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toddkay

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  1. hello,

    can i have your permission to translate / localize the 2 mods of "House Decorations"and the following updates, in german?

    Thanks to this mode

    norden

  2. Or are you talking about mass, inertia, and center of gravity values of geometry in NifSkope? I've been going round and round with these recently and am starting to understand it a LITTLE better. If this is the kind of info you are looking for, let me know and share what I have learned.
  3. Awesome Dark0ne, thanks a lot your info and also thank you for this great community! I am a first time TES modder but have a long history of GTA and Sims 2 modding. It has been about 4 years since I have done any game modding though and am excited to get back into it with Skyrim. This Nexus community seems a bit more "savvy" (if that is the word I am looking for) than the Bethesda forums, so I will surely be contributing here as much as I can. So far I have just edited some existing NIFs, but my next goal is to get some of my own 3D models into the game.
  4. Thanks, So is the .BSA proprietary to the CK? I see it was created in my Data directory when I uploaded the mod to Workshop. Is it not recommended to share it here? I also see a .BSL and .CKM file were created upon Workshop upload. Are they just data files for my own CK editing usage?
  5. I have just finished my first mod (of many) with the Creation Kit and would like to publish my mods here on Nexus in addition to the Workshop. This mod includes a bunch of new (unique) NIFs and edits to some merchants & merchant chests using the CK. I know I need to ZIP up a package of various files for Nexus, but I am unclear exactly which. Can I just upload my new .BSA? Or does it need the .ESP and raw, loose Data files? I see Nexus has a "Mod Manager" option also - do I need to prepare an alternative package for this method? I apologize if this has been covered; I checked all stickies and did various searches, but could not turn up finite info. Surely there is a help topic about this somewhere, but I seem to have overlooked it. I found this uploading tutorial but am not sure if it applies exactly to mods created using the new Creation Kit. Thanks a lot guys, I just want to make sure I am doing it correctly and in the manner which the community prefers.
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