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sillirion

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  1. For RaceMenu search in this post http://forums.nexusmods.com/index.php?/topic/879577-racemenu/ For creation kit, https://www.youtube.com/watch?v=xfYBeeD5Q2g http://www.creationkit.com/Dark_Face_Bug http://forums.nexusmods.com/index.php?/topic/587550-creation-kit-npc-facial-textures-help/
  2. Scriptname DragonbornArmySCRIPT extends activemagiceffect ARMOR PROPERTY dragonArmor AUTO EFFECTSHADER PROPERTY dragonArmsFX AUTO FLOAT PROPERTY timer AUTO OBJECTREFERENCE PROPERTY dbAncientMarker AUTO ACTORBASE PROPERTY ancient AUTO EVENT OnEffectStart(Actor akTarget, Actor akCaster) akTarget.addItem(axe) akTarget.ancient.equipItem(dragonArmor, TRUE, TRUE) akTarget.dragonArmsFX.Play(ancient) ENDEVENT EVENT OnEffectFinish(Actor akTarget, Actor akCaster) akTarget.ancient.disable() akTarget.ancient.moveTo(dbAncientMarker) akTarget.ancient.unEquipItem(dragonArmor, TRUE) akTarget.dragonArmsFX.Stop(ancient) ENDEVENT If you want the effect to target you.. Replace akTarget by akCaster
  3. I search your thing but couldn't find it, anyone can help on this script?
  4. Hello, guys i'm trying to make a script who make the mage check the weakness to elements before attacking with the good spell but i can't make it work any help? (compile fine but doesn't work ingame,tryied addspell,equipspell...) Scriptname SmartMageAi extends Actor SPELL Property Fireball Auto SPELL Property IceSpike Auto SPELL Property LightningBolt Auto SPELL Property sortpardefault Auto SPELL Property monsort Auto MagicEffect Property AbWeaknessFireConstant Auto MagicEffect Property AbWeaknessFrostConstant Auto MagicEffect Property AbWeaknessMagicConstant Auto MagicEffect Property VampireAbWeaknessFireConstant Auto Event OnCombatStateChanged(Actor akTarget, int aeCombatState) if aeCombatState > 0 Self.RemoveSpell(monsort) if akTarget.HasmagicEffect(AbWeaknessFireConstan) monsort = Fireball elseif akTarget.HasmagicEffect(AbWeaknessFrostConstant) monsort = IceSpike elseif akTarget.HasmagicEffect(AbWeaknessMagicConstant) monsort = LightningBolt Elseif akTarget.HasmagicEffect(VampireAbWeaknessFireConstant) monsort = Fireball Else monsort = sortpardefault EndIf self.addSpell(monsort) ENDIF ENDEVENT
  5. You want to make your actor attack them on sight?
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