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About rlbond86
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Anyone?
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This worked for me too. Thanks!
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Catagorized Favorites Menu makes game Crash!! HELP!
rlbond86 replied to junglistt1's topic in Skyrim's Skyrim LE
uninstall CFM, load skyrim, save, install CFM, load skyrim -
Is there any discount if you are a gamedev/modder?
rlbond86 replied to abbef2's topic in Skyrim's Skyrim LE
Why would you think there would be a discount? -
Creation Kit - Unable to delete some items
rlbond86 replied to Lenox47's topic in Skyrim's Skyrim LE
I am having this problem too. -
So I wanted to change the position of some objects in the game. But every time I move them in the CK, they stay in the same place in-game! The objects have scripts attached, so I think it might have something to do with that. Basically I just want everything to reset. I tried CurrentCell.Reset() in a script but that didn't work. I tried in-game console command "MoveTo" and get a message "cannot be moved".
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Ok so I made a door to teleport to my cell. My cell is navmeshed. But my follower won't go through the damn door with me! Lydia just stays outside. I tried looking through the wiki but I can't find anything to address this problem. Can someone help me?
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Yes this appears to be my problem too on closer examination.
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uh, turn the weapon rack upside down then...? I tried this, it still doesn't work.
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This is driving me nuts. I can't get the weapon racks in my mod to orient correctly, every weapon gets put in upside down! Does anyone know how to fix this?
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Hey guys, thanks for the help! Putting multiple exits and enabling/disabling them on demand did the trick! The mod is posted at http://skyrim.nexusmods.com/downloads/file.php?id=10350 if you want to see it in action. It's my first mod but I think it turned out pretty well.
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Do you mean their editor ID? The FormID seems to be a fixed 8-digit hex number.
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Is there a way to create an ObjectReference with an ID number for the door?
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I want to make a sort of "common basement" which all of the houses have. That is, every house has a door to a basement which is identical, but there is only one door in the basement which leads back to the last house you entered from. I am trying to look at some way in papyrus of changing a door's teleport destination but the references on the internet are terrible! Can anyone help me?