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seppoko

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    Skyrim
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    Skyrim, Guild Wars 2, ESO, FFXIV

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  1. I've been looking forward to this too, but... with this: http://skyrim.nexusmods.com/mods/32155/ it already alters your speed based on your height. So that being said, if you're using that mod and aren't 1.00 height you would either walk faster or slower regardless. This supposed mod would have to overwrite the speed which would basically nullify the use of the linked mod since you can alter your height (but not speed) in racemenu & ECE.
  2. Im possibly going to add this feature into my Mask of Blades once I figure out how, maybe after I figure it out I'll adapt it to more helmets.
  3. I would love to see 95% of those and I would download on sight all of them. Skyrim needs more standalone clothing and less retexture nightingale. Never understood why people retextured the coolest looking armor (Nightingale) btw instead of something ugly and obscure, such as "Linwe's" outfit.
  4. http://www.tesnexus.com/downloads/file.php?id=22262&navtag=file/images.php?id=22262&tab=3 So let me ask you guys... did no one think of changing the design a bit with a tcl (or something similar) on equip script? I've spent the last 4 hours trying only to fail, so until CK release... I leave it to you. Whoever completes this goal will be immortalized in my eyes.
  5. Triggers like standalone ladders retextured to vines or just plain invisible would work too, But yeah it would be really annoying to place them all. Even moreso if you want to climb ALL of the trees.
  6. I would like to look like I'm flying though. Oblivion has wings, http://www.tesnexus.com/downloads/file.php?id=5480&navtag=file/images.php?id=5480&tab=3 http://www.tesnexus.com/downloads/file.php?id=23570&navtag=file/images.php?id=23570&tab=3 http://www.tesnexus.com/downloads/file.php?id=21347&navtag=file/images.php?id=21347&tab=3 Only a matter of converting to skyrim, adding tcl when equipped code, flapping animation, and sound to something similar.
  7. Trees would be eh, just like street lamps and trees in DCUO, it would have to have the same basics, and on there if you go into a tree with acrobatics the only place you want to go is out. You get stuck on one branch, then on another, and so on. Maybe if the tree climb speed was slowed to a realistic climbing speed it would be ok. What I would like to see is flying. We're dovahkiin, we should be able to have wings.
  8. DCUO currently has a "movement system" like this, one of 3 actually. Flying, super speed, and acrobatic (wall scaling, double jump, grapples, etc) would be nice to see in a mod eventually. Maybe I'll make that a focus after CK comes out. Only problem I see would be there aren't many buildings to scale outside cities. Walls into and out of cities would be unscalable or else getting stuck off the map etcetc. And in some dungeons they require you to lower bridges in order to progress, such as Geirmund's Hall in Gauldurs amulet fragment quest. The current way around it I suppose would be to type: player.setgs fjumpheightmin ###
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