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DonKallleOne

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  1. HI, i had to work for a long time and lost sight of all the mods, so now that i have time to play again, i seek a simple survivor mod. What i want is Hunger,Thirst and Tiredness (Sleep is needed), what i dont want (completely) stopped Health/Mana/Stamina Regen. A Debuff would be nice but complete stop is not "logicall". I intend to install "Frostfall", so it would be nice if the mod is working with that. Does someone know a mod thats simple and has the wanted features? (I heard of a mod that showed how nutrisious a potato is, and i needed to balance it...i DONT want that) Regards DKO
  2. Like the Title says, how do i manage that i can toggle on off spelss or powers. I know the nighteye mod can do it but i dont know how it manages it.
  3. Hi, i have a difficult question. I want to make a Compangion mod and dont know really how, so i took inspiration from an another mod and got some help from it. i have different textures adn meshes and its another npcs. So basically i made a new mod and it works but i the other mods helped me with it. DO i need permission for posting my mod? I hope no, then it would mean teh first compagnion modder could disallow all other mods cause some parts will deffinitially be the same (for the mod to work)
  4. Hi, i wanted to make a costom armor for stormcloaks only. Sadly i found out the meshes for Stormcloaks adn guards refer to the same nif file (and use different textures). I already contacted the maker of the Different Guards in CItys modder but he is not reponding. It would be nice if someone expierenced would make a dummy mod with a "redirection esp" so i only have to fill in the meshes and textures . or Can someone explain me what kind of thing should i edit in Ck to redirect the mesh for stormcloaks ? so i can change the mesh without changing the guards? Thank u for taking ur time reading this^^
  5. I want to make an alternate mesh armor for stormcloaks but thyre bound to the guards. they both use the same meshes and onyl the texture are different. I think its possible with the CK to make seperate meshes but i'm not good enough for that. some help?
  6. I have found a freakin great animation mod for staff users, if it is possible to make that the standart walkanimation with an undrawn staff (satff doenst disappear) it would be freakin awesome. http://tes.nexusmods.com/downloads/file.php?id=39891
  7. Good Day, I currently working on replacing several armors, some are "allowed" and some are "forbidden" to be uploaded on the nexus. Can i upload the "allowed" files here on nexus and add link in the description? or is that forbidden too?
  8. HI, There are 2 mods i want. First. The Wind isnt effecting teh trees so their leafs/tree branches arent moving at all. there was a mod for this in oblivion and i would be nice to ahve it back. Second. Having wolfes/sabercats/foxes as followers like the dogs or an better borsmer power that makes wolfes to follower
  9. My "flens" effect is gone and i don know wch mod caused it, im doing the deactivate a moda t a time method but i have to many mods^^
  10. Hi, Im searching for cooperation on mods i want to do. You MUST know how to work with Tesnip and nifskope; In exchange i will do meshes and textures for you. I will work on mods, u want to do, in exchange for work/help on my mods. My Mods i want to work on: Healthier Food (Food gives more Health[potion replacement for non alchemy/mage play]) Categorized Chest (putting some order in ur home chests) Alternative Potions (replacing some ugly potion meshes) mesh example http://i.imgur.com/wcTnr.png texture example http://www.skyrimnexus.com/downloads/file.php?id=4288 PS: im German and my eng isnt fluen,t but i can understand it well. so i dont have problem with working on ts/skype etc.
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