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About Dusa
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TES of course. For a simple reason: Skyrim has mod support. GTAV doesn't even have a PC version.
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We need a proper, lore-friendly, enhanced SKYRIM-SEX-MOD :)
Dusa replied to Jubeldibub's topic in Skyrim's Mod Ideas
that would be great It would also be great, if the wife could get pregnant and 9 months later she gives birth to her child. the mod could calculate the possibility what the race of that kid could be (what race will the kid be, if it's mother is a kajhit and it's father an argonian?) ;) the kids should also grow up. That would add more NPCs to the game, so the parents could go adventuring with their grown-up kids (follower) or something. it would add more dynamic life to the game. But I think that's too complex to mod. -
LE Completely Vanilla Ship in Skyrim
Dusa replied to Deleted3201807User's topic in Skyrim's Mod Ideas
Do you mean something like this? -
has anyone found something out, about this ai package?
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Well, I am stuck. I want to move a Weapon Rack to another position. It looks fine in CK, but ingame a part is still there. What I did: In CK I simply moved these objects to another location: WeaponRackCOALeftPlayerHouseWeaponRackCOAMidPlayerHouseWeaponRackCOARightPlayerHouseWeaponRackCOALeftACTIVATORPlayerHouseWeaponRackCOAMidACTIVATORPlayerHouseWeaponRackCOARightACTIVATORPlayerHouseNobleChestBack In CK it's gone, but in Game the "WeaponRackCOALeftPlayerHouse" is still on the old location. (see images) What did I wrong? Does anyone know what's missing here? Thanks! Images (Wall was (re)moved, to get a better view):