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nutjob51

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  1. Thanks for the relpy and tips, but i think ill stick to interior design for now :)
  2. Hello, They are fighting because your spiders and your ghostly warrior guys belong to different factions. I have a possible solution but it may not work, so sorry if this seems obvious or useless I just hope to point you in the right direction. When i was using enc Actors i created a duplicate of the actors that i was working with( that were fighting) and edited them so that they were part of the same faction ( there is a faction tab where you can do this). When working with lvl actors or the animated spiders that you have used i guess the same method could work although i have never tried it. Hope this helps.
  3. I had a similar problem where i had several NS lights in one room and they would behave in the same way that you described. I think that too many lights, even NS lights in one place can cause this issue so i deleted some and my problem was solved.
  4. Hi, i am new to modding and i am trying to create a small outide space for a dragon boss fight, so far i have duplicated CWtestHold as that seemed to be mostly barren land as I have no idea how to make my own landscape. People can walk around on the ground fine but dragons just fly through it. can anybody tell me how to fix this? thanks in advance if you do! Also a point in the right direction on how to creating my own world spaces and exterior cells would be greatly appreciated
  5. Hi, I heard that in Morrowind that all charecters could die no matter of their importance or the quests that they give. I was hoping that somebody could create a toggable option that allows all NPC's to be killable. I find it annoying that there are so many unkillable people around and most of the time i dont care for their quest. It would also be cool if you could make it so when a questgiver dies it informs you that their quest has failed and removes it from your list if possible. Thanks!
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