Jump to content

Mordivier2

Premium Member
  • Posts

    13
  • Joined

  • Last visited

Nexus Mods Profile

About Mordivier2

Profile Fields

  • Country
    United States
  • Currently Playing
    Skyrim & Elder Scrolls Online
  • Favourite Game
    Skyrim

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Mordivier2's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator Rare
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Did you update all your mods that make use of f4se? One of those is probably the cause (most just won't work, but some will cause a CtD) Yes I updated all mods. It crashes even when I've disabled ALL my mods. :(
  2. So all I did was update to the latest (1.9) F4SE 0_3_00. I had F4SE installed previous to this with mods and was working fine, no issues. I have done nothing new except install the new version! Any ideas?
  3. Can anyone help me? the latest build of F4SE (1.9) ) 0.3.00 is crashing every time I try to launch it. I can launch my game just fine without it, but the moment I try and launch using F4SE it tries to launch but then crashes. All I did was update! No new mods installed or anything. Help?
  4. Can someone help? Nexus isn't recognizing SSE so none of my mods work! I don't understand how to make it access the executable in the Skyrim Special Edition folder instead of the older version?
  5. I keep getting this error every time I try to install Homemaker and a few other mods. I have installed before, same versions, no problem. " A problem occurred during install: Object reference not set to an instance of an object. The mod was not installed." This happened during the last version of NMM and the current one (which I am running). Any clues?
  6. Wow. Okay that's way above my head. I just learned how to add stuff to inventory the other day! Geez... I'll have to do some reading, but thank you! Good place to start I guess. :)
  7. Hello all! I'm a newbie to the CK but managed to get a pretty decent mod up and running. Just asking for a little help with the scripting! Basically I need to fake the death of an NPC; have the system think they are dead so that an existing quest (Dark Brotherhood) thinks they are dead, when in fact, you've let them go. I picture maybe an alias dead body on the ground or something, but that NPC is running away frightened. I imagine I would have to copy the original NPC and make an alias of them and then maybe "kill" the real one? I honestly have no idea... If anyone can help, please PM me or post a reply. I don't want you to script it for me; I just need some guidance on where to look even! I've searched youtube to no avail... :(
  8. So my thoughts are I really want to be able to trigger in the quest that this person was killed, make an alias dead body replica of that person, and have them run away. I am not that familiar with scripts beyond a few basics, so if anyone can help me get started I would REALLY appreciate. I've been browsing tutorials on youtube and searched google but couldn't find anything. :(
  9. My dream mod is where you get to ascend to Divinity like Talos did. Isn't it STUPID that you can be boss of everything? Thane of every hold, Archmage of the College of Winterhold, Guild Master, Listener and Master Assasin, etc, and yet there's no reward for those major life achievements? Give me my own realm in Oblivion, my own temple, worshippers and make it so when I finally shift off my mortal coil, I will be a god! All hail the 10! :) Totally lore friendly since the psijics believe this is what happened with the other divines.
×
×
  • Create New...