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rinxja

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    http://deathbellflowers.tumblr.com/
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    Finland

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  1. Ok thanks :smile: A while back I used to edit NPCs in CK and I don't recall having any other problems than CK crashing all the time, and that after that I have not been really motivated to use it. I believe you will need to add the extra colors/textures to a textureset (in CK: Miscellaneous>TextureSet), then add them to the model data as alternate textures. Some links for CK: http://www.creationkit.com/Model_Data http://www.creationkit.com/TextureSet I haven't done this with CK yet, but seems that is what can be done with TES5Edit. Ok, I will try this. Thanks for your help :)
  2. Ok thanks :) A while back I used to edit NPCs in CK and I don't recall having any other problems than CK crashing all the time, and that after that I have not been really motivated to use it.
  3. I'm a noob in making mods, and today I tried to retexture a clothing mod for the first time. I learned how to edit .dds files in Photoshop, and when I replace the original .dds texture file with the new one, the texture shows up ingame and works fine. The problem is that I would like to have several recolors of the same mod show up at the same time ingame, but I don't know how. Only tutorials that i've found only show how to make one recolor to replace the old one. I have tried to name them all differently and place them in the folder where the original retexture is, it does not work. Help would be appreciated, since it seems I can't figure this out by myself :smile:
  4. I would also love this kind of mod! And it might be fairly simple to make. I have been looking something like this for awhile.
  5. In Dawnguard vampire cattle prison there are only 4 (Nord?) characters which you can feed. They seem to have only 2 face models, male and female. It would be nice to have more characters to the prisons, with different races and looks. Also option to choose only male or female cattle, different clothing options and a possibility to free the prisoners (and get new ones) would be awesome. I feel bad for those 4 poor guys hanging there for eternity and being fed on :/
  6. I solved the problem - I copied bsa and skyrim.esm files from my husbands Skyrim-files, and deactivated all mods I had active in NMM. The follower and hole in the floor disappeared and everything seems to work as it should. I think I somehow messed up the main files, because the follower didn't show up anywhere as esp. file, it was only visible in CK and after uninstalling it still was in the game for some reason, and didn't show up in the CK anymore. English is not my native tongue so it's kind of hard to explain in detail what happened, and the fact that I don't even know what I did doesn't help to explain.. I have successfully altered few existing NPC:s in Skyrim before, and they have always showed up in the data folder & NMM. This time I didn't remember how to do that. Thanks for the tips, they will come in handy.
  7. I am a total noob in modding, and tried to add an follower in CK following the Wiki instructions. Everything went well in the beginning but when I tried to move the follower inside Silver Blood in, I somehow managed to remove a floor tile. I didn't notice it in the first place so I saved, and now the follower is stuck in the broken inn. I re-installed the game, but still the problem is there. Creation Kit doesn't show the follower in Actors list, but she still roams in the inn. What should I do to fix the problem?
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