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Nexus Mods Profile
About jethroe498
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Country
United States
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Mass Effect
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Mass Effect 1
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Day 1 patches, fixes, cure for the slowness and NMM temporarily down
jethroe498 replied to Dark0ne's topic in Site Updates
In response to post #10424887. Yeah, if you read the article carefully, it says that the NMM servers are offline for maintenance. It's down for everyone. -
Could make sense, I do use that mod, and I'm pretty sloppy with installations so that might be the case.
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I'm not exactly sure how to describe this, but recently I've been having this issue where I'll be walking somewhere (honestly happens everywhere. currently, I'm in Dawnstar and it's happening everywhere) and I'll run in to an invisible npc who will say the typical "Need something?" in the calm imperial voice. That's not all. When ever I run in to this issue, there are about 20 of these phantom NPCs that shove me around. I can't locate them with console or harm them with weapons or shouts. I have absolutely no clue what mod could possible be causing this phenomenon. On top of that, when ever I'm near these "things", my system starts lagging like I'm watching a bloody slide show. I honestly don't know how this could possibly happen. All the mods I have are just armor mods and ACE.
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So a while back I made a custom dragonbone texture for the imperial full helmet in GIMP, applied the texture in NIFskope and then created a standalone helmet that used the nif and texture in the CK. When I loaded up the game, the helmet's inventory model had the texture that I made, but once i put it on the texture reverted back to vanilla. Exactly what am I doing wrong in the creation kit?