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About Byzanthium
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TESV: Skyrim
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Thanks for the tips. I'll give all the suggestions a try to see which gives the results I'm looking for. Cheers!
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I'm interested in doing this as well. I've only used G.E.C.K. and the Construction Set, but I haven't attempted to retexture or recolor armor before. I have FOMM and have extracted the .dds files and opened them in GIMP, but I'm a little weary of actually doing anything with them since I'm unsure of what I'm doing. How do I recolor certain areas of the armor? Do I just use the paint brush tool and color over the area? Won't this cover up the present texture? How do I recolor the area without destroying the texture?
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Teleport Spell to Custom World Space
Byzanthium replied to Byzanthium's topic in Oblivion's Mod troubleshooting
Ah yes, that makes perfect sense now. Derp. Thank you much for the help. -
Teleport Spell to Custom World Space
Byzanthium replied to Byzanthium's topic in Oblivion's Mod troubleshooting
Thanks for the response. I typed Begin ScriptEffectStart wrong in my post, but it is right in my script. Sorry about that. But yes, I figured there was something weird about teleporting to worldspaces. So I should be teleporting to an interior? Is it possible to teleport to the worldspace and be in the exterior, say right outside the house? I'm not new to using the Construction Kit, but this is the first time I've attempted a new worldspace. -
I have created a custom world space, raised the land, blah blah... I created a spell to teleport me to this world space, placed a Xmarker in the world space to teleport to. But when I use the spell in-game, I get a loading screen with a working loading bar, then a black screen, then a loading screen again with a full loading bar that just sits here. What am I doing wrong? Any ideas/suggestions are appreciated. My spell script is as follows: scn aaByzBeachTeleportSpell Begin ScriptEffectSpell Message "Teleporting to safety." End Begin GameMode player.MoveTo aaBBXmarker End Thanks