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About marmotte
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Website URL
https://skyrimscandal.blogspot.com/
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Country
France
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Currently Playing
Skyrim and Mame
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Shadow of the colossus and Castlevania symphony of the night
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Hi Dante, i have a question about Files removed by Maevan himself. I have a file that requires a mod by Maevan. Can I still recommend this removed mod if peoples are able to find it on the internet. This mod is still free to use and in the category "free domain". Thank you
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Well, i would say that the best enb for the mix Climate of tamriel + RLO is KR ENB (binaries 319). This is not the goddess enb. The enb is made to work with these mods. The visual is interesting. I used it for some weeks and i had some good results. I can't write anylinks here. Too much risky. So, just google KR ENB 319 and you should find it easily.
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ENB's are Driving Me INSANE! Help! D:
marmotte replied to victoriae350's topic in Skyrim's Skyrim LE
Correct these lines: iMaxAnisotropy=0 iMultiSample=0 But the most important is your ENBlocal.ini It must be perfect according to your computer. note 1: Sakyamuni ENB needs climate of Tamriel and ELFX note 2: for your first try, just use the standard version (AA and AF version). This will be easier for you. Don't use the smaa version or the sweetfx version -
Skyrim Water Issues and Ice Flickering
marmotte replied to Prenihility's topic in Skyrim's Skyrim LE
The water flickering is a problem that can't be resolved. You can have this problem whatever the FPS, whatever the water mod, whatever the Vsync, whatever your gpu. No solutions I suppose. -
With a GTX650ti, I do not recommend to use and ENB...even a performance ENB. Stay vanilla.
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Crash to desktop - mayday (i'm useless with informatics)
marmotte replied to TheAyahne's topic in Skyrim's Skyrim LE
You don't have a lot of mods, so the guilty should be easy to find. On a first view, I would say ETAC is your guilty. -
It's not my taste. Not intuitive for me (disposition, colors). Minor contents have the same impact as major contents. The most important is MODS, the rest should be secondary. When I load the new design, all users/authors that i'm strongly and cleanly blocking appear again....and i don't want to re-edit my preferences again (blocked authors....the list is very long...) So, I stay on the old design.
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First, check your LODS. Big, HD, detailled LODS can create stuttering. specially trees LOD, mountains LOD Second, maybe reduce a little bit some textures for plants, grasses and trees. Number of NPCS and their quality skin can create stuttering. If you use 4K skin, this can create stuttering. Of course you can edit your ENB gui (if you use an ENB) reduce the quality for - shadows - reflections - water quality - change the dof quality from high/veryhigh to medium or low.
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Skyrim spécial édition et compatibilité des mods (Français)
marmotte replied to SADA0's topic in Skyrim's Skyrim LE
A mon humble avis, tu peux encore rester sur l'ancienne édition de Skyrim. Les enb ne sont pas prêt d'être compatible. Sur la nouvelle version , il y a une modification complête des shaders. Ca va être compliqué. Concernant ton ENB GnS azura, il est quand meme un peu gourmant. Tu peux retirer le dof et le grain pour plus de performance. Sinon , tu peux aussi descendre quelque valeurs ( high-> medium ou low) dans l'ENBGUI Si tu as 2 970 en sli, tu peux esperer un 60fps constant en interieur et un 50-60 constant en exterieur. Sinon pour l'enb local: voici les changements pour windows 10 ExpandSystemMemoryX64=false ReservedMemorySizeMb=64 EnableCompression=false et n'oublie pas ton skse.ini [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 -
Low Framerate With a GTX 1080?
marmotte replied to Deleted14423759User's topic in Skyrim's Skyrim LE
Win 7 pro and a gtx 1080 should allow you to have a beautiful and smooth/fluid Skyrim for sure. You have a great rig and you should have very high fps......everywhere. -
The success of nexus is linked to its content... i believe. The presentation is not very important for me, but if the navigation is better and quicker, it's good. however, i don't understand why the staff keeps black bars on the left and on the right of the screen. Why not a fullscreen website? More place = more informations
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Hi, The staff of Nexus is working on the update of the site. It's good and i'm glad. I give a suggestion, because i meet this problem very often. I would like to see a warning to know if a mod is still active or not. By "active", i mean "alive". The mod is alive if the creator is still present on Nexus, answers to comments, upload recent shots, maybe upload new update. The word "ACTIVE" could be written in green on the main page of the mod. The mod is considerind "dead" if the uploader doesn't answer to questions, if the file is buggy with no updates or still a wip with no update with no comments of the author. The word "INACTIVE" could be written in red on the main page of the mod. Thank you Sorry for my english.