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V4Vigilante

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  1. Hey sorry for the late reply, as this post might be a dead one and you have already found your answer, but you can always export from NIFskope as an .obj file format, then import into blender, or from blender, export your object as .obj, then import on NIFskope the .obj file.
  2. Whenever i try to upload my mod for editing, a message pops up Assertion Assert File: C/projects/fallout3pc/fallout shared/ TESDataHander.cpp line 9008 anyone know how to fix this problem? I am a bit of a newbie, and i suck at troubleshooting, so any help will be apprecaited.
  3. So im trying to create a race that has an argonian tail, however the construction set says that the NIF file is uncompaitable "Invalid Directory" whenever i try adding it into the Tail model/texture slot. I extracted using OBMM, I can find the meshes just fine its just that i can't use them. Help please?
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