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phillipWireland

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  1. I have tried this in the CS numerous times but I just can’t get it right. I do love FC Reborn but it’s more than I want for some characters (especially the nightmare dungeon crawl quest). The four things I am trying to do here are: 1. Move the Alchemy station from bedroom to the back wall of the work area on 1st floor (opposite the Atronach station between the two bookshelves). 2. Put a button or switch to open/ close the sliding wall. I don't like that it is stuck open after you read the book. 3. A little room under the work platform on the main floor. The assistant would be cool to clean and as a merchant, but not essential. 4. Move the Alchemy garden from the bedroom upstairs to the main floor basically in the space in between the Atronach summoning pads. That way I can outfit the bedroom area with a dining room and kitchen (genius wizard bought a house with no way to EAT. go figure) Many of these were excellent ideas from FCR, but there was too much for a "simple" tower. If anyone could give me a hand here I would appreciate it. I have tried but I just suck here. Thanks!!!! Phillips
  2. Thanks for the Midas help, Phillips. I am just another fan of the mod who remembers being a newbie is kinda overwhelming. See ya 'round! Aliera
  3. uncertain on time in relation to specific mod. i went a while without useing the spell. i dont have bash installed except for the wrybash SI patch. I have shyed away from it on "fear of the unknown" can it help edit/ fix a save?
  4. already attempted that. it seems to give the same result with any of the save files..
  5. yea, its crazy. it shouldnt have made a dent. but yes, I get the missing content warning and asks to continue loading. when i do I can play as normal for as long as normal as far as i can tell, but when i attempt save (inside or out) by any means, it gets to 256 kb and ctd? I dont know if there is a reader for me to view my save file or a way to tell what snag its hitting i am wondering if its related to the i have no greeting issue the author posted, or the glitch that doesnt let the spell take effect?
  6. here you go, its listed as "mystic fortress" in the nexus title :/ http://www.tesnexus.com/downloads/file.php?id=38700
  7. ok, waited 4+ days (just to be sure) and no dice. crashes when I try to save if MF isnt checked in data files. can the mod esp corrupt the game itself? ps: it doesnt seem to matter which save I use (have had the mod in my game for a while now) could this be a coruption tied to the save file? if so then it wouldnt even help to reload game and all the patches would it? (although thats a lot of work)
  8. I will give this a try, I have my suspisions on it being a "deeper" issue as well but I can start here. thanks a lot!
  9. Mystical Fortress author admited occasional issue with "I have no greeting" bug, but said was working on fix that never came. The character buys an amulet that adds a lesser power when worn to summon a teleport pad to take you to fortress (very cool). but noticed that spell quit working at some point (cast spell, get light, light fades, no teleport pad). Also OBSE crashes now every 1min to 10 min. tried to uncheck MF Mod and save but now I cannot save by any means (full save, quick, auto, console) -the game crashes if I dont have the Mod checked. I even tried unchecking and moving esp to DT. The game will make a corrupted save (always 256kb so far) and without mystical fortress checked, the game wont load in OBSE. with the mod selected can load and run until quit or crash, and make good save. I have replaced the mod esp with fresh copy, and replaced Oblivion esm with earlier one I had saved to a side file. (exact same results). I have all the patches and updates for oblivion and SI and have stream, and all the recomended adds for OBSE (I am not running studder remover due to posible interfere with stream) I have BOSSed my load order and things were pretty good till just recently. with updates and patched I have 144 mods installed. but I cant get rid of Mystical Fortress. any help would be very apreciated, thanks! Phillips
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