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ulera

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  1. BUMP: I let the game run for half an hour and the transformation still didn't occur. Then I traveled to the soul cairn and this happened: http://steamcommunity.com/sharedfiles/filedetails/?id=111968884 It seems to me that Dawnguard is just broken.
  2. I'm having the same problem. Did anyone ever find a fix?
  3. Well, not kill him per se. From what I remember from my last olaythrough you bloody him a bit then he leaves, but whenever I land a hit his health doesn't drop in the slightest.
  4. Console commands don't work... I don't really have any mods that should effect alduin but I guess I could try that...
  5. Tried all three and it's still not working :( Am I just doomed? Nothing I try is working and not even console command killing him works.
  6. I just tried that... he's still invulnerable even when I wait for Paarthurnax to tell me to use Dragonrend.
  7. Well... luckily I have a save from right before that. Still, that's very annoying.
  8. On the quest alduin's bane. According to the wiki attacking him before he finishes talking makes him invulnerable, well I'm not attacking him before he finishes, I drangonrend him and when he lands he's still invulnerable. I've tried setting his health to zero with console.commands and that doesn't either. Is there anything else I can do to try to circumvent this glitch?
  9. Ever since I left Blackreach my game glitched and now all outdoor environments have Blackreach's dim lighting and particle effect at all times (day or night). It's really killing my immersion (and visibility) anyone know how I can get my environments to reset? Pics: [1] http://steamcommunity.com/sharedfiles/filedetails/?id=105864769&insideModal=1 [2] http://steamcommunity.com/sharedfiles/filedetails/?id=105864753&insideModal=1 [3] http://steamcommunity.com/sharedfiles/filedetails/?id=105864813&insideModal=1
  10. Hey I'm having this same problem... if nobody has a fix does anybody know a console code to just activate the next quest?
  11. if I remember correctly there is a perk that does something similar in the GRA dlc that does it with grenades. That might be a jumping off point model wise. Not really, these are the closest things to what you're thinking: http://fallout.wikia.com/wiki/MFC_cluster_(Mad_Bomber)_(GRA) But those scatter. I'm wanting all the sticks of dynamite to go off at once and make a bigger boom.
  12. I'd just like a mod that lets the courier take several sticks of dynamite and duct tape them together kinda kike the MFC cluster (except without the dispersion). Kinda like this: http://cdn.onedirt.com/files/2010/09/IMG_0465.jpg If somebody makes the model I could probably do it myself seeing as it's just a copy/paste of regular dynamite with a new model and larger damage.
  13. I'm an idiot. Turns out my friend never unplugged my 360 controller from the back of my computer when he left and New Vegas doesn't support dual control.
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