Jump to content

asXas

Premium Member
  • Posts

    7
  • Joined

  • Last visited

Nexus Mods Profile

About asXas

Profile Fields

  • Website URL
    http://stefanengdahl.com/
  • Country
    Sweden

Recent Profile Visitors

603197 profile views

asXas's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I've used Maya since I started out doing 3D ~7 years ago, for sculpting I use Zbrush. I do however use 3DS Max to export the models to .nif since the official nif plugins only support 3DS Max. If you're on the fence on which you ~should~ use I would say if your only goal is to do models for Fallout 4/Other Bethesda games pick 3DS Max. If its for general 3D stuff I'd say try both for a week or so and pick whatever you feel the most comfortable in. As for texturing and that stuff I Bake my normal maps and AO in Marmoset Toolbag 3 then do my textures in Substance Painter. Both programs is one of my best purchases in recent memory, worth every cent. As for what i specialize in I guess it's making weapons with hopefully high-quality textures. :happy:
  2. I'm working on a version including the "this machine" variant from NV. Check out some progress here: http://www.nexusmods.com/fallout4/images/58415/? http://www.nexusmods.com/fallout4/images/58252/? http://www.nexusmods.com/fallout4/images/57382/?
×
×
  • Create New...