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MrStoob's Achievements
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Cool. Thanks again.
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Some of the more desirable game key rewards have been out of stock for a while now. Any plans to re-new? Thanks.
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Donation Points Stats and No Ads for Mod Authors
MrStoob replied to BigBizkit's topic in Site Updates
I've always just uploaded mods for no other reason than because I liked what I'd made, and thought others might too. The DP system is pure gravy for the likes of me, and appreciated. -
Donation Points Stats and No Ads for Mod Authors
MrStoob replied to BigBizkit's topic in Site Updates
Kind of related, but is the download cap increase thingy for those who don't use AdBlock type software still in place after the initial design relaunch? Pure curiosity. -
16:9 isn't standard yet?
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Trying to work out what mods I've got ready to go that have been running my own game for a while. So probably at least Angi and Grelod, with More Girls of Solitude at some point.
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An alternative is to re-slot the item to another number, which can be done in nifSkope and an accompanying esp to register the new slots.
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How do you Manually change Characters FNIS in Mod Organizer?
MrStoob replied to RAHelios's topic in Skyrim's Skyrim LE
I've no idea how MO works or organises but could you zip up your preferred hkx's as though it's a mod and install them that way? -
I did see another thread about crashing recommend placing hair mods after RaceMenu - I see KSHairDos is before.
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White River Cottage is a nice player home, just outside Riverwood. Crafting stations, beds for followers, beds for kids, small pool area, storage, etc. and quite a 'homely' aesthetic.
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Do you have SKSE installed? You can tweak the ini for that as well to assist with memory buffering, and it's required for ENB.
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File locations and how do I access them?
MrStoob replied to Silvermuzzle's topic in Skyrim's Skyrim LE
There's a mod that has an in-game book with lists of all the vanilla potions that can be created. Other than that, each ingredient has 4 effects, and it's the cross-over of effects that makes more complex potions. So if an ingredient can fortify 2h and fire resistance, combine with another ingredient that does 2h and health fortification, and also something that also fortifies health and fire resistance, you'll have a '2h, flame resistance, health fortification potion'. Just look at your ingredient effects and you can work it out. :) -
Dunno if looking in GECK at how they did it for FONV would help - in that, if followers went down they'd just remain unconscious until the fight was over.