Jump to content

Dnxyken

Premium Member
  • Posts

    6
  • Joined

  • Last visited

Nexus Mods Profile

About Dnxyken

Profile Fields

  • Country
    United States
  • Favourite Game
    Fallout 3

Dnxyken's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I have the same problem myself, creation kit earasing any changes, but i took a swing at it and discoverd something. MTichenor's method actually works perfectly. The problem is that in order for it to work, you must create a new .esp every time. You cannot work off of one already created. At first, I tried making some armor mods compatable with a new predator race on the nexus. Using his method, I loaded only the race mod, armor mod, and skyrim.esm. I then made my changes to allow it to work together, then hit "save" which created a brand new .esp (I did not preload my active .esp i was working on). I added the masters, and played it working perfectly. I then wanted to add another mod to the patch, winter is coming cloaks. I then loaded the already created patch, made the next changes, saved and added all masters in correct order. Loading up the game, I found not only that the cloaks patching didn't take, but the original armor mod also no longer worked. In short: you can't work on a pre-existing active file. you must create a new one after all your changes every time Unfortunately SeraphTC, you can't use an existing patch mod to add another patching and get it to work. If anybody can find a way to add onto pre-existing patches, we could all be golden
  2. So, uhh... Hopefully the topic isn't dead right? if anybody cares, Cohagen here on the nexus has a really nice Older Kain thats been uploaded, and he's still working on adding way more http://skyrim.nexusmods.com/mods/27462 Does anybody still care and want to help?
  3. Yeah i got these strange glitches too. I see them on all Kajiits, snow trolls, sometimes building roofs, and the fire logs in Dragon's Reach. I know i have a lot of mods installed, but i dont understand what could have done this. its not like the textures are gone either they're just transparent. Its really anoying. I run about 100 mods, the beta patch for skyrim ( V. 1.7.7 i think it is) and SkSE 1.5.10.
  4. I am running BNB and im getting the SAME EXACT problems that everybody else is. the "stretched tits" glitch and improper textures for the body. Now it seems that using FOMM will upload it correctly, and for a while it was working well. but now that I think about it, it has stopped working ever since I downloaded and ran new vegas with NVSE+4GB enabler. Do you think its possible that 4GB is actually one of ther reasons that causes mods with different/new meshes and textures dont work? :ohmy:
×
×
  • Create New...