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Basallist

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    Fallout 3
  1. This is a Tutorial for all people who would rather use c4d than blender or 3ds max. im just going to import a simple cube to fallout made in C4D and im going to asume that you already knwo how to UV Map if not then here is a few links to help out. http://www.youtube.com/watch?v=MhF-q2wbGEQ http://www.youtube.com/watch?v=N4d2pR-aczo https://www.youtube.com/watch?v=KM7gxH_em2o this is a simple tutorial that is extremeley noob friendly... ok lets get started First you will need these Programs. C4D - http://www.maxon.net/?id=1499 Nifskope - http://niftools.sourceforge.net/wiki/NifSkope and obviously fallout new Vegas and the Geck to mod! Ok now when you have all that you will then need this nifskope template it has the working nif structure that works with new Vegas! http://www.mediafire.com/?48btuvqo75unjn1 Now firstly make a folder called Cube in the meshes folder in the fallout directory meshes should be here 64bit C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data\meshes or here 32 bit C:\Program Files\Steam\SteamApps\common\Fallout New Vegas\Data\meshes like this http://i.imgur.com/qSWu4gg.jpg then open up C4d start a new project by going to File/new... and Spawn a basic cube object. http://i.imgur.com/RUAH5xR.jpg Then When you have the cube Selected Press "C" to Make the cube editable you will need this for other steps... http://i.imgur.com/3g9Viqo.png make sure you are in Body Paint 3d Menu Like this! this will give you the tools option at the top of the screen. http://i.imgur.com/50g7Y9z.jpg now Triangulate the shape by doing this http://i.imgur.com/XKmI2BU.jpg now the cube will have more lines on it don't worry this means you have done it right! now export the cube as an obj object and your done with c4d! NOTE: When saving/Exporting as an obj name the obj file "CUBE OBJ" This will help a bit! http://i.imgur.com/KTvI1LD.jpg Now Open up a new nifskope and open up the (CUBE OBJ) in nifskope by doing this.. NOTE: This is the hardest Part. it was for me when i was first learning nifskope. mt nifskope might have a different layout than yours because this is my preferred layout but all windows should be there. http://i.imgur.com/OC24JSh.jpg then the object will be in nifskope and object trees will be formed in the "Block list window" and "Block Details window" Now stripify the mesh by selecting "Nitrishape" in the block list window and going into mesh and stripify like this... http://i.imgur.com/61Xvyy1.jpg Once this is done "NiTriShape" will change into "NiTriStrips" open it up and find "NitriStripsData" and copy it by right clicking it and going to block then copy. http://i.imgur.com/Zjg9zQr.jpg (IMPORTANT!) Do not close this nifskope! minimize it! it is really important that is stays open! Ok once you have it copied you then need to open up the template file with the working nif structure it should be named "NifskopeTemplate" there is a link at the start of this tutorial. once you have it opened you will notice that it is almost identical to the other nifskope where you imported the cube into but this one has no cube inside it you will see "NiTriStrips" again click it and right click it and paste http://i.imgur.com/tnBqnP1.jpg after pasteing you will still see no cube don't worry the cube or (NisTriStripsData) needs to be the child of the "NiTriStrips" Branch to do this you will need to select "NiTriStrips" and in the Block Details Window find "Data" to the right of data there will be a "Value" Column change "Data's" Value to 5 it will by default say "None" put in the number left to the "NiTriStripsdata" which is 5 by default as you can see here. http://i.imgur.com/SOJUmFJ.jpg after that you should see the cube in the black window again only this time it will have a weird texture on it like this. don't worry if you know how to UV map you can fix this! there is tutorials to fix at the top of the page! http://i.imgur.com/F5CDV9m.jpg Now another easy part. Go to "File" then "Save as" Call it Simply "Cube" and save it into C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data\meshes\Cube like this http://i.imgur.com/Y9Mfaog.jpg http://i.imgur.com/z5oL0xd.jpg once this is done you are sone with nifskope "Phew... :biggrin: " so you can close all previous programs like Nifskope and C4D now you just need to do the final steps in the almighty Garden Of Eden Creation Kit! almost done. in the geck open up a random and/or easy to get to cell for example "Goodsprings" where everybody puts there mods nowadays... this is pretty simple but there is allot of steps so pay attention! Take a Random Static Object for example the "1stPerson10mmPistol" static object the first one alphabetically. http://i.imgur.com/hzhxRf2.jpg then once it is in good springs double click it! this will open up. press the "Edit Base" Button. http://i.imgur.com/qxgxUNq.jpg Once you have pressed Edit Base You will see the "Static Window" http://i.imgur.com/3IjUFkw.jpg When This comes up Rename "1stPerson10mmPistol" To "MyCube" like this http://i.imgur.com/oYdKJng.jpg once you have done this press the edit button http://i.imgur.com/a43MyY6.jpg Then this will come up. Press edit in this window too. http://i.imgur.com/thTfFi1.jpg then it will bring up a "Select File" Window . Open and find your "Cube" located at \Steam\SteamApps\common\Fallout New Vegas\Data\meshes\Cube http://i.imgur.com/5zAG2oc.jpg all you need to do is keep pressing OK on all windows. THEN VOILA ! YOUR CUBE IS IMPORTED! The pistol will be changed into a Cube... once it is the game you will be able to find it as "MyCube" in the object window if you save the game you will be able to see it in game but you can walk through it as it has no collision mesh il find out how to make one in c4d and make another tutorial! http://i.imgur.com/TnQftpW.jpg thanks for reading my tutorial i hope i helped out allot! A HUGE thanks to my friend sesom who taught me how to use nifskope he made this possible!
  2. i am planning a world mod with quests and a story line here is a few of the mods i am working on http://skyrim.nexusmods.com/mods/33745/?tab=3&navtag=%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D33745 http://newvegas.nexusmods.com/mods/48095/?tab=3&navtag=%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D48095 im a fantastic world designer The only thing i need are scripters and other modders leave world designing and interior design to me... please contact me if you are interested in joining my Skype name is finalefrontier some work on the mod so far http://i.imgur.com/joZP03N.jpg
  3. Can anyone help me find the texture name or send me a link to a downloadable version of the static object "UpperTableRound01" here is an image i really need the texture to edit in Photoshop so if someone can send the dds or tell me what the name of the texture is called?
  4. https://www.youtube.com/watch?v=mXYBXVxI3mU would you be interested in downloading or should i abandon it is it s#*!?
  5. thank you...i really appreciate it thanks man you legend!!!!!!!!!! :DDDD
  6. when you enter the actual building in between the two escalators in the main building look and you will see it infront of you...
  7. i am looking of this in the geck it is the red waiting line thing they use outside night clubs and banks i believe it is a static object please identify it for me ... http://i.imgur.com/trDAC70.jpg
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