So The list of internal mods is almost complete if rumours about dragon born dlc are true.But will we get seasonal foilage also. Todd Howard, game director at Bethesda Game Studios, gave the opening keynote at the 2012 DICE Summit this evening. Among his slides, he included a number of videos, one of which showed off what the developers refer to internally as the “Skyrim Game Jam.”
After the development of The Elder Scrolls V: Skyrim wrapped last year, the team was given a single week to throw whatever they wanted inside and mess around. The experiments ranged from humorous to “OMG why the F wasn’t that in the game?!” so it’s definitely worth a look.
Players have been requesting a dragon mount since before the game came out, and that (along with any other features seen in this video) may eventually become a reality, as Howard stated they all have the possibility of being released as paid downloadable content or in free updates.
A list of the internal mods:
Seasonal foliage
Flow-based water
New weapon: spears
Kill cams for magic and ranged combat
New stealth options like water arrows and assassin view
Guards can relight dark areas
Paralysis traps
Hanging structures and platforms in dungeons
Water current in dungeons
Dark dungeons
New companion options and customization
Build your own home
Adoption
Combine magic to create new spells
Goblins
Way Gate fast-travel
New unique mounts
Mounted combat
Dragon mounts
Soul Bug familiar
Kinect-enabled shouts
Footprints in snow
Better animations for fabrics
Ice and fire arrows
Werebear
Lycanthropy (werewolf) skill tree
Become a flying Vampire Lord
Vampire imp minions
New Mudcrab animations (?)
Giant Mudcrab enemy (!)