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modelmode

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  1. Can lights be animated? The default sunlight is a spotlight. I was thinking that a person could just animate it rotating away at night and bring it back in the morning.
  2. Does anyone know of a way to gradually brighten or dim lights according to the time of day? I know about the light switch script, but that is not a gradual change ( I dont think ) and I dont have the script fu necessary to modify it. Thanks for the help.
  3. Hi all, I have used the CK to make some monsters more difficult by altering their base stats (health and stamina). The problem is the changes aren't reflected in game unless I start a new one. Is there any way to implement the changes in a current game? Thanks.
  4. Hi all, How the heck do you edit the water height in exterior cells/worldspaces? I'm using the creation kit and want to mod Riften a bit, but I cant change the water height no matter what I try. I can't really find much info on it either.
  5. I'm in the same boat and I cant find ANYTHING about it. Did you ever figure it out?
  6. Ok I think I might have screwed up but I dunno, this might be a non issue. You all can tell me. I was building a player house in the creation kit and added the 'LargeChestNoRespawn' to it. I proceeded to alter the contents of the base object to something else WITHOUT duplicating the chest to create a new object. Now I can't get the chest back to its default state because I don't know what was in it. I'm afraid that my mod might screw up other peoples games in some way as that chest is used a lot for dungeon loot. I think I'm probably fine, but I'd feel better if I could restore it to the default state. Can anyone tell me what it is? Do I even need to bother really? Thanks.
  7. That did the trick! Thank you and thank you!
  8. Thanks for the help :) I went back to an older save and the torches were indeed gone but I lost a lot of game progress. Is there any way to change the date in the console so I can just skip ahead 30 days? I know there is a scale time option, but what about the date?
  9. Hello All, Please forgive me if this has been answered. I searched but found nothing. Here is the problem: I have placed removable torches in my custom player house. For whatever reason changes were made that required the deletion of these torches. After I replaced them with new ones, I loaded the game again but the old torches themselves were still there without the sconce (holder). Only this time they could not be taken by the player or interacted with in any way. I have removed all torch objects from the cell so they are gone as far as the CK is concerned, but they still show up in game. HELP! Thanks. http://i229.photobucket.com/albums/ee245/killzoneII/Skyrim/torches_problem.jpg
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