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BeakieHelmet

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  1. Has there been any progress on this? That WIP looks absolutely amazing! I've tried fiddling with armors before without much luck and have a good understanding of the CK, but this is a project I'd love to help out with and would re-learn everything for, especially with the nice tutorials I've come across. Flat-chested argonians need to be in Elder Scrolls once again!
  2. If I can suggest one article of clothing I would recommend some sort of mage robe, preferably a higher end-looking one (maybe the hoodless archmage's robes, or a retexture of such?) Unarmored characters are frequently mages, so reskinning the archmage robes and making that enchantable or just plain given the archmage enchantment would probably be best. If not that, then the bartender set, since the two argonians in the bee and barb both wear that, and they're two of the few argonians in the game. The bartender set has a retexture of it, so you'd get two outfits with one stone, and you can modify the very few argonians who don't wear the bartender set to wear that. IIRC some of the dock argonians also wear that outfit. And, of course, modifying that particular outfit to fit a flatchested digitigrade female argonian would be grand~
  3. Oh no, that's fine dude, I was just wondering if there was the possibility :) I remembered what I actually wanted to ask though, will this mod ever be on the Steam Workshop? It's so much easier to stay up to date with mods with that...
  4. Two things. 1) This mod is awesome. I love pretty much everything about it. 2) Is there any chance you'll do a four-fingered hand variant for the Argonians at some point once the claw-nails are in? Y'know, so they don't have five fingers but only three toes.
  5. http://skyrim.nexusmods.com/downloads/file.php?id=8934 Well, I made a thing to fix some of the Khajiit heads. http://steamcommunity.com/sharedfiles/filedetails/?id=9711 It's also on steam workshop
  6. Well, I got mine to work, selecting effected NPC's and hitting CTRL-F4 did the trick.
  7. Same here, it shows up as right in the CK, but in the game it looks normal, like another mod is taking precedence... when it's the only mod loaded.
  8. I'm having a similar problem - I changed all of the faces of Khajiit NPC's just to tweak them and make them look better in my opinion, and the very first one I tried, Kharjo, works fine. After hours of tinkering and trying to get other ones to work... Only Kharjo is changed. Everyone else has their default look. I have no idea what's wrong or what's special that allows Kharjo to work but nobody else.
  9. For the last time, their legs are not double jointed, they do not have two knees, their legs go thigh-knee-shin-ankle-foot-toes, just like our legs. Unlike most animals we walk on our heels, where their heels hang in the air. Stand on your tip toes. You are now walking like a khajiit in Morrowind. Also this is what you guys should be posting in the "Khajiit are not ugly" department. http://static.skyrim.nexusmods.com/downloads/images/5941-2-1326315437.jpg
  10. Yes however im working very slowly waiting for the Creation Kit though. (Dont really like SkyEdit if you suggest) :whistling: Now that I've seen what the creation kit is like compared to the GECK... If the meshes get done I'd be down for remaking Vilous entirely in Skyrim. Or at the very least, the Tatola and Sailzane. Like, I'd seriously do it. I have experience in both the construction set and the GECK, I have full knowledge of the lore and can contact Kiki and Mick if I need to... and if the Creation Kit is anything like the preview we got today... I am going to mod the s*** out of this game. I can probably find a few more talented folks to get on the team to help out with both meshes and textures, but I'm not CERTAIN just yet, and I definitely need to see the creation kit first.
  11. That... looks pretty good. I'd make the shins longer and the thighs shorter but... it looks pretty good so far.
  12. Where are people getting this stuff? No, they can eat cooked meat and unless sergals are suddenly from bizarro vilous raw meat is not going to sustain them as much as cooked meat. Seriously though, where are you hearing this stuff from? have you read the world of vilous red chapter? Mit's the story that sergals came from writen by the creaters of sergals and in it it says that they can only eat raw meat Ohhh, haha, that is a thing that's said in there. The red chapter was written when Mick was fourteen, she's 24 now, suffice to say a lot has changed and a lot of things like that have been removed. Sergals eating raw meat is as Canon as nevreans being gryphons nowadays
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