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skywarder

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Nexus Mods Profile

About skywarder

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  • Country
    Sweden
  • Currently Playing
    Skyrim
  • Favourite Game
    Grandia 2
  1. I would very much like to be able to download this mod too, since for some reason, I didn't even get steam along with my Skyrim copy. It just installed directly to desktop without even installing Steam on my computer. Bought it from a local mall haha, but there shouldn't be any difference buying it there or at a game retailer so I don't know.. D: Provide proof of legal ownership of the game when you submit your unban request and you will be allowed to return to the site. Until then, user banned - TVD.
  2. Wow.. dropped back to page 9 in about half an hour? *_*
  3. As most people who has done the Thieves Guild questline probably know, there is a bust of the Gray Fox available to steal. Now that got me thinking. I've got a limited modding experience, but would it be possible to re-create the Gray Cowl as an actual wearable headgear with the use of this bust? Like, removing the face beneath, recolor and then make an equipable somehow? Because I think a lot of people would agree that it would be really sweet having the Gray Cowl in Skyrim, and if this was possible it would be a lot easier than just starting from a scratch? http://images.wikia.com/elderscrolls/images/1/18/Bust_of_the_Gray_Fox.jpg But anyhow, my main "request" is an equipable Gray Cowl of Nocturnal. ;D
  4. Bumping since this is really important to me, but it fell to page 2 in about 1 hour due to a lot of new threads being posted.
  5. So, I became a Werewolf and it was fun to start with and all, but later I realized that you could become a Vampire too, which would fit my char a lot better since he is, well, a stealth character. So after about 2 hours I finally completed that damn questline and cured my Lycanthropy. Later I went to Broken Fang Cave (can't rememebr it's name, but it is something like that, no?) to become a vampire since it's suposed to work now that I'm cured. But now I've been standing there for the last 2 hours being attacked by three vampires and drinking health potions, and I haven't contracted the disease yet. :wallbash: I Googled this and found out that there's presumably a bug that is preventing ex-Werewolves from becoming Vampires. And now I'm of course wondering: is there any way to fix this to make me a Vampire? Thanks in advance!
  6. Well at least my stats remained exactly the same. I actually checked twice to be sure since this was my biggest fear about using that very command. Nothing resets when I use this command.
  7. I'm surprised you didn't find anything? Because there is a very simple console command that I've used several times myself. just type "showracemenu" into the console (without the quotation marks of course) and you'll be able to change whatever you like, just like in the beginning. But note that when using this whatever makeup your character has will reset. But that's just a matter of chosing the makeup in the creator again. And the best thing of all: this won't affect anything negatively like in Oblivion. Your skills will stay the same, as will all your powers and such, and the game will now acknowledge you as whatever new race you've chosen, so that you're not mistaken for your old race. Good luck. :thumbsup:
  8. Hmm lets see.. -Enter a really small room, close the door and spawn about 1000 cheeses. -Jump down a veeeery steep cliff on your horse. I recommend The Throat Of The World ^^. -Use the Become Ethereal Shout and jump down a veeeery steep cliff (Yes, I like jumping down veeeery steep cliffs :happy: ) -Make one character for every race. - Try to make an as ugly or beautiful character as possible. -Kill everyone in a town and make a huge pile of bodies. -Contract as many diseases as possible in 24 hours. -Kill Cicero, resurrect him through the console, then kill him again. Repeat until you hate the world a bit less. :) -Try out some WTF mods. -Put lots of heavy things in a guard's pocket, attack him, and watch as he tries to kill you.
  9. So I've got a fairly simple problem. I can't take screenshots, but I've tried several different solutions thought. I tried adding "bAllowScreenshot=1" under "[display]" in the Skyrim.ini (As well as in the "SkyrimPrefs.ini" and "Skyrim-default.ini", and more recently in "low.ini", "medium.ini", "high.ini" and "VeryHigh.ini" too in my frustration). When adding that line to "Skyrim.ini" thought, it seemed to work at first. It paused for a second (as it is supposed to do when you take a screenshot), but I get no notification about a screenshot being saved, and after checking my Skyrim folder I can confirm that there are no screenshots saved. What am I supposed to do to be able to take screenshots? Thank you all in advance! :)
  10. Hello! I have decided to create a new character - a female Bosmer archer - but no matter how much editing I do I can't seem to create a Bosmer face that isn't weird or ugly. That made me think. Is there a way to add an NPC's face as perhaps a preset or something, or do you need a construction set for this? Because during the Diplomatic Immunity quest during the main quest there is a Bosmer serving girl named Brelas, which is basically the only Bosmer face that I've liked in Skyrim so far. So is it somehow possible to use an NPC's face for the player (possibly through adding it as a preset perhaps)? I figured it wouldn't be half as complicated as many suggestions here in the request forum, but then again my modding knowledge is limited. Here's her wiki page too in case you don't feel like looking it up yourself if you'd need one of her IDs or whatever: http://www.uesp.net/wiki/Skyrim:Brelas But I'd be really grateful if someone actually decided to pick this up. So thanks in advance! :biggrin:
  11. I don't know actually, but since it displays all my other eps' I guess I have xD Also,I succeeded to delete my "mod", thought nothing that helped really. I don't remember how I did, but I somehow went into file-browsing from the CS, and when I went to the Oblivion\Data-folder THROUGH the CS my modded esp was there (with a lock icon on it..?). Anyhow, I deleted it from there, but it's still the same.. every time I start up the CS a totally clean npc actor named "Player" shows up, where nothing is preset, totally empty and clean. And upon loading Oblivion.esm even the empty player actor disappears :S
  12. Yeah that's why I kinda didn't want to use that mod since I only want the crossbows to move faster. I actually enjoy the combat speed in origins more than in DA2, so I don't think I'd want to use this mod. But thanks for your reply! :D
  13. Yeah I know it's supposed to be in the Data folder (I've actually learned that :thumbsup: ) if it shows up in those menus, but it ain't there. That's the tricky part ;D Yes, I've been trying to load in different ways, trying: *Oblivion.esm ONLY, *Player.esp (I named this "mod" player - and the CS automatically loads ONLY his when starting up) and *Both Oblivion.esm and player.esp. I've tried these different ways with both the esp unactivated as well as activated in the launcher data files, yet there is no npc actor named player left in the CS, and the first file where I edited player isn't in the Oblivion\data folder, even thought it, like I said, shows up in both in the Launcher's data files and the Data menu in the CS.
  14. Hello! I have a quick request that I guess might no be TOO complicated (thought I might be wrong?). I'm looking for a mod that simply alters the "speed" rate of crossbows, making them just as fast as normal bows, either by removing the reload animation or just by speeding it up. I just CAN'T play with bows, there's something about them that bothers me. Yet I can't take the crossbows slow firing rate. I know I might sound a little whiny, but I'd really appreciate if someone could look into this! :P Thanks in advance! :)
  15. I don't really know 'bout DA:O, but in DA2 you could use the console command "runscript zz_dae_debug", and from there go through "World Map Debug -> Initialize Map -> Act 3." to unlock the map in a post-campaign savegame. I don't know if this woks in DA:O thought. You could try, but even if it works there could be places that are bugged (like The Gallows are after doin' this in DA2).
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