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Osgoode

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  1. It would be much easier. I've made many crafting recipes and they're no trouble to implement. In this case though I'm trying to make a misc item that the player can carry around with them, and a placeable crafting station wouldn't really work for "immersion" (*ugh*) purposes.
  2. I'm trying to make an inventory item that converts one item into another (more specifically, charcoal into diamonds). Problem is I can't script worth a damn, so if anyone is willing to make me a basic script I would greatly, greatly appreciate it. The script needs to do the following upon clicking the scripted item in the player's inventory. 1. Display a message. (Do you want to compress 10 charcoal into diamond? Yes. No.) 2. If yes, remove a quantity of items from the player's inventory. 3. Play a sound. (DING!) 4. Display another message. (Compression successful.) 5. Add an item to the player's inventory. It would be wonderful if you could make the appropriate variables (items, sound, messages, whatever) modular/replaceable via the script properties menu, so I could reuse the script for something else in the future, but it's not strictly necessary. Just so you know, the mod I am making would be for purely personal use. Even so, if I ever did release a mod with your script you would get full credit. I would NEVER release a mod using someone else's work without their permission or without crediting them.
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