Jump to content

TardOnPC

Premium Member
  • Posts

    12
  • Joined

  • Last visited

Nexus Mods Profile

About TardOnPC

Profile Fields

  • Country
    United States

TardOnPC's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Hello, This is a simple mod request to lower the bass on the sound effect/track that is played when looting a crashed freighter. There is a constant low pitched hum effect that is played that makes my sub-woofer put out massive amounts of bass. I have to lower the volume if I need to loot a crashed freighter, super annoying. The sound effect is completely unbalanced as my sound system/woofer sound great in other games. If anyone can point me in the right direction for modifying game sound files I can do it myself as I am a hobby audio engineer; I just don't know what files to touch. Thanks.
  2. This! This is better than the original suggestion of starting the game, opening mod manager and enabling the ESPs every time! You can simply start the game from NMM custom launch or place a shortcut to the F4 SE executable on your desktop. Thanks Dimos!
  3. Bump! I was going to create a mod request post for this but see one already exists. Disable auto reload and magic weapon swap reload!
  4. Right on brother. Keep on keeping on. Nexus provides an incredible service, and it's free, but when you stop and think about it, this all costs time and money. Robin has done a great job and sticks to his principles. I hope this post is an eye opener for some people, and increases Premium membership.
  5. I have SKSE version 1.6.5 and Skyrim 1.8.151.0 and am experiencing the 2GB limit. From what I have read this issue has been fixed in patches for Skyrim and SKSE. After about an hour or so I start to get choppy/stuttering performance, unlike frame skip, and every time I go to task manager my Skyrim is at 2GB. At the start of my session the game runs silky smooth, in intense multiple NPC fights, no problems. Then after it reaches the memory limit it stutters even indoors with no action. I recently upgraded my computer and have never experienced this issue since I didn't run HD mods. Any thoughts? Is there something I have to configure to get it to 4GB? Intel Ivy Bridge 3770K 3.5Ghz Nvidia GTX 680 2GB 16GB DDR3 1600 Asus Xonar DX Windows 7 64b
  6. I don't know if this is "legal" but these armors would be awesome in Skyrim! Iron Man looks perfect for mage characters. Hawk Eye and Nick Fury look badass too http://imgur.com/a/zBJ7g
  7. Glad I am not the only one wants to see this done. It is a small change but it just makes you ask "why wasn't this done from the start?" I mean when I first pushed block and had a torch equiped the animation looks like a good one for lighting something on fire. A few minutes later I found out torches could be used to block. @Stuart: Yea I saw that mod but it does it in an overlly complex way. Adds a lesser power, autoequip torches when you pick them up, and only drops torches when you have a torch equiped and then switch weapons. @ASCLKA: You can light enemies on fire with a torch if you block bash them. Did you mean you wanted to use torches as a blunt weapon and do the same?
  8. Simple mod idea that I have wanted since launch. 1.Make torches ignite oils and fireplaces. Maybe by block bashing to keep things simple. 2. When you drop an equiped torch it should be lit. Simple as that. The one mod on Nexus that drops lit torches does it in an overly complicated way. Adds a lesser power, autoequip, and drops only when you switch weapons.
  9. I laughed when I saw OP but very good idea. The WIP sword is very nice. The handle is more practical but maybe a mammoth tusk texture and straight tip would match the original a bit better. For those who have not seen the movie the handle is actually the horn of a unicorn. The sword is pulled from the skull of a dead unicorn so that is why you see a clean handle followed by rough bone.
  10. Bump. Agree. Staff on back or using it as a walking stick when you walk outside of combat would be cool
  11. I can't seem to find anything anywhere on the subject. Is there a way to have multiple magic runes cast in Skyrim? I cast a frost rune at a choke point and then a fire rune close to my defensive position but then my frost rune disappeared. I think it would be pretty cool to be able to cast 3? runes, don't want too many since they are strong, to set up some awesome traps. I would like to see this in a mod but if this is already possible feel free to tell me I am retarded and explain what I need to do. Rune Master perk does nothing but increase distance.
×
×
  • Create New...