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Darthhister

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  1. I use loot and i have loots of crashes Having a perfect load order may not prevent crashes. Many mods with scripts can bloat your save, or old scripts that are not deleted when mods are uninstalled can negatively affect your game. Check for save bloating, there is a tool for cleaning saves, I just don't remember what it is.
  2. This could be a mesh issue, it depends on what is happening. But most likely it is just conflicting or incorrect textures, the normal maps probably. You'll want to find the loose textures for each mesh and delete them (or just move them somewhere, like your desktop, for testing). Your mods probably have textures in a BSA while some loose textures (possibly from an old mod) are conflicting with the new changes. You can use this tool to know the exact texture assigned to each mesh: https://www.nexusmods.com/oblivion/mods/2156 It's much easier than loading each mesh in nif skope
  3. Information, as well as common dipictions can be found on wikipedia http://en.wikipedia.org/wiki/Mjolnir
  4. I have been seeing many Mjolnir hammer type meshes, but they are all in the form of the heretical marvel comic nonscience. I study viking mythology, and also observe some Asatru beliefs. I would like to see a mythologically accurate model of Mjolnir as well as a matching texture. A true symbol for a viking game, and a tribute to the mythology. I would try this myself, but I am terrible with the artistic part of modding (meshes and textures). I humbly request for someone to take up this challenge, And I thanky anyone who chooses to accept it.
  5. There is a bug that started in my game after the last update (1.4). When a dragon lands, its feet and sometimes its wings fold into the dragons body. It only happens when it lands, its fine in the air. Im not sure if this is a skeleton problem, but I think its most likely an animation error. If anyone else has this problem, or knows how to fix it, please let me know. Thank you.
  6. I was messing around with the .bik files using the Bink RAD video tool. When I played the CreditsMenu.bik and it shows a map, just like the map loop in the game menu, but on this map was a city named 'Sutch'. It was north of anvil and west of kvatch, I guess it was a planed city and obviously not in the game. Has anyone noticed/discussed this before?
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