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Posts
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Nexus Mods Profile
About xweto
Profile Fields
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Country
Netherlands
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Currently Playing
Skyrim
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Favourite Game
Skyrim
xweto's Achievements
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TROPICAL SKYRIM -- A CLIMATE OVERHAUL MOD [WIP]
xweto replied to Soolie's topic in Skyrim's Skyrim LE
Does this also enhance solstheim? -
I uploaded a picture to the mod so you can see it http://skyrim.nexusmods.com/mods/31254
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I made a telvanni house "tel ambur" but the mannequins keep getting in a completely different spot everytime I enter the house please help!!! ps. vanilla mannequin fix doesn't help
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thanks it worked
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every time I dispel the barrier in the vaermina quest my gamee crashes. please help!!
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Why dont you use the mod race menu and set your size to 0.25 or something like that?
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LE More Creatures and More Diversity for Skyrim Creatures
xweto replied to Deleted1308005User's topic in Skyrim's Mod Ideas
Well I totaly agree more old lore creatures is perfect and bethesda already showed goblins in the gamejam so who knowes... -
Like the idea and now you only need the world and weapons: http://skyrim.nexusmods.com/mods/10639 http://skyrim.nexusmods.com/mods/20172
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this ain't exactly it but still you should give it a go http://skyrim.nexusmods.com/mods/28522
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I know what you mean I thought about it once, it sems cool to me but downscaling everything would be so much work, I like to see someone make it though
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Is there a mod that adds a sword covered in flames?
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it does already exist http://skyrim.nexusmods.com/mods/17536
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LE amnesia, baldurs gate, and more mod requests
xweto replied to InfiltratorN7's topic in Skyrim's Mod Ideas
the monsters arent that scary in amnesia it is the whole atmosphere what makes it that scary, try skymomod it adds some scary monsters -
here it is: http://skyrim.nexusmods.com/mods/18863
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http://skyrim.nexusmods.com/mods/18463/ http://skyrim.nexusmods.com/mods/9198 I think you'll like those mods