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ChampionOfHircine

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  1. They will obviously be announcing at least one new game. Fallout 4 would be the safe bet. Damn it, now I'm excited for something that's still 5 months away.
  2. I just saw this. The description reads like a sales pitch. It talks about a massive performance improvement but all the actual file says is "disable grass". The rest is just a list of mods. Why disable comments? Probably because everyone would criticize it for being worthless. Everything about this is really sketchy.
  3. Looks great! Kinda funny how the hair flies around so much because movement is so jerky with a keyboard but I'd think it would look a lot better with a controller. I've been hoping for something like this for a long time. Care to guess how long it will be before we see a release?
  4. In response to post #9708124. #9708309, #9708627, #9708769, #9714534, #9717612, #9717939, #9718295, #9724793, #9725265, #9727225, #9734443, #9742372, #9746464 are all replies on the same post. Nexus literally hands out candy and sunshine? How can I get some? :P
  5. Are you saying you want to back up your mods in NMM? There's a folder icon on the toolbar in NMM. Click it and pick "Open NMM's mods folder" and back up everything in there. For your installed mods, click the icon and pick "Open NMM's install info folder". Back that up and the data folder in your skyrim directory.
  6. B prices look good to me. As far as loot, IMO gold becomes kind of meaningless at higher levels when there is so much ebony/daedric gear around. I wouldn't remove it completely but I'd make it more rare, and enchanted gear even more rare. Just my opinion. I haven't seen many mods that affect the economy and I think it's because changing one thing means you have to rebalance everything else. Not that it was balanced in the first place...
  7. I constantly find myself with more gold than I know what to do with. I think more expensive is better. A few things to consider... Are you going to change the price of services and non-store items? Mercenaries, horses, houses, people who buy ore, etc. I rarely buy anything in stores because I can usually find whatever I need. Are you going to edit loot lists? If a Daedric sword is 13K and gold is worth 1K are you intending to replace the player's gold with copper when they install?
  8. I find it somewhat annoying that I have to pick from a list of servers every time I pick manual download. I'd think that 99% of people pick the same one every time, so it would be nice to have an option somewhere to set a default server for downloads. Then it wouldn't have to ask me every time.
  9. Looks good! I think there are far too few lore-friendly steel/iron armor sets. Most of them look like Frankenstein copy/paste jobs from vanilla armor sets. This looks much better. The pauldrons are awesome. I think the fur looks a bit too reddish though, and too flat. If you lowered the contrast a bit and added some lighter/tan highlights it would look better imo.
  10. Try using the older versions of Python/PyFFI. Did your NIF Scripts come as an exe? Mine did, and when I ran it, it linked to the correct versions of everything else I needed. Can't remember where I got it from though.
  11. Extract the entire skse archive directly into your Skyrim folder, then overwrite everything when it asks. That's all you have to do. Then launch the game with skse_launcher.
  12. Yeah, I had the same problem with SIS. I'll have to try the other now. Thanks for the link.
  13. Odd, it used to have a ridiculously long description. I don't know why it was removed. It appears to still be in the readme though. You can read it on the mod's page. Not very well written imo, it's kind of hard to get an idea of exactly what it does by reading it.
  14. First, I have to agree with the first reply. I think your text is hard to read. It's too big, green is not a good color for text IMO, and being centered instead of on the left side is no good. Then again, I realize this is just an opinion. I would like to know what you plan on doing with the textures. I think the Tropical Skyrim Overhaul looks like it does a great job of changing the look of the game. It not only changes textures, but flora models as well and maybe more. You should consider doing the same. I think that a creature replacement mod would be awesome. I think the Earth creatures (horses, wolves, bears, etc.) being replaced with something more creative could add a lot to the game.
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