Jump to content

Wydo

Premium Member
  • Posts

    1
  • Joined

  • Last visited

Nexus Mods Profile

About Wydo

Profile Fields

  • Country
    Australia
  • Currently Playing
    Skyrim, Warframe, WoT and WoWS
  • Favourite Game
    Uprising (1 & 2) (3dfx)

Wydo's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. To start - what an excellent thread this is...first time in a long time I've read 23 odd pages in a single thread ;D I've done a bit of playing around with my House in Markarth and want to record how I did it so I don't have to figure it out again, and others can use the information. At this stage all I've done is replace the 4 Dwarwan (DWE) light fitting, 2 on the Living Room walls and the 2 hanging ones - 1 in Living Room and 1 in the Entry Hall - its just too dark for my liking - no windows and all o_O Although I went through the process of getting the Position and Angle data for each, I found that for the Living Room fittings the console command Placeatme worked perfectly. The two wall mounted fittings use the Static Mesh 000e7c2a and are far too big when first spawned. Thus use command setscale with a value of 0.65 The Living Room hanging fitting uses the Static Mesh 000e7c2f and is also far too big when first spawned. Thus use command setscale with a value of 0.50 The Entry Hall hanging fitting uses Static Mesh 000e7c2e and is far too big when first spawned. I also had issues trying to spawn it with placeatme command, this maybe due to its initial size. In the end I just spawned it in my position and manually moved it with the following values: Setpos (x -1824.25 | y 110.82 | z 383.82 ) and setangle z 270 With it being miles to big, use command setscale with a value of 0.45 Note: although these light fittings have flames they do not throw any light into the area(s). I've found that I can get a reasonable throw using Ambiant light 77761 followed by DWE light 00088cf3 however I haven't figured out how to correctly position the 2 ambient lights so they look like they belong to the light fitting. To see what these light fittings - well the ones in the Living Area atleast, have a look inside Reachwind Eyrie to view working examples. Heres the finished result, as it currently stands... Update: I've had a modicum of of success with getting light from the fittings. By just selecting the fitting and using the placeatme command, the light(s) appear to be attached at about the right place as far as I can tell. I have used lights 77761 followed by b215e (candle). Its not perfect but I can live with it for now :teehee:
×
×
  • Create New...