Jump to content

fakeinbox

Premium Member
  • Posts

    14
  • Joined

  • Last visited

Nexus Mods Profile

About fakeinbox

Profile Fields

  • Country
    None
  • Favourite Game
    Skyrim of course haha

Recent Profile Visitors

18391 profile views

fakeinbox's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Thank you Ms. Fuse00! I thought you were a guy all this time. Keep doing what you love. Apparently, I still love your face texture for men on Skyrim.
  2. That's great and I think it's time for me to do the move as well. Thanks for the suggestion. I think Nexus has never really looked into issues :|
  3. I shed a tear while reading your reply. Thanks for all the suggestions but... Verifying and cleaning the .esm files did not fix it; same with the disable/enable commands as it seems more of a save issue. This change isn't present on my other saves where Bijin Warmaidens is active. It appears the animation change becomes permanent if Bijin Warmaidens (or any animation-changing mod) is activated "before" Lydia is generated in-game (after becoming Thane). Uninstalling the mod, Iona and Jordis reverted to male animations but Lydia is stuck with the female one. Oh and I'm using NMM. At fault or not, I'm starting a new game as it is my only fix. It's not that I'm against the housecarls walking like women but I'd like my game to be as mod-free as possible once I removed all my mods lol.. I'm weird.
  4. Thanks for that clarification. I tried using TES5Edit to see it for myself as well and you are correct. However upon disabling/uninstalling the mod for testing purposes, the housecarls still uses female animations. I think their data got overwritten on my save file... Have any idea how I can troubleshoot it? Might be a different matter now.
  5. Doesn't seem like it though. I've tried loading a different save file from a different gameplay and the change is not present. Are patchers possibly affecting data of specific characters? I've tried Every Body's Different before and used the patch it has provided... Edit: I think the change was stuck on the save file... Tried disabling all my mods and the change is still there! If I have to use the Creation Kit to make it back to normal, please help me.
  6. Alright, I don't really use permanent animation-changing mods but this seems stuck. Apparently, I did not install any feminizing (term?) animation mods to make the housecarls use the female animations. This is bugging me because I don't use mods that modify internal data or whatnot. Can someone help me track the root of this animation change? I'm not really sure what causes it. My current mods that possibly affects: - Bijin Warmaidens - Female Facial Animation (I know it's facial but...) - XP32 Skeleton - FNIS (in general, doesn't suppose to cause permanent animation change...) - Puppeteer Master - UNP BAIN installer (Has animation options but I did not tick any of it) Thank you in advance.
  7. Wow. Never knew something awesome of a follower is on the works! The Voice is really amazing!
  8. Is anyone familiar with MikuMikuDance? I'm converting motions from its native format into Skyrim however, I have limitation problems because the 3D models used in MMD has this "Groove Bone" or "Semistandardbones". I'm trying to look for Blender and 3Ds Max Models which possibly have these additional bones. I'm currently using a limited blender model and it's really a pain... :/
  9. I just tried uninstalling an NPC mod for Lydia and after reloading with the mod uninstalled, this happened: http://img.photobucket.com/albums/v739/cyborga078/lydiaproblem.jpg Her face, animations and everything is still fine but it seems the head texture is not loaded. I've tried starting a new game and the head is back. My suspicion of the glitch is in the save itself... Please help! I don't want a bugged save file! I tried SKSE clearinvalidregistration (in case it is a mod remnant) but to no avail.
×
×
  • Create New...