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pleasenoname

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  1. Is there currently a mod that moves all or some of the Institute scientists to our settlements?
  2. no clipping noticed on it. http://images.akamai.steamusercontent.com/ugc/103980755813135614/F55DAE86DFFDD7EA5D6D4F114BD3E0641A01D651/ http://images.akamai.steamusercontent.com/ugc/103980755813135003/4274591E387A945F9E923E593E732C733350CB9B/
  3. I made Ian West into a follower. http://www.nexusmods.com/fallout3/mods/18185/? Would be nice if someone could try it out tell me how well it works.
  4. Even the default helmets seem to look as if blocking the field of vision. Many look widened. Also keep in mind that the nose area is larger and juts out. Here is a picture of default Dawnguard helmet: http://images.akamai.steamusercontent.com/ugc/110734434614417287/35D365E3AF761E9F6F1EAA2710091594B267CBBE/ Notice the nose clipping.
  5. How do you embed the textures in a NIF? As far as I knew, only the file location/name is linked in a NIF. In all instances I've only seen them separate.
  6. In response to post #24930654. #24931014, #24933594 are all replies on the same post. This brings me to my next idea; Why don't we have a monetary prize for mod of the month or year? The entire community could contribute to the prize and the winner that month or year gets it. Another idea is custom mods made under the patronage system for specific people. O, wait that's against Bethesda's terms of service and the Nexus's policies as well. No wonder some people were mad, Bethesda and company were violating their own EULA.
  7. In response to post #24930654. #24931014, #24933759 are all replies on the same post. If the next Bethesda game has pay mods, I won't buy it. One of Dark0ne's news posts says that we won't uninstall steam. I will. When I played/modded Civ 4 there was 2 PR reps in the forum and 80% of the community there was against distributing Civ 5 only in steam. I got LFD2 to test if steam was DRM during that time. It indeed was. I never bought Civ 5. Someone gave it to me later though. I never play it That is the only reason I had steam and I decided to give Skyrim one chance with it, however I dislike the ads that constantly pop-up whenever I start it. This is all a part of the casino-fication of gaming that started with MMO's and has continued with unlock keys in game for random items (essentially gambling) and micro-transactions. I posted on the steam forums for Shadowrun, which I have from gog.com, a DRM free game distributor. Someone said they wouldn't buy Shadowrun without achievements. I told them that achievements were apart of the casino-fication of gaming in that corporations give out countless awards to the employees to boost the confidence of the employees so that they do more. It's like a cheap way of getting more out of them without paying more. The entire thread was deleted, just because I brought up the casino-fication of gaming. I'm not a gambler.
  8. I listened to the entire 2 hour Total Biscuit interview. Saw it posted on steam. Shared is with several people 3 or so days ago. I have read nearly every major discussion that occured during the controversy. I am one of the few people who can claim neutrality, because I was busy at the time. I contacted the guy who made SkyUI a few weeks before what I will refer to henceforth as the, "Modpocalypse 2015". I was hoping he could give me some tips on inserting SVG graphics I made into the game map/menu. I was going ahead on researching how to do it myself, his help would have sped up the process considerably though. So I went up to the mountain top to work on the problem myself in isolation. At the same time I was putting together another computer. I diligently learned about the menu system from fragmentary sources. Some Bethesda programmer from 2011 in posts said that he could talk about a limited set of things regarding it(meaning the menu system is DRM-ified). The menus are in flash format and some are in Scaleform flash format, which in my opinion is DRM encryption. I found a decompiler needed to access the content of the flash files. Unfortunately I had to change my Java setting to run through my browser to the decompiler in an unsecure way. More on that later The next problem was that I needed to recompile my art into the files. So long story short I had to download the Unreal engine to use it to interact with the scaleform DRM flashform. O, what is this though? I am told I must have the flash developement tool from adobe to use the command window that deals with scaleform in Unreal engine. It's "only" $700, thats all. Then some rep says, "Student edition $100. At that point I don't care how much student edition is because i am insulted at the web of DRM and consumerism that is blocking my way from being creative. That's the "Great Paywall" right there. So I find a command line tool that requires me to make a batch file. Text is written in the batch file that directs stuff to file location and there are flags written in the batch file to configure how it compiles. I am not a programmer so setting the flags is a matter of trial and error for me. I sucessfully alter the menu with the command line tool, however the flags are incorrect so the game crashes on menu open. Still more trial and error to go. Unbeknownst to me during my isolation the Modpacalypse had started. Since hearing about paid mods I fell into a deep sadness and couldn't play Skyrim at all. Also Chinese hackers invaded my computer through the Java connection used for the decomiler and even boot time scan wouldn't remove the virus infestaion and I had to remove the hard drive completely. This is the main reason I missed the Modpocalyse. Eventually I came down from my mountain of isolation with my half finished stone tablets as it were of modifications. And from a distance I saw the modding community making a golden calf or perhaps a gear logo, it was on the horizen, hard to see. Everyone was going crazy and doing all manner of wild things and I asked my brother aa..., I mean Dark0ne (Robin Scott), "I left you to watch over them, why have not you stopped this?". And he said to me, "They gave me gold and forced me to do it". At the ignobility of it I threw down the stone tablet of unfinished mods on the ground and it broke into pieces. I then try to see the paymods that are up during the end of the Modpocalypse. I notice they all have cover art like some slick advertising campaign, that makes me wonder how that could be organized on such short notice. I see the conversation on Reddit and watch as Gabe dodges questions about DRM and exclusivity(meaning he plans to enact it if possible). Also I should mention that the money to the Nexus from the workshop while in your mind, as well as your lawyers mind as being clear legally, is not safe in a social context. The intent of the money is because some people believe that if they give you money that they have you or you owe them. Its a win-win for the giver of the money in that if things go sour the community percieves that you sold out. So its a lose-lose for you to take that money I believe the distributor involved in this sees you as competition, because it is trying to make it self the one shop stop for everything (just look at the Community tab). That is why they left for the weekend and walked away. When it was said, "Didn't someone speak to you" that translates into didn't you get your money, go away. You are British so you may not see that. There are minor differences in communication style. This is further demonstrated in the comments of a certain mod author that took his pay mod down. Someone else's assets were in it and he was in a non-disclosure agreement with the distributor. The advice he got from the distributor was to go ahead post the mod up its fair game. So in effect they encouraged stealing. Then after he did the right thing by requesting it be taken down, they told him that they wouldn't remove it unless made to by the law. It was theirs. Both business insider and Forbes articles were written about how it was such a bad idea. Also I noticed LFD2 doesn't have pay mods. something to think about. I believe it was purposeful to create division in the community. And so after the stone tablet modifications lay on the ground as shards, the golden calf was melted down. Everyone was made to drink the melted down gold. Brum... something, protested and called me a "terrorist", while he was sitting next to a guy named Toatl, despite the fact I was on the mountaintop during the entire Modpocalypse. Then my brother Dark0ne and that Brum guy said, you don't contribute enough and you were on the mountaintop this whole time, you feel "entitled". Dark0ne, you have said that it takes $500,000 to run the servers apparently. Perhaps the community should off load this expensive cost from you. There are many good programmers in the community that could make a peer to peer client that could be used by the tens of thousand or millions of Skyrim or other game players to host the mods in part on their computers in decentralized parts. This would offload monetary concerns from you.
  9. Well not really, some mods are one of a kind and you can't just go find a different one. There's only one SkyUI, one Inigo, one Immersive Armors, one Flora Overhaul. You won't be able to find replacements for a lot of great mods, and it'd suck if you had to settle for mods that might be vastly inferior. The best mods have always been unique, but that doesn't mean you have some inherent right to them. Those mods are unique and there's no option now, but if they were not free there's a very reasonable chance that alternatives would be created maybe even by you. I just came up with something to explain my view of this situation over on the official forums based on this quote: "Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime." Maimonides. Chesko, Arthmoor, and the SkyUI team have always shared freely with the community. They have been master fishermen and mentors to others. They said that they would gladly continue help people learn to fish but those who just wanted to eat what had already been caught would have to pay a little. The community demanded their usual free daily catch of fish and have gotten it for now. I understand that it's easier to just eat the free fish someone else caught, but to keep expecting them to fish for you every day is definitely entitlement. What is more valuable to the community the knowledge of how to construct mods or the mods themselves? Choose wisely because in the longer term you could end up with neither. I have zero 3D modeling experience, my scripting knowledge is very limited, and even if I learned and practiced for a very long time, I doubt I would be able to recreate or make something as good as a lot of the mods I use that are just simply more complicated and beyond my capabilities. The idea that 'if you want a mod just make it' is really like 'if you don't like this computer just go make your own'. Modding is a fairly technical thing, and not everyone has the ability or tools to do it as well as others. Or the time or the energy or the drive. And hey, there's nothing wrong with that. It's not a tool most people will need in their daily lives, and if they just want to download something they can enjoy, I see no reason to shame them for not being able to do it themselves. I've assembled 4 computers with every operating system imaginable. Do not discount your own abilities and potential to learn. I have used blender and gimp. Scripting is simply learning the vocabulary. And I am currently trying to figure out how icons can be inserted into the drm'd menu system of Skyrim. All these things are easy to learn, not many people are good a teaching though. This is a problem that manifests in all walks of life.
  10. But he says there will be consequences for it, kinda like the Thalmor are his boss.
  11. I am making map icons in SVG format and I was wondering what the easiest way was to insert them into the game. If anyone has information on this it would be much appreciated and I could finish a very nice looking set of icons.
  12. In response to post #23597669. With youtube monetization there are many claims of copyright that aren't even true. Someone will have made some music entirely on their own and get a copy write claim against the account(seen it talked about in youtube videos). If the person doesn't call up a lawyer, youtube will automatically monetize the video for the claimant. Thus the person making the claim gets the money from it.
  13. In response to post #23594324. #23595389, #23595539, #23596279, #23597084, #23598029, #23598694, #23598769 are all replies on the same post. I started using the Unofficial patch for the Bethesda Hi-res textures recently, because I read the entire change log and all the changes seemed appropriate (applying correct path for texture and such). However, I don't use the other Unofficial patches. Mainly because I like to use the bugs as an opportunity to learn, by fixing them. I'm noticing now that some people are beginning to make their mods dependent on the Unofficial patches. This could lock out many people from playing their mods that don't use the Unofficial patches . With Monetization there could be a similar issue. Say a mod gets popular and 75% of people decide that it is essential. All of a sudden it must be bought to make some other change. That already happens with the base game. Not many people want to make multiple versions of a mod with and without the DLC. Which is fine for me because I have the DLC, Some people get the DLC in stages or not at all though. Which is why I like keeping it modular.
  14. I have finally figured out why Argonian females have breasts. Argonians are Monotremes. Montremes are mammals that lay eggs and secrete milk. Platypus and Echidna are examples of the two remaining species of Monotremes on earth. Platypus lay eggs, spend all their time in water and have a duck like bill. The duck like bill on a platypus is able to sense electrical fields of other organisms. Scientists say that Dinosaurs became birds. Argonians are lizard-like. Therefore I conclude that Argonians are an early form of Monotremes, as evidenced by the feathers they have on some Argonians.
  15. I was in house Redoran in Morrowind. They actually have a +1 disposition boost toward the imperial legion. The reason for that is because house Redoran are traditionalists and military veterans. Thus they respect fellow career soldiers. They will fight, only when necessary though. They would never interfere in the affairs of external kingdoms, especially after fighting with the nords shortly before the Oblivion crisis. As for the Redguards, checkout the storyline of the "Redguard" game. The Redguards had a civil war between the traditionalists and the progressives(Crowns and forebears). The empire stepped into the fray and seized power by backing the forebears. Eventually the crowns and forebears reconciled and got a better treaty with the empire negotiated. There is no love of the empire among the Redguards and now they are free of the empire and sent special teams to Skyrim, with the purpose of arresting traitors who sold them out to the Thalmor. Their enemy is the Thalmor, so I think they would aid the rebellion in Skyrim.
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