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JimboUK

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About JimboUK

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    United Kingdom
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    Fallout NV
  • Favourite Game
    Morrowind

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Community Answers

  1. Make your own custom one, you'll get what you want and lighting mods that change the imagespaces won't change it.
  2. I've used the Underworld template and it came out pretty dark, you can always tweak it if it's not quite right.
  3. Make sure that the references you're sending those NPCs to are marked as persistent.
  4. Make sure that whatever marker or reference you're sending them to is a persistent reference.
  5. Have you got the latest NVSE installed and is it in the right place? https://www.nexusmods.com/newvegas/mods/67883
  6. Your game shouldn't be installed in the program files, Windows protects that folder and it can cause problems with mods. This is how to move it https://help.steampowered.com/en/faqs/view/4BD4-4528-6B2E-8327
  7. Drop one on the floor, open the console and click on the item, an ID will appear at the top of the screen, the first two characters of that ID will be the load order number of the mod it came from.
  8. Install this, it says New Vegas but it works for FO3 https://www.nexusmods.com/newvegas/mods/53635
  9. Any disabled object called on by an AI package or any other script will be re-enabled by the game, it's what makes disable preferable to delete, if a script calls on something that's been deleted the game will crash.
  10. To select an object use the Prid command Prid WhatevertheIDis The object ID should now be displayed at the top of the screen to show it's selected, now enter enable into the console and it should appear. The ID you want is the reference ID, the one that appears at the top of the screen when you click on something with the console open, you don't want the baseID unless you're planning to spawn in a new one.
  11. I've never heard of it, maybe it's from a mod?
  12. No, it's the one you visit at the end of Veronica's quest.
  13. An SSD makes a hell of a difference, not so much with initial load times but stutter is cut dramatically.
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