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Eegxeta

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  1. Thanks, I must have missed that in the documentation.
  2. My laptop has AMD Radeon switchable graphics so when I use ENB(or anything else for that matter) it always detects the low end graphics card, which of course is not the card I'm using for the game(or any game). I'm wondering what this does, how to use it, and what effect if any it might have on performance?
  3. Ok I just tested that and no adding bottom of the list doesn't CTD but that is the only thing that doesn't. It still CTD if I update a mod. Where do I find the file that stores the load order?
  4. It isn't specific to any one mod. If I install a mod, make a change to any mod I have installed or I change the mod load order the game just straight up CTDs when I try to load a save.
  5. Oh and while I'm at it I might as well ask how do you stop the NMM from adding another skyrim.esm to the plugins list?
  6. Well if I update a mod, which doesn't change the mod load order, the game CTD.
  7. Recency I have been having problems with my save becoming unusable if I make the slightest change to the plugins list or order even updating mods renders all my saves useless. I have 162 mods. I know that installing tons of mods could break a save, but if the a single thing changes in the mod load order or a single bit in a plugin changes the game just CTD(I assume that means crash to desktop). Is this normal or is there something I can do or install to prevent this?
  8. Compared to Morrowind, my favorite Elderscrolls game, Skyrim has fairly simple game mechanics. Fixed weapon damage, health, magic and stamina have arbitrary values, armor is just helmet, chest, boots and shield, etc. My thoughts are it is easier to simplify game mechanics than it is to make them more complex why because to make them more complex you need to add coding to the game and making it simple could be done with tools like the creation kit.
  9. I moved this to a better place. http://forums.nexusmods.com/index.php?/topic/874690-possible-nmm-generated-script-error/
  10. I started getting this long before I got Hearthfires and before it existed. I started getting it at the same time I tried to use SkyRe and I started using it when it hit mod of the month. I took screenshots of the errors. [WETriggerScript <01099883>]WARNING: Onlnit() myHoldLocation property has not been set, this will result in errors. [WETriggerScript <010D13EA>]WARNING: Onlnit() myHoldLocation property has not been set, this will result in errors. [WETriggerScript <01099887>]WARNING: Onlnit() myHoldLocation property has not been set, this will result in errors. This is the three things that pop up. Not sure what order they pop up in. What triggers this is changing a mod in NMM after I have started a game, that includes installing, uninstalling, installing and uninstalling before starting the game again, activating(checking), deactivating(unchecking), and updating. These messages only appear once I try to start a new game. If I try to load a game Skyrim just crashes. I tried to pin it down on a mod, but I was able to trigger this with any combination of mods, but never with mods I've gotten from the Steam workshop. I now believe that the error is created by NMM, but I have no way of confirming this because this problem seems to be unique to me. I have found the only way to "fix" the error so far is to delete the skyrim folder in steam delete the skyrim folder in my games and reinstall everything. It is a real pain in the butt so I stopped playing Skyrim for a long time.
  11. MASTERFILE: =========================================================== MASTERFILE: =========================================================== Assert File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp Line: 2860 LOCALIZATION: Error opening or reading strings file. MASTERFILE: LOCALIZATION: Zero entries or empty block size read from strings file STRINGS/Dawnguard_ENGLISH.STRINGS. Strings will be missing. Assert File: C:\_Skyrim\Code\TESV\TES Shared\misc\BGSLocalizedString.cpp Line: 2872 Failed to allocate entry array. Assert File: c:\_skyrim\code\tesv\bssystem\BSTSmartPointer.h Line: 167 Null pointer What does this mean and how can I fix it?
  12. I'm getting it again. I finally got around to trying skyrim again and the first thing that happens the world won't load so I uncheck a mod start it up again and boom my hold property not set and this is from hitting new game. Load game got it too but after it loaded making my character blond, naked and faceless.
  13. Ok good I have a ways to go yet.
  14. I still have one question. Is there a limit to how many mods you can use at once? No matter how stupid it sounds it is the only thing that explains the error. It survived two hard drive wipes.
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