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mystikhybrid

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    Oblivion/Fallout 3
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    Tamriel

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  1. The only thing disabled for me was settlement placed items, which was kind of a big deal. And wierd.
  2. As a long time bethesda supporter, and modder since Oblivion, this confounds and saddens me if this is intentional blocking. I really hope this isn't for some sort of weak DLC ala Horse armor. DLC is suited for quest storylines.
  3. Thanks for the add!
  4. Sure thanks for translating!
  5. Hello! I just made the spanish translation of your mod "Armor horses". Can i have your permissions to upload the translation plis?

    A lot of thanks for your answer and for the mod.

  6. Sure, you have permission, happy modding!
  7. Hi. I really like you horse armor and was wondering if I could use your mesh to make a new knights of the nine armor for my mod http://steamcommunity.com/sharedfiles/filedetails/?id=14441&searchtext= if so I would credit you and could put link to your mod. Let me know if this would be ok. Thanks :)
  8. Need ENB Screenshot Expert FInishing up my Skyrim Horse Armors mod, including all my current released armors plus a few noone has seen. I am looking for someone to test my mod an take beautiful screenshots of each horse armor in each of town. (this mod will add a different purchasable horse armor to each major city in skyrim, 6 total) check my profile for screenshots of stuff: http://skyrim.nexusmods.com/modules/members/index.php?id=294935
  9. specifically this is for horse meshes, thanks Jim I'll try that
  10. After trying that, reloading and re-navigating to each specific model in the CK seems to take as long or longer for multiple models... I really do appreciate the reply tho It would make for an epic modding tool to be able to use a console command to reload a tweaked mesh or texture, hopefully scriptdragon or someone else can do it...
  11. Is there any easier way to test rigged meshes ingame? Loading up a game to test a rigged mesh takes around 2 minutes, and slowsme down a lot... is there any trick or easier way to preview rigging/BSDismemberSkin if its working? Basically any way to view a modified mesh or texture ingame without having to exit
  12. http://skyrim.nexusmods.com/imageshare/images/294935-1330487665.jpg
  13. I am looking at the best way to implement armored horses into skyrim. 1. Buy a separate armored horse from a horse vendor, bought separate from normal horses Issues: Will not be compatible with other mods that change horses in the CK, because it would be a series of new unique horse IDs 2. Somehow have your current horses saddle mesh swapped with an armored saddle mesh *This would be ideal but I dont know if it is possible.*
  14. @ Greenlion, yea I agree much and that was my first mod, I never thought I would be making different versions, I will likely revisit that soon and use the horns elsewhere (nordic).
  15. it needs to have a special bone applied to it, I think the hip or thigh
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