I'm currently trying to create an enchantment that, when power attacking, applies the unrelenting force effect to the weapon and subsequently the target actor. I've managed to get the effect to work in game, but only when the target is power attacking, not the player. I'm pretty certain the problem lies with the MGEF condition, which is as follows... Target conditions: Target - Subject Function name - IsPowerAttacking Function Info - NONE Comparison - == Value 1.00 I'm not really sure what I'm doing when it comes to setting up a condition, but I think I'm right in believing "subject" refers to the player character. I've also tried assigning the condition to the enchantment, rather than the effect, with the same result. Any thoughts would be greatly appreciated. tom349