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Nhary

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  1. It will be scripted and couldn't be always succesfull, we don't want to make it overpowered. Also, there's not a recommended level, but some fights are tough, just don't expect to play it easily if you're level 1. And you can play it if you're already Listener or you can start another game, some parts of the quests change if you're already Listener but they won't prevent you to finish the quests, you only won't have some items that could help you completing them.
  2. We already have some voice actors, but since we're adding many NPCs we need many others. If you'd like to voice act please sign up on modcraft.net and we'll add you to the list.
  3. WIP: The Dark Brotherhood Chronicles: Awakening Mod #1 of a three part series devoted to expanding the DB questline after achieving the title of Listener. The Dark Brotherhood Chronicles: Awakening is a quest driven expansion for Oblivion. Awakening is the first chapter in a series of three planned mods that will bring new locations, new quests, custom items, and new Family to the Listener. Current estimate of new playtime added by Awakening is fifteen hours. PLOTLINE After your ascension to Listener, what is left to do? Where are these other Sanctuaries mentioned in Oblivion? The Black Hand is decimated and must be restored. In Awakening, it is your job to do so. Seek out the other Sanctuaries. Learn their histories. Find the secret Stronghold of the Brotherhood and what history it holds. And be drawn into a long quest that will bring the Black Hand to full, frightening lordship and power. Or betray them. PLAYER CONSIDERATIONS The player will be faced with options at every step, from mundane tasks to decisions that will shake the Brotherhood to its core. The DBC team recognizes that every player has a different style, and we will accommodate. The player has an opportunity to gain their own house, as well as earning custom weapons and robes. The NPCs the player will encounter have their own personalities, histories, and oddities. All existing Brotherhood lore has been considered, and we have striven to match Bethesda's vision of the Brotherhood's history and relevance. Special care is being taken to make sure nothing in the mod is overpowering. Mazes, riddles, and other thought-provoking aspects are added in. PROGRESS The main storyline for Awakening is complete, and dialogue and journal entries are being added. Most Sanctuaries are in the final stages of beta testing. NPCs are being placed. Many Brotherhood supply dumps have been added to Cyrodiil. All but one of the dungeons have been started. Many of the custom items have been finished and added to the game world. Outlines for the second and third mods are complete. CUSTOM ITEMS AND FEATURES New and retextured weapons Completely new custom tileset Newly retextured robes New spells New and retextured static objects Music Voice acting Complete new set of books, diaries, and notes SCREENSHOTS AND VIDEO New Locations Dungeon Design In progress Welcome Home. Even the wilderness can hide the Brotherhood... Study Isn't this foreboding... Not a rock golem! In secret we must remain A place to train. Keep out... Concept Art Custom tileset Wallpaper You'll understand soon enough. A greeting from the past Works in Progress Little something for the Listener Stained glass WIP Making mundane items significant. Elegant and decadent. NPCs She speaks for the Night Mother. A new Brother. Meet your new family. And pledge your loyalty. Videos Forthcoming, within the week. HELP WANTED The Dark Brotherhood Chronicles team has need for the following, to help our team of nearly thirty move faster. Animator Texturers NPC expert: Set up the AI and dialogue of over 50 NPCs. Website creation:Update and revamp the old team's www.thedarkbrotherhood.com website. The information is out of date, and we are getting over seven thousand hits per day. Concept Artists CREDITS The Dark Brotherhood Chronicles is supported and maintained by the administrative staff at Modcraft.net. Updates, developer blogs, and galleries can be found on Modcraft.net. CONTACT INFORMATION Our project is based at www.modcraft.net. Modders who have done work on the Brotherhood are encouraged to contact us, so we can work out conflicts. Please send a PM at Modcraft.net, or contact [email protected]. Beta testers and voice actors may leave their contact information at Modcraft.net, and we will get in touch with you when we reach those stages. We are in particular need of a female High Elf voice. For questions regarding: Writing and [email protected] Modeling and [email protected] Concept [email protected] Level [email protected] Music and sound [email protected] Concerning the old team: You are welcomed back to the Chronicles with open arms. We had no data of what you'd done, and so far a few members have come back to donate a level or a texture. For our donated items, full credit will be given from the names and old forum posts we have archived on Modcraft.net.
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