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Posts
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About GBRPluss
Profile Fields
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Country
Poland
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Currently Playing
Nothing :)
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Favourite Game
The Elder scrolls Oblivion
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GBRPluss's Achievements
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Good work shademe! I found why CSE can handle Oblivion.esm as active file. TESConstructionSet.exe must have flag > 2gb activated. :wink:
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Hi everybody Im intetested to merge plugin to master in CS, found this info- http://www.gamesas.com/merge-master-tes-t4618.html Someone know how to enable it?
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Tes4edit will kill esm sooner or later, After every edit you need to check is CSE for errors. I know 100% that tes4edit kill Idleanims tree and dialogue tree, magic effects, and sometimes kill idles when you edit Ai packs. Good luck.
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I solve how to edit it PM me)
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Different mesh for male and female head?
GBRPluss replied to Hioushi's topic in Oblivion's Discussion
It easy to make. My skype GBRPluss I make it for every race without any Сustom race fix)) -
Trouble with OBSE command SetStringGameSetting
GBRPluss replied to GBRPluss's topic in Oblivion's Mod troubleshooting
I found how it works (example) set font to sv_construct "SFontFile_5:Fonts" set fontloc to sv_construct "Data\Fonts\Handwritten2.fnt" SetStringINISetting "%z|%z" font fontloc -
Who not try, dont make anything at all...
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Now it is possible to edit everything! New tes4edit release save content propery, but you need to separate worldspace section.
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use TES4Edit to remove the VWD flag from ALL items in the worldspace... trees, rocks, everything! How to do this???
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It possible to edit Oblivion.esm with a Tes4edit tool, simply rename it, for example 123.esm... P.S. Dont try to edit worldspace section!!! Any other- no problem)
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Hi everybody, sory for my english) I cant merge ooo&mmm in one piece. Use Gecko for this. Maybe I must merge esm files first? I dont know what to do...
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scn aFACE ref me; ref item; Begin gameMode set me to GetContainer set item to FaceIMPM if me.getitemcount item == 0 me.additem item 1 endif me.EquipItem2 item 1 end Start work, but not works on guards. Thank you so much. It works on every NPC now. I will upload it when finish.
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Yes, I try it. And try wihout this line... Not work scn aFACE ref me; actor ref item; Amulet Begin OnEquip set me to GetContainer set item to FaceIMPM me.additem item 1 me.EquipItem item 1 end IT WORK ONLY ON Player(