges Once again this year, we'll be using a completely judge-based scoring system, with scores tilted in favor of creativity. At the end of each challenge, judges will go through and play each mod for the next 7 to 10 days, and the results of their scoring will be posted publicly, so teams will know how they're ranking so far in the competition. Each mod contributes a bit to the team's ranked score, so if a team has one fantastic mod, but didn't meet any of the other challenges, they could still lose the competition as a whole, hence collaboration and working together will be key to winning victory. And to go a bit into some detail here, the total score that each mod can receive for the competition is 10 points. Hypothetically, if you release one amazing mod that everyone loves, your maximum score is 10 points, but another team could release two semi-good mods that each get six points each and they'd technically be ahead of you in score, so the goal isn't just to release one great mod, it's to make sure you manage your time well, meet the themes, and release a lot of good mods over in order to stay competitive with the other teams. Here's the criteria that each judge will be looking at for each mod: 2 Points for Mod Functionality (Mod does what it's supposed to and is also clean of GMSTs/Dirty Refs) 5 Points for Mod Innovation (Is the mod original and creative?) 3 Points for Judge Preference (Did the judge enjoy/like the mod?)4. Prizes As always with these competitions, we have a fairly large set of prizes set aside for modders to win, both for each individual challenge, and overall for the entire competition. Besides the fame and glory of coming out ahead of your fellow modding teams in gladiatorial creativity, each team that gets the highest mod score each week will get a set of Steam and Indie game prizes that they can choose from, and the grand prize winners will get a ton of Steam and Indie games as well, and not only that, they'll be declared the Ultimate Modding Champions of 2019 with all the bragging rights that entails! To be sure, 2019 has been a great year as far as Morrowind modding is concerned! So far, the community has released some 760 new mods for Morrowind in 2019, more than all of 2018 combined, and for the first time since the mid-2000s, the community is on track to release over 900 new mods by the end of the year! This is Morrowind's second golden age, and I can only hope we can keep the momentum going with yet another exciting modding competition! Best of luck to all of the contestants, I hope this competition can be a fun and exciting event for all of you, and may the best modding team win! Happy Modding and May The Best Games Never Die!
  11. In response to post #70176668. Aye, its been an amazing month! We had about 240 mods submitted for the Modathon, which aye, is probably the most active the Morrowind Modding Community has been since the days of Morrowind Summit! It truly is a new golden age of Morrowind modding! But anyway, if you need a full list of participating mods, including a post organizing them all into categories, you can find one here: https://forums.nexusmods.com/index.php?/topic/7602730-morrowind-may-modathon-month-2019-celebrating-17-years-of-morrowind/ And yeah, I'd definitely recommend getting into modding and releasing mods, the community could always use more mods and modders, and this is definitely an exciting time to be involved in the modding scene! :)
  12. The fifth annual Morrowind May Modathon Month Modding Competition, celebrating Morrowind's 17th anniversary, is officially over! And boy, what an exciting and wild ride this competition has been! Not only has this been the biggest modding competition in Elder Scrolls, or indeed, gaming modding history, but this has also been the single biggest month in Morrowind modding since 2004! With over 241 new mod releases by some 81 different modders, this was a truly massive and one of a kind event, the likes of which we may never see again. Over the last five weeks, a couple hundred new gameplay features, landmasses, quest mods, dungeon mods, immersive additions, graphical replacers, house mods, and everything else you can imagine was released by new and veteran modders alike, with countless new rising stars in the community seeking to make their impact in the competition, and dozens of modding veterans looking to hold their place as modding masters in a very crowded field. With so many new mods, providing so much new content and new ways to play the game, this competition will doubtless go down in history as one of the great turning points of the community for a new golden age of Morrowind Modding! Far from being dead, our community is as strong now as ever, and the future looks very bright indeed! To just put this month in comparison, the community only released 350 mods in all of 2014, and only 732 mods in all of 2018. And somehow, the modding community managed to release nearly 33% of all the mods from 2018 in a single month! This means we're well on our way to breaking more new records for 2019! But as exciting as this post-analysis is, we do have a full breakdown of all submitted mods down below, organized by mod category! We also have a new list of random-drawing winners for the final week of the competition, and of course our judges will be announcing the final top 3 winners of this year's Modathon sometime in July, after they somehow find the time to play through and rate them all. Anyway, here's the complete list of all mods submitted for the competition: Companion Mods: Gizmo the Guar Fabricant Companion By Melchior Dahrk Publius Claudius Follower By Gavrilo93 and Caeris The Followers By RubberManCreature Mods: Undead Mutant Zombie Bonewalkers By Stripes Dwemer Steam Centurion Bomber By Stripes Concept Art Scrib By Leyawynn Riders By Rot STFU Cliff Racers By MerlordDungeon and Location Mods: Passage of Prayers - High Fane Corridor Overhaul By Leyawynn, Sataniel and Remiros Palace of Vehk By EnclaveKiller Shrine of Mount Assarnibibi By Istreddify Far From Home By Pianobadger A Walk in the Park - Mournhold Temple Courtyard Overhaul By Seelof Fungal Grotto - Veteran Dungeon By Tel Shadow Elden Hollow - Veteran Dungeon By Tel Shadow The Banished Cells - Veteran Dungeon By Tel Shadow Darkshade Caverns - Veteran Dungeon By Tel Shadow Andalen Ancestral Tomb - Overhaul Expansion By Tel Shadow Bazaar Sewers Expanded By Tel Shadow Andalor Ancestral Tomb - Overhaul Expansion By Tel Shadow Redas Ancestral Tomb - Overhaul By Tel Shadow The Banished Cells By Tel Shadow The Banished Cells II By Tel Shadow Elden Hollow By Tel Shadow Elden Hollow II By Tel Shadow Sthomronds Workshop By Tel Shadow Andasreth Stronghold - dungeon and exterior overhaul By Rytelier Fungal Grotto By Tel Shadow Darkshade Caverns By Tel Shadow Tel Vos - Dungeon Overhaul By Tel Shadow Darkshade Caverns II By Tel Shadow Fungal Grotto II By Tel Shadow Vernheim By Tel Shadow Sthonbric Ruin By Tel Shadow Jrirtes Fort By Tel ShadowGameplay Mods: Limited Intervention By Merlord Attribute Mastery By MongolianPolitics Alternate Acquisition - Spell Breaker By Jaig Drop Light By NullCascade Quick Loadouts By Merlord Marksman Rebalanced By Merlord Morrowind Balance Overhaul By Chantox Kill Command By Merlord No More Slaughterfish By Tel Shadow No Combat Menu By Merlord SneakARS By Tizzo Stripes' Birthsign Advancement By Stripes First Aid By MongolianPolitics Alternate Acquisition - Daedric Armor By Jaig Smart Helmet By Abot Melee Magic Missiles for OpenMW By MongolianPolitics MWSE 2.1 Journal Search and Edit By Svengineer99 Merlord's Character Backgrounds By Merlord GAMA - Go Away Move Along By l1lartur0 Move Along By RubberMan Less OP Conjuration By Virnetch OP Unique Items By Guinefort1 Defensive Stance By Merlord Tooltips Complete By Anumaril21 inom - Inventory Mouse Wheel By isNaN Get Sharp By RubberMan and Greatness7 Book Worm By Merlord Pincushion By Hrnchamd Better Balanced Combat for OpenMW and TES3MP By SilentNightxxx REFResH By Stripes Comfy Pillow for a Restful Sleep By Redondepremiere Wings of Will - Willpower based levitation speed (MWSE Lua) By Sataniel Book Pickup By NullCascade Bed Buddies By Merlord Smart Map By Abot HUD Hider By NullCascade The Sooner You Leave By Capostrophic Alternate Acquisition - Ebony Mail By Jaig Clearly Cursed Coins By Bhhorton Cantrips By Danae Give a Gift By NullCascade Potion Mod By Uncle Boss The Last Witness By NullCascade Projectile Enchant Capacity By PianobadgerGraphics Mods: Unique Solvistapp By RubberMan Unique Cloudcleaver By RubberMan Unique Axe of Deep Biting By RubberMan Unique Wooden Staff of Shaming By RubberMan Furn Overhang 18 Smoothed - A Mini Mod by PeteTheGoat Unique Stormkiss By RubberMan HD Forge By Pherim MorrowSims Hairs for MacKom Heads By Kerrschtein Unique Greed By RubberMan Unique Azura's Servant By RubberMan Properly Smoothed Meshes By Stuporstar Unique Dark Sun By RubberMan An Ebony Helm Replacer By Nini Unique Kings Oath By RubberMan Nordic Iron Helm Replacer By RubberMan Unique Rammekald By Remiros Nord Leg Replacer By RubberMan For Jiub's Sake - a Better Heads fix By Domcroy Vanilla Style White Suran By Leyawynn Vanilla Style Red Vos By Leyawynn Unique Shockbite Halberd By RubberMan Mudcrab Replacer By PeterBitt and Pherim Smooth Glass Weapons By Stuporstar Smooth Orcish Weapons By Stuporstar Silver Mesh Improvements By Remiros Unique Snowy Crown By Melchior Dahrk Sleek Steel Tanto By Stripes Adamantium Claymore Replacer By RubberMan Adamantium Axe Replacer By RubberMan Nordic Mesh Improvements By Remiros Unique Tavern Signs for Tamriel Rebuilt By Rats Swappable Texture Signposts By Stuporstar Atlased Silt Strider By PeteTheGoat Better Ohmes Raht (BetterBodies and Heads) By Malic De-outlandered main menu and Daedric UI textures By Red Furry Demon Common Shoe Pack By RubberMan Weather Adjuster By Hrnchamd Shalk Creature Replacer PBR By Lord Berandas Nordic Weapons Replacer PBR By Lord Berandas Adamantium Boots Replacer By RubberMan Imperial Studded Armor 1k textures By Domcroy Labeled Roadsigns in Tamriel Rebuilt By Stripes Stripes' Menu Screens By Stripes Enhanced Night for Skies.IV By CptJoker Another Vivec Replacer By Natinnet Overlooked Meshes Replacer By Remiros HD Heads - A Female Face and Hair Replacer By LexCorp Vanilla Style Book Menu By Gilboron Aesthesia White Suran By Leyawynn Azura's Star HD By Remiros Vanilla Style Unique Eltonbrand By Leyawynn Unique Widow Maker By RubberMan Baskets By LeyawynnHouse Mods: Arena Cistern Lair By Bradford Horton Hlormaren - Dome Sweet Dome By Jaig Hidey Hole By Walker Horton Tel Raloran By Corsair83 and Merlord Tel Chendzel By Walker Horton and Bradford Horton Pillow Mage Manor By Stuporstar and Denina Thief's Home By TheGraeyFox Winged Guar Deluxe Garret By Gilboron Magi Home By Sevonas Magi Fargoth's Mountain Hut By DMBaturin Verelyn Hall - Another Balmora House Mod By Leyawynn Rentable Balmora Home By RubberMan Sadrith Mora Backstreet Pod By Lucevar Balmora Slum House By Lucevar Balmora Abandoned Lookout By Stripes Warwick House By Tel Shadow and DanaeImmersion Mods: Illiterate By PeteTheGoat Graphic Herbalism - MWSE Edition By Stuporstar and Greatness7 Wolverine Hall Condensed By Tizzo Light Decay By Greatness7 and Melchior Dahrk Realistic Repair By Merlord Switchable Scriptures By Stuporstar and NullCascade Creeper Moves On By Kindi Talk Smack By Stripes Haunted Barrows By Melchior Dahrk Hortator By Gavrilo93 Balmora Guilds Expanded By Lucevar Visually Filled Soul Gems By NullCascade Dubdilla Location Fix By Half11 No Rest Without Beds By Kaedius Gondolier's License By DMBaturin Tarhiel Journal Fix By Pianobadger Pillar Man Vivec By Aleist3rItems Mods: Go Fletch By Merlord and Remiros Mage Lights By Stripes Rollies By Stripes Magic Wands for OpenMW By MongolianPolitics Great House Rings By Stripes Duke's Armor Set Full By Sfinna Ironfoot Stuporstar's Travel Trunk By Stuporstar The Stormhold Archer By Gavrilo93 Fishysticks for Everyone By Stripes ABCs for Outlanders By Melchior Dahrk Triphibian Shoes By Eddie5 Sword of Souls By Tel Shadow Staff of Embers By Tel Shadow Winters Breath By Tel Shadow Weapon Sheathing - Tamriel Rebuilt By Leyawynn Ceremonial Adamantium Armor By RuffinVangarr Hunter's Mark - A Marksman Mod By Remiros 6th House Amulet Unique By StripesJoke Mods: Fate of Arya - Easter Egg By TheDrunkenMudcrab Infinity Wraithguard By Melchior Dahrk and NullCascade The Great Love Pillow Hunt By Stuporstar and Merlord Witch Of The Sands By Trainwiz Ligma By SilentNightxxx Club Dagoth By Tel Shadow Ricardo Milos in Curio Manor By Aleist3r Tavern of Broken Dreams By DmbaturinLandmass & Landscape Mods: Valley of the Wind Overhaul By Leyawynn Remiros' Groundcover By Remiros - Vtastek - Hrnchamd Vvardenfell and Solstheim Worldspace Remaster By Wollirollo and VSW contributors Skylands By 789 Nebula Isles By Tel Shadow Tel Yana - Beta Build By Tel ShadowModder Resources and Utilities: Extra Vanilla Style Building By RubberMan The Gridmap By The TES III Cartography Club and Atrayonis DIY War Hammer Kit By RubberMan TES3Merge By NullCascade Areishia Academy - (Modders Resource) By Tel Shadow Gun Gale Tower - (Modders Resource) By Tel Shadow Phantomhive Manor - (Modders Resource) By Tel Shadow Schloss Neuschwanstein - (Modders Resource) By Tel Shadow Hellsing Mansion - (Modders Resource) By Tel Shadow Hearfilia Residence - (Modders Resource) By Tel Shadow Roswaal's Mansion - (Modders Resource) By Tel Shadow Darther's Mansion - (Modders Resource) By Tel Shadow Hunters Castle - (Modders Resource) By Tel Shadow Dwemer Submarine (Modders Resource) By Tel Shadow Nebula Manor - (Modders Resource) By Tel Shadow Gwen's Halberd By RubberMan Imperial Lion Shield By RubberManMultiplayer Mods: Arena of the Immortals DEMO for TES3MP By Melchior DahrkMusic Mods: Cliffy's Additional Morrowind Music By CliffyQuest Mods: Thieves' Guild in Gnaar Mok By Gavrilo93 Dura gra-Bol's House Reclaimed - And the Grab-All Gang By Melchior Dahrk Courtesy - Small Quest Revamp By Chantox Census and Excise Office Faction By Gavrilo93 Sword of the Kagouti King - A Quest for Tamriel Rebuilt By Melchior Dahrk and RubberMan Ashlander Quests By Gavrilo93 Spectral Siege By Bradford and Walker Horton My Sixth House Main Quest Replacer By Vladxn Moonlight on the Odai River By MatthewTheBagel Quest For The Golden Mace - Daubeny's Adventure By RolledFig Strike at the Camonna Tong By ProfArmitage The Corpse and the Skooma Pipe Overhaul By Gavrilo93 Cloudcleaver for Good Guys By Kerrschtein Artifacts Redone By Hamod9041 King of Worms By Tel Shadow and Caeris Swamp Fever By Luccar and RubberManTown Mods: The Drop Off By Darkry115 New Arenthia By Kyromods Tel Sudia (WIP) By Malic Vvardenfell Expanded - Seyda Neen Slums By Yommumoi Vvardenfell Revisited - Pelagiad By Ennet Winterhoof Lived Towns - Seyda Neen By Virnetch Tel Vos Castle - Overhaul By Tel Shadow Vvardenfell Revisited Khuul By Ennet Winterhoof Wolverine Hall Overhaul By MortA special thanks goes out to all of the modders that participated, this has been an amazing and record-breaking competition, and of course thanks also goes to our amazing community, without which none of this would be possible! As always, the best games never die, and we've proven once again just how true that statement is! Thanks for making Morrowind great, and I'll see you all next year for the 2020 Morrowind Modathon!
  13. In response to post #69781508. I'm afraid the competition is really only for new or previously unreleased mods. Having said that, I gotta say I always liked your Imperial and Bitter Coast texture packs from back in the day, we've actually showcased some of them in the past. Also, don't know if you know this, but all of your mods are still available on Morrowind Modding History, they managed to copy almost everything from PES before the collapse.
  14. In response to post #69772193. Aye, it's only new mods or previously never released before mods (as some people do release modding projects they've been working on for years with the Modathon). Though you should still totally re-upload your mods on the Nexus, there's still a pretty active modding scene here and I'm sure people would appreciate them. Also, it looks like at least one of your mods was saved from PES on Morrowind Modding History, but MMH is more historical archives, not many people know to look on there.
  15. Morrowind May Modathon Month 2019 - A Modding Competition for the Community! Participating Mods: Description: STFU Cliff Racers By Merlord Gizmo the Guar Fabricant Companion By Melchior Dahrk Wolverine Hall Condensed By Tizzo Areishia Academy - (Modders Resource) By Tel Shadow Gun Gale Tower - (Modders Resource) By Tel Shadow Phantomhive Manor - (Modders Resource) By Tel Shadow Schloss Neuschwanstein - (Modders Resource) By Tel Shadow Hellsing Mansion - (Modders Resource) By Tel Shadow Hearfilia Residence - (Modders Resource) By Tel Shadow Better Balanced Combat for OpenMW and TES3MP By SilentNightxxx REFResH By Stripes Illiterate By PeteTheGoat Graphic Herbalism - MWSE Edition By Stuporstar and Greatness7 Skylands By 789 Weapon Sheathing - Tamriel Rebuilt By Leyawynn Ligma By SilentNightxxx Roswaal's Mansion - (Modders Resource) By Tel Shadow Darther's Mansion - (Modders Resource) By Tel Shadow Hunters Castle - (Modders Resource) By Tel Shadow Dwemer Submarine (Modders Resource) By Tel Shadow Nebula Manor - (Modders Resource) By Tel Shadow King of Worms By Tel Shadow and Caeris Vanilla Style Book Menu By Gilboron Vvardenfell Revisited Khuul By Ennet Winterhoof Aesthesia White Suran By Leyawynn Comfy Pillow for a Restful Sleep By Redondepremiere The Banished Cells By Tel Shadow The Banished Cells II By Tel Shadow Elden Hollow By Tel Shadow Elden Hollow II By Tel Shadow Gwen's Halberd By RubberMan Wings of Will - Willpower based levitation speed (MWSE Lua) By Sataniel Book Pickup By NullCascade Azura's Star HD By Remiros Ceremonial Adamantium Armor By RuffinVangarr Imperial Lion Shield By RubberMan Bed Buddies By Merlord Vanilla Style Unique Eltonbrand By Leyawynn Smart Map By Abot Sthomronds Workshop By Tel Shadow Nebula Isles By Tel Shadow Verelyn Hall - Another Balmora House Mod By Leyawynn Rentable Balmora Home By RubberMan Sadrith Mora Backstreet Pod By Lucevar Swamp Fever By Luccar and RubberMan Balmora Slum House By Lucevar HUD Hider By NullCascade The Sooner You Leave By Capostrophic Club Dagoth By Tel Shadow Publius Claudius Follower By Gavrilo93 and Caeris Balmora Abandoned Lookout By Stripes Alternate Acquisition - Ebony Mail By Jaig The Followers By RubberMan Clearly Cursed Coins By Bhhorton Hunter's Mark - A Marksman Mod By Remiros Cantrips By Danae Andasreth Stronghold - dungeon and exterior overhaul By Rytelier Fungal Grotto By Tel Shadow Darkshade Caverns By Tel Shadow Give a Gift By NullCascade Potion Mod By Uncle Boss Unique Widow Maker By RubberMan Ricardo Milos in Curio Manor By Aleist3r Warwick House By Tel Shadow and Danae Tavern of Broken Dreams By Dmbaturin Tel Yana - Beta Build By Tel Shadow Wolverine Hall Overhaul By Mort Light Decay By Greatness7 and Melchior Dahrk Realistic Repair By Merlord Baskets By Leyawynn Tel Vos - Dungeon Overhaul By Tel Shadow 6th House Amulet Unique By Stripes Darkshade Caverns II By Tel Shadow Fungal Grotto II By Tel Shadow Switchable Scriptures By Stuporstar and NullCascade Vernheim By Tel Shadow Sthonbric Ruin By Tel Shadow Jrirtes Fort By Tel Shadow The Last Witness By NullCascade Projectile Enchant Capacity By Pianobadger Limited Intervention By Merlord Attribute Mastery By MongolianPolitics Alternate Acquisition - Spell Breaker By Jaig Valley of the Wind Overhaul By Leyawynn Unique Solvistapp By RubberMan ABCs for Outlanders By Melchior Dahrk Drop Light By NullCascade The Corpse and the Skooma Pipe Overhaul By Gavrilo93 Unique Cloudcleaver By RubberMan Cloudcleaver for Good Guys By Kerrschtein Unique Axe of Deep Biting By RubberMan Winged Guar Deluxe Garret By Gilboron Triphibian Shoes By Eddie5 Lived Towns - Seyda Neen By Virnetch Unique Wooden Staff of Shaming By RubberMan Sword of Souls By Tel Shadow Fungal Grotto - Veteran Dungeon By Tel Shadow Furn Overhang 18 Smoothed - A Mini Mod by PeteTheGoat Quick Loadouts By Merlord Elden Hollow - Veteran Dungeon By Tel Shadow The Banished Cells - Veteran Dungeon By Tel Shadow Visually Filled Soul Gems By NullCascade Staff of Embers By Tel Shadow Darkshade Caverns - Veteran Dungeon By Tel Shadow Winters Breath By Tel Shadow Marksman Rebalanced By Merlord Unique Stormkiss By RubberMan Dubdilla Location Fix By Half11 Magi Home By Sevonas Magi Morrowind Balance Overhaul By Chantox Kill Command By Merlord No Rest Without Beds By Kaedius No More Slaughterfish By Tel Shadow Andalen Ancestral Tomb - Overhaul Expansion By Tel Shadow Bazaar Sewers Expanded By Tel Shadow Andalor Ancestral Tomb - Overhaul Expansion By Tel Shadow Redas Ancestral Tomb - Overhaul By Tel Shadow Tel Vos Castle - Overhaul By Tel Shadow Gondolier's License By Dmbaturin No Combat Menu By Merlord Remiros' Groundcover By Remiros - Vtastek - Hrnchamd SneakARS By Tizzo Stripes' Birthsign Advancement By Stripes Artifacts Redone By Hamod9041 HD Forge By Pherim MorrowSims Hairs for MacKom Heads By Kerrschtein Tarhiel Journal Fix By Pianobadger Witch Of The Sands By Trainwiz Unique Greed By RubberMan Pillar Man Vivec By Aleist3r Fargoth's Mountain Hut By Dmbaturin Unique Azura's Servant By RubberMan Properly Smoothed Meshes By Stuporstar Unique Dark Sun By RubberMan First Aid By MongolianPolitics Go Fletch By Merlord and Remiros Smart Helmet By Abot Thieves' Guild in Gnaar Mok By Gavrilo93 Undead Mutant Zombie Bonewalkers By Stripes An Ebony Helm Replacer By Nini Unique Kings Oath By RubberMan Nordic Iron Helm Replacer By RubberMan Unique Rammekald By Remiros Nord Leg Replacer By RubberMan For Jiub's Sake - a Better Heads fix By Domcroy Alternate Acquisition - Daedric Armor By Jaig Mage Lights By Stripes Vanilla Style White Suran By Leyawynn Vanilla Style Red Vos By Leyawynn Unique Shockbite Halberd By RubberMan Mudcrab Replacer By PeterBitt and Pherim Dura gra-Bol's House Reclaimed - And the Grab-All Gang By Melchior Dahrk Smooth Glass Weapons By Stuporstar Smooth Orcish Weapons By Stuporstar Melee Magic Missiles for OpenMW By MongolianPolitics Courtesy - Small Quest Revamp By Chantox Creeper Moves on By Kindi Rollies By Stripes Extra Vanilla Style Building By RubberMan Passage of Prayers - High Fane Corridor Overhaul By Leyawynn, Sataniel and Remiros Silver Mesh Improvements By Remiros Unique Snowy Crown By Melchior Dahrk Sleek Steel Tanto By Stripes Arena of the Immortals DEMO for TES3MP By Melchior Dahrk Adamantium Claymore Replacer By RubberMan Adamantium Axe Replacer By RubberMan Nordic Mesh Improvements By Remiros Magic Wands for OpenMW By MongolianPolitics MWSE 2.1 Journal Search and Edit By Svengineer99 Unique Tavern Signs for Tamriel Rebuilt By Rats Merlord's Character Backgrounds By Merlord GAMA - Go Away Move Along By l1lartur0 Census and Excise Office Faction By Gavrilo93 Dwemer Steam Centurion Bomber By Stripes Palace of Vehk By EnclaveKiller Move Along By RubberMan Arena Cistern Lair By Bradford Horton Swappable Texture Signposts By Stuporstar Atlased Silt Strider By PeteTheGoat Better Ohmes Raht (BetterBodies and Heads) By Malic De-outlandered main menu and Daedric UI textures By Red Furry Demon Less OP Conjuration By Virnetch Sword of the Kagouti King - A Quest for Tamriel Rebuilt By Melchior Dahrk and RubberMan Talk Smack By Stripes Concept Art Scrib By Leyawynn Vvardenfell and Solstheim Worldspace Remaster By Wollirollo and VSW contributors Common Shoe Pack By RubberMan Ashlander Quests By Gavrilo93 Weather Adjuster By Hrnchamd Hlormaren - Dome Sweet Dome By Jaig Great House Rings By Stripes Shalk Creature Replacer PBR By Lord Berandas Nordic Weapons Replacer PBR By Lord Berandas The Gridmap By The TES III Cartography Club and Atrayonis Haunted Barrows By Melchior Dahrk OP Unique Items By Guinefort1 The Drop Off By Darkry115 Duke's Armor Set Full By Sfinna Ironfoot Spectral Siege By Bradford and Walker Horton New Arenthia By Kyromods My Sixth House Main Quest Replacer By Vladxn Adamantium Boots Replacer By RubberMan Stuporstar's Travel Trunk By Stuporstar Imperial Studded Armor 1k textures By Domcroy Tel Sudia (WIP) By Malic Hidey Hole By Walker Horton Vvardenfell Expanded - Seyda Neen Slums By Yommumoi Moonlight on the Odai River By MatthewTheBagel Labeled Roadsigns in Tamriel Rebuilt By Stripes Fate of Arya - Easter Egg By TheDrunkenMudcrab Tel Raloran By Corsair83 and Merlord DIY War Hammer Kit By RubberMan Stripes' Menu Screens By Stripes Defensive Stance By Merlord Tooltips Complete By Anumaril21 Vvardenfell Revisited - Pelagiad By Ennet Winterhoof Quest For The Golden Mace - Daubeny's Adventure By RolledFig inom - Inventory Mouse Wheel By isNaN Get Sharp By RubberMan and Greatness7 Infinity Wraithguard By Melchior Dahrk and NullCascade Enhanced Night for Skies.IV By CptJoker Book Worm By Merlord The Great Love Pillow Hunt By Stuporstar and Merlord Another Vivec Replacer By Natinnet Overlooked Meshes Replacer By Remiros Hortator By Gavrilo93 Shrine of Mount Assarnibibi By Istreddify Balmora Guilds Expanded By Lucevar Far From Home By Pianobadger A Walk in the Park - Mournhold Temple Courtyard Overhaul By Seelof Pincushion By Hrnchamd The Stormhold Archer By Gavrilo93 Tel Chendzel By Walker Horton and Bradford Horton Pillow Mage Manor By Stuporstar and Denina Fishysticks for Everyone By Stripes Strike at the Camonna Tong By ProfArmitage Cliffy's Additional Morrowind Music By Cliffy Thief's Home By TheGraeyFox Riders By Rot TES3Merge By NullCascade HD Heads - A Female Face and Hair Replacer By LexCorp Description: "The Road goes ever on and on down from the door where it began. Now far ahead the Road has gone, and I must follow, if I can, pursuing it with eager feet, until it joins some larger way where many paths and errands meet. And whither then? I cannot say." - J.R.R. Tolkien In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. That in and of itself is pretty remarkable, but Morrowind is more than remarkable, for, even after 17 years, this game, and the modding community it created, is still going strong, with some 24,000 mods released, over 730 of them released just last year alone! Now today, in order to celebrate the 17th Anniversary of this truly remarkable and one-of-a-kind game that we all know and love, we're once again hosting a May Modathon Month, the 5th Annual Modding Competition for the community, which has become the largest annual modding competition in the entire TES modding scene! Throughout the entire month of May, participating modders on the Nexus , The Assimilation Lab and GHF who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize! Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will naturally get featured in our Mod of the Month series, celebrating the best mods released for Morrowind each month. Not only that, but this year we're also handing out achievements, little badges that you can unlock and plug into your mod download pages! Last year's Modathon became the biggest modding competition ever held for an Elder Scrolls game, with 89 mods submitted by 45 different modders, and with your help, we can make this year an even bigger success! The best games never die, so let's make Morrowind better than ever before with tons of new mods! Achievements: Promotional Achievement Flyer Once again this year, we're including achievements that you can earn and unlock by releasing mods! These are little badges that you can plug into your mod download pages, and we have over 50 achievements that you can unlock! Release a quest mod? Achievement Unlocked! Get over 100 downloads? Achievement Unlocked! See the full list of achievements down below. Some of these achievements are rare or unique, others are common, and still more are hidden and can only be unlocked by accident or chance. Try and collect as many as you can and become a Modding Master of Madness! Full Achievement List: Unique Achievements: Champion of Madness - Sheogorath Mastery - Have a Mod named Modathon Mod of the Month The People's Choice - Vivec Mastery - Most Endorsed Mod Numbers Matter - Jim Stacey Mastery - Most Downloaded Mod Army of One - Divayth Mastery - Most Prolific Modder One in a Million - Yagrum Mastery - Most Unique Mod (Judge Vote) Panel Pleaser - Crassius Curio Mastery - Highest Overall Judge Preference Score This Functional Family - Athyn Sarethi Mastery - Highest Overall Functionality Score Of Course I'm An Expert - Neloth Mastery - Highest Overall Creativity Score The Prophecy Foretold - Azura Mastery - Win the Mod of the Month and achieve the most endorsements out of any mod Emperor, King, and Justice, Citizen - The Imperial Legion Mastery - Achieve the highest cumulative number of endorsements for all mods released for the Modathon A Warrior's Legacy - Umbra Mastery - Unlock all Silver and Copper AchievementsRare Achievements: A Show Of Power - Almalexia Mastery - Achieve at least 25 endorsements and 1000 downloads with a Modathon Mod You Are A Credit To Your House - Aryon Mastery - Achieve at least 25 endorsements on a Modathon Mod Cliff Racer Fly So High - Cliff Racer Mastery - Release at least 5 mods for the Modathon The Nine Divines - Akatosh Mastery - Release at least 9 mods for the Modathon Lesh Make A Deal - Mudcrab Merchant Mastery - Achieve over 1000 downloads on a Modathon Mod Destined for Great Things - Barenziah Mastery - Achieve 1000 combined downloads for all mods released for the Modathon Cult of Personality - Sanguine Mastery - Achieve 50 combined endorsements for all mods released for the ModathonUncommon Achievements: Let Me Tell You A Story - Larrius Varro Mastery - Achieve at least 10 endorsements on a Modathon Mod Triple Threat - Naked Nords Mastery - Release at least 3 mods for the Modathon I'm Creeping! - Creeper Mastery - Achieve over 100 downloads on a Modathon Mod Jack-Of-All-Trades - Caius Cosades Mastery - Release a mod for Modathon that covers at least four categories (e.g. landmass, quests, player homes, etc...)Common Achievements: Double Trouble - Release at least 2 mods for the Modathon No N'Wah Allowed - Release a mod using only vanilla assets Adventures Await - Release a Quest Mod for the Modathon New Horizons - Release a Landmass Mod for the Modathon Im-Leet and Rolf the Uber - Release a Companion Mod for the Modathon I Like the Way You Look - Release a Graphics Mod for the Modathon Morrowind is Home - Release a House Mod for the Modathon Cluttermonkey - Release an Items Mod for the Modathon Let Me Tweak That - Release a Gameplay Mod for the Modathon The Only Game In Town - Release a Town Mod for the Modathon Better Take A Torch - Release a Dungeon Mod for the Modathon These Boots Are Ruined! - Release a Creature Mod for the Modathon Let Me Immerse You - Release an Immersion Mod for the Modathon Papers, Please - Release a CharGen Mod for the Modathon The Choice Is Yours - Release a quest mod with more than one outcome option Apprentice Of The Clockwork God - Release a mod which uses MWSE for the Modathon You and I Are About to Become Very Close - Cooperate with at least one other modder to release a Modathon Mod Many Fall, But One Remains - Release a mod which touches on the original Main Quest for the Modathon Novice of Madness - As a New Modder, release your first mod for the Modathon Veteran of Madness - Release a mod in two or more Modathons CHIMming It - Release a mod in three Modathons in a row City of Light, City of Magic - Release a mod in Mournhold for the Modathon Seen Any Elves? - Release a mod on Solstheim for the Modathon Rebuilding Tamriel - Release a mod which takes place in Mainland Morrowind or another Province for the Modathon It's Always Better Together - Release a TES3MP Mod for the Modathon Open Possibilities - Release an OpenMW Mod for the Modathon The Lusty Argonian Maid - Release a Resource for the Community Wealth Beyond Measure - Release a Mod which allows the purchase of something which costs at least 10,000 septims I Don't Recall Using Teleportation. Yet There I Was. Alone. Naked. - Release a mod that teleports the player to somewhere unexpected. I'm Sure You'll Fit Right In - Release a House Mod in Balmora Why Walk When You Can Ride? - Release a mod that takes place in or touches upon four different towns or cities.Hidden Achievements: Chance's Folly - Get second place in the Mod of the Month. So close, yet so far. A Lucky Break - Win the random drawing portion of the Modathon at least one time. Aedra And Daedra - Release a mod which allows you to communicate with an Aedra and/or Daedra The Affairs Of Wizards - Release a mod involving the love interest of a magic-focused character Legions Of The Dead - ??? The Buying Game - ??? Ice And Chitin - ??? Odd Rumor - ??? Smuggler's Island - ??? Varieties of Faith - ??? Ahh Yes, We've Been Expecting You - Release a Mod on May 1st Vagaries of Magicka - ??? To Be Revealed on May 2nd Honor Among Thieves - ??? To Be Revealed on May 2nd The Warrior's Charge - ??? To Be Revealed on May 2nd Secrets of Dwemer Animunculi - ??? To Be Revealed on May 2nd Progress of Truth - ??? To Be Revealed on May 2nd The Old Ways - ??? To Be Revealed on May 2nd The Importance of Where - ??? To Be Revealed on May 2nd Grasping Fortune - ??? To Be Revealed on May 3rd Arcana Restored - ??? To Be Revealed on May 3rd Poison Song - ??? To Be Revealed on May 3rd A Game at Dinner - ??? To Be Revealed on May 3rd A Dance in Fire - ??? To Be Revealed on May 3rd The Hope of the Redoran - ??? To Be Revealed on May 3rd The Locked Room - ??? To Be Revealed on May 3rd Breathing Water - ??? To Be Revealed on May 3rd How Can You Kill A God? - ??? To Be Revealed on May 3rd We're Watching You, Scum! - ??? To Be Revealed on May 3rd Let There Be Cheese! - ??? To Be Revealed on May 3rdParticipation and How it Works: You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus, The Assimilation Lab and GHF that includes "Part of the May Modathon Month" somewhere near the top of the description or use the "Modathon 2019" tag to mark your mod as a competition entry. Every week two to three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we'll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week. If you win in one of these weekly drawings, I'll send you a message on the Nexus, GHF, TAL, or some other forum board notifying you that you've won and providing a list of games you can choose from as your prize. We have about 150 games to give away, so hopefully you'll find something you want on there! The second way you can win is through the grand prize, the mod of the month award with 5~8 games as prizes. This award is determined by a panel of three secret judges who'll be going through and rating each mod in the entire event on a simple numerical scale. The scale they'll be using can be found below: 4 Points for Mod Creativity or Innovation (What does the mod do? Is it well designed? Unique? Add something new?) 4 Points for Judge Preference (How well the judges liked the mod) 2 Points for Mod Functionality (Cleaning, Works, Are there bugs?)The total points possible for any mod is 30, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all. Indeed, we have over 150 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts. Rules: Overall this competition and giveaway is pretty easy to understand, and there aren't a whole lot of rules involved, but there are a few things we should clear up just in case. First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition. Also, we accept both tes3mp and OpenMW mods, as well as MWSE Lua mods! Regardless of which platform your mod is designed to work with, all will be accepted! Second, all submitted mods must be, at least for the most part, safe for work. Questionable content is acceptable so long as it isn't the entire mod, remember we have to showcase these and we can't showcase adult-themed mods on the channel! Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it'll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered. Remember, this only applies to mods released in May, so let's all get to modding and make this the 17th Anniversary that Morrowind deserves! If you don't know how to mod, check out our Let's Mod Morrowind series for a visual guide to modding - including interiors, basic scripting, and quest design. If you have any questions about this event, please leave a comment or send me a message! Want to check out our past Modathons? You can find playlists of the 2015, 2016, 2017 & 2018 Modathon competitions down below! Modathon 2015 - The First Annual Modathon - 15 Mods Released Modathon 2016 - The Second Annual Modathon - 29 Mods Released Modathon 2017 - The Third Annual Modathon - 29 Mods Released Modathon 2018 - The Fourth Annual Modathon - 89 Mods Released
×
×
  • Create New...