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XG417

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  1. Hi, I just want to ask for advice regarding patches between JPSteel2's Northern Roads and Ryn's Whiterun City Limits. Here are the mods in my Load order that concerns the two mods: It seems like, no matter which patch I use, I always run into Landscape Seam issues. One patch would fix seams in a certain area around Whiterun, but at the same time introduce new ones in another area. I also tried a variety of mod combos to try and fix those seam issues (as seen here, I'm currently trying out JK's Ryn's Whiterun Exterior combo). I'm fairly certain it has something to do with Load Order, and if not that, then one or more of these patches pictured above are causing it to produce seams where it shouldn't. So yeah, to anyone who managed to make these work for you, what's the best play to do here? Which patches should I disable/move/add to this list? Also, let me know if more info is needed. I'll be happy to provide it.
  2. First off, sorry if this is posted in the wrong section or anything. I have no idea where to post this at all. Now, this has got to be the weirdest thing I've ever seen and I have no idea how to remedy this. So I found this huge congregation of fishes and dragonflies and a floating door (https://imgur.com/a/9FgzE) high up in the skies above Bleakwind Basin, in the Whiterun plains. And this heavenly group lags the HECK out of my game every time I go to that area. ~~Some info about the bug and the status of my game: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Checking the formIDs of one of these fishes reveals that it does not seem to be bound to any of my mods in my modlist (they all start with ff-). -Using Save Cleaner does not remove any of them. -Here's my Modlist (https://modwat.ch/u/XG417/plugins). Note that despite my best efforts to reduce the number of plugins, I still ended up with 233 mods in my load order, so that's definitely not helping me in pinpointing which mod did this. There are also some files that have been merged. -While my save is at least 4 years old by now and has seen a lot of mod installs and uninstalls, this appears to be a very recent occurrence. Not sure for how long it's been there, but I discovered it around Feb 5, 2018. -Not sure if this can be solved with Creation Kit, because CK seems to be broken on my end and does not start at all. -Have not tried using TES5Edit for this, but I will soon. If there's a very slim chance that there's 0.01% of you that somehow experience this same thing, uhh.... any ideas how to remove all these things in one go? Can it be done by console? Thank you for your time!
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