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Drmiller

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  1. I'm trying to make a mod where you can summon draugr(that are hostile) and when they die you can raise them back, is it possible to make them not disapear when they die or the spells time runs out?
  2. how do i make summoned creatures cost a portion of total magicka?
  3. I'm editing the familiar(EncSummonFamiliar) just to see if i can get this to work, Ive created a faction(there was none before) that is hostile to the PlayerFaction and set the aggression in AI data to aggressive and still cant get it to work, what am i missing?
  4. Is it possible to summon a creature that will be aggressive towards everything even the player?
  5. Thank killer3000ad that fixed it right up, disabled all the mods that change animations and it works, now i just have to go though and see which is the culprit. although all i had to do was deactivate the animation mods, but i didnt have to many so i must have just gotten lucky. Thanks again
  6. For some reason npcs are doing multiple rapid attacks without doing the animations, i can hear the swings its like 2-3 in like half a sec, if its a 2h i die almost instantly. Started getting the problem on a character i made yesterday.
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